Space Liberators by ceronman

[raw]
made by ceronman for LD25 (COMPO)
This is a simple game where you play as the space invaders, now liberators of the earth.

Ratings

Coolness 100% 1
Overall 2.76 490
Audio 1.13 616
Fun 2.40 566
Graphics 2.59 501
Humor 1.81 623
Innovation 3.02 296
Mood 2.27 614
Theme 3.50 230

Feedback

dek
17. Dec 2012 · 18:24 UTC
Nice Idea and gameplay. Takes a while to learn though, not that easy!
MvT
17. Dec 2012 · 18:27 UTC
Some lags, but good idea. :)
CurtisOfTheDark
20. Dec 2012 · 17:18 UTC
Not Bad
Blodyavenger
20. Dec 2012 · 18:56 UTC
Woah, really nice concept but it gets hard to navigate trough everything so fast. I had fun :)
Freakill
20. Dec 2012 · 20:40 UTC
Really ncie and quick gameplay. I like the idea of taking and old game mechanic and given the theme reverse the point of view of the player :D. I just have a problem, everytime i select a player and it is immediatelly killed, the game freezes and have to restart :( A part of that, nice concept, and like the controls :D Also no sound, this is because it does not have or my problem? (playin under Ubuntu 12.10).

PD: I've added Linux and soon adding Mac version of my game, as you said you didn't have Windows ;)
Rex Peppers
20. Dec 2012 · 21:49 UTC
Interesting... had trouble using the mage and healer...
Kenaron1703
21. Dec 2012 · 00:45 UTC
the game is good, but a little tricky, and takes a little to learn how to manage all the ships.
Also, the game works in Opera 11.64 :)
dekart
21. Dec 2012 · 04:55 UTC
Wow, you've maid it with Dart! That's really cool!
Grungi Ankhfire
21. Dec 2012 · 05:34 UTC
Quite hard to play on an azery keyboard, and after a while I couldn't select my ships, so I lost. But cool concept, I like how it becomes more and more hectic. Good job!
Birchmountain
21. Dec 2012 · 14:40 UTC
A very fun little game, a bit hard to understand at first but you quickly get the hand of it. Good job!
Bobrocket
21. Dec 2012 · 22:37 UTC
it seems that after i got through the first level it froze completely, also sometimes when switching fighters i need to reload
GameRespect
22. Dec 2012 · 17:32 UTC
Interesting concept to play as the enemy in those top-down space invasion games, though the controls could use a little more polish.
Spelchan
23. Dec 2012 · 02:22 UTC
Great idea but the controls sucked.
caranha
23. Dec 2012 · 03:27 UTC
The game froze for me every time I tried to buy a new ship.

Some sounds would have made quite the difference - you can make very simple and effective sounds using the BFXR software :-)

The gameplay was quite interesting, and it is a solid take on the theme. I like how the player's ships have a more "evil" look than the enemies.

Good luck next LD!
Infin8
23. Dec 2012 · 13:03 UTC
Yea I had the same problem with the ship buying.

Nice concept with the reverse space invaders/liberators. I liked repeatedly pressing 'd' to spam bullets at the enemy.

I can envision a sort of reflex based gameplay with this, kinda like magicka and its keyboard and mouse setup. Maybe one key chooses a ship that slows the enemy, so your other fighters can spam it.
TakeNapEveryday
23. Dec 2012 · 17:33 UTC
Congrats on finishing! I really like the idea, but had the same control issues as others have mentioned.
sclark39
23. Dec 2012 · 17:44 UTC
Difficult controls, but I liked being able to control the whole fleet instead of just one guy.
Jeremias
23. Dec 2012 · 17:54 UTC
I can't switch from one healing ship to the other by pressing the same key. But the switching works for the attacker ships. Interesting idea. I hope you keep working on this game, adding sounds, audio, a proper ending screen and so on.
GagaPete
23. Dec 2012 · 18:22 UTC
Nice idea and well done.
🎤 ceronman
23. Dec 2012 · 18:22 UTC
@Infin8 @caranha Thanks for the bug report, it only happens on firefox. I have added a post-compo bug fix link.
AumaanSnake
24. Dec 2012 · 19:29 UTC
Nice work!! It really fits the theme.
Pacifist Games
26. Dec 2012 · 03:50 UTC
Interesting game! I only ended up using the fighters, and made it to level 10. Eventually I ran out of money and could no longer buy more ships or select my old ones to shoot with, so I died. I wasn't really sure where my money was coming from, or how much each unit costed, but I enjoyed it! If you work on it more, definitely add some sounds and try to simplify the game system!
hnjslater
26. Dec 2012 · 17:14 UTC
Really original and fun. Saying that, I couldn't get the hang of the healers and mages.
Milo
27. Dec 2012 · 04:10 UTC
I found the controls almost prohibitively difficult. I ended up quitting after level 4 because I somehow got stuck selecting only "buy" tiles and it wouldn't let me select something else or buy anything more. I think, in general, the controls for buying things were what threw me off the most - I was able to use the healers and shooters (although with difficulty) until my ships started dying. It's a neat concept and definitely original, but I feel its potential is hindered by this.
Norgg
28. Dec 2012 · 16:42 UTC
Nice concept, managed to figure out the healers and fighters and got to level 7 or so before falling into the trap of selecting a buy tile with no money remaining. I couldn't seem to get a mage to work, it always seemed stuck on "reloading".
fishbrain
28. Dec 2012 · 17:14 UTC
Interesting idea, but challenging controls.
Neonlare
28. Dec 2012 · 17:17 UTC
Nice concept, I seem to have gotten stuck when selecting the healing unit though, I couldn't swap to anything else! :(
shatterhand
02. Jan 2013 · 06:18 UTC
Good idea, but like people say, the controls are hard to get used. I just kept pressing all buttons and spamming the mouse button to play it :)
Mago
03. Jan 2013 · 11:06 UTC
Cool game. Nice concept, It really fits the theme. Unfortunately controls are terrible.