Dís by AceyT

[raw]
made by AceyT for LD35 (JAM)
Dís - From Norse Mythology -

Control -> WASD || Arrows key && Space for Jump (double jump allowed) && X for fight !

Made @LudumDare Paris

I intended to do a game where you would receive an amulet from a spirit, and it could change (by pressing shift) into some weapons.

I like the "Tales of" series and it's fighting system, I wanted to attend the same in 2D (like "Tales of Phantasia" but more quickly-paced), and with the weapon change, the combo / skills issued in fighting would have changed and maybe allow nice trick.

With that stuff, you would have to kill other spirit to be able to go back to the world.



Totally failed to achieved that, but I'm happy with the fact that I didn't ragequit, that I managed to pull a little beginning of a proto-prototype (still not enough to be a Minimum Viable Product) and the learning / practicing of Unity & pixel art

Since my school support Ludum Dare and ask me to push my creation on the website to be marked by others, I upload it, even thought I wouldn't have done it by myself


For now, let's just say that the pixels of your screen are shifting

Ratings

Coolness 53% 3
Overall(Jam) 2.40 1146
Audio(Jam) 1.88 698
Fun(Jam) 2.12 1120
Graphics(Jam) 3.19 615
Humor(Jam) 1.81 777
Innovation(Jam) 1.61 1122
Mood(Jam) 2.30 980
Theme(Jam) 1.77 1129

Feedback

zenmumbler
19. Apr 2016 · 16:31 UTC
Keep it up, better luck next time!
adsilcott
19. Apr 2016 · 16:31 UTC
Good job on not quitting! You've got the basis of a nice little game here. You should add some more features then post a post-jam version.
homeworld
19. Apr 2016 · 16:32 UTC
the character art style looks pretty good, at least you created something :)
ObsessiveNotion
19. Apr 2016 · 16:35 UTC
Double jump ftw
Pantelis Petsopoulos
19. Apr 2016 · 17:24 UTC
OP isn't a loser, 10/10
whitephoenix
19. Apr 2016 · 17:32 UTC
It's a nice start, the level was super short though
fafastudio
19. Apr 2016 · 17:44 UTC
Good luck for the next time ;)
PulsorHD
19. Apr 2016 · 17:57 UTC
Good thing you did not shy away, and uploaded it. Next time try something more simple. Maybe focus on all the things to be basic instead of making one thing really nice. The graphics are really nice.
kestrelgames
19. Apr 2016 · 20:28 UTC
Keep on creating!
zookatron
19. Apr 2016 · 21:22 UTC
Sometimes continuing to work is the hardest part. Great job at sticking with it! What you have is solid :)
Divitos
19. Apr 2016 · 21:47 UTC
You've got a good start going and I think you should see what you can do with it. Good job on pushing through.
BitDare
19. Apr 2016 · 21:48 UTC
The graphics are nice and it has good controls. It's nice to hear you saw this through to the end :)
aeai
19. Apr 2016 · 22:25 UTC
You having some really nice pixels shifting here, so you definitely have something going on:) Kudos for not giving up!
MalyTimi
20. Apr 2016 · 14:56 UTC
cool that you upload tha game anyway :) I'ts solid base :D
MalyTimi
20. Apr 2016 · 14:56 UTC
cool that you upload tha game anyway :) It's solid base :D
Nexus64
20. Apr 2016 · 19:46 UTC
I wish someday you complete the game you describe.
This game was too basic, but at least it have smooth controls.
Good luck next time!
Venneque
21. Apr 2016 · 17:24 UTC
Simple game. Very cool graphics. :) Just one thing about the jumping capacity : it seems a bit incoherent to me as you can jump again and again if you fall.
LeReveur
23. Apr 2016 · 15:53 UTC
Don't give up, the next LD you'll finish something ! And here, at least it works, even if you didn't finish it as you wanted to. Remember that LD goal is not only to make a game, but to learn and share with others. :)
Fabraz
26. Apr 2016 · 03:21 UTC
You aimed for the sky!