Disturb the miners! by JacksGamesSucks
Crapy code because lack of time, but managed to finish. Used some algorithms created during previous LudumDare.
Enjoy and good luck!
Enjoy and good luck!
Ratings
| Coolness | 62% | 3 |
| Overall | 2.41 | 661 |
| Audio | 2.41 | 371 |
| Fun | 2.10 | 663 |
| Graphics | 1.90 | 709 |
| Humor | 1.95 | 572 |
| Innovation | 3.00 | 301 |
| Mood | 2.21 | 639 |
| Theme | 2.97 | 467 |
pzdr!
I like the idea though, could be fun with a bit more polish.
I'd liked to have set-up traps or made the explosions kill / disorientate the miners but that's beyond the scope of the creation time available really.
I got stuck in walls a lot but quickly found out how to get by that lil feature and eventually died when around 4-5 miners were on-screen.
Overall an entertaining, if confusing at times, fairly fun game.
Try to avoid key bindings like "Z", because in some other countries (like Germany), "Y" and "Z" are swapped. There are some keys which are not swapped (or rarely swapped) through language.
I closed all the paths from left to right and the algorithm which places the home and the goldmine swapped the places a very long period of time. You should avoid this, perhaps by placing the home somewhere and then making a probabilistic depth search from this location.