Inverseteroids by gigimoi00

[raw]
made by gigimoi00 for LD25 (COMPO)
Uses SFML.Net 2.0 RC, Can be built for Mac or Linux(I believe), but I do not have either available.

When released, there was a missing file, this has been fixed.

When the screen turns black, you were killed, I did not add a "You Lose" screen.

2-Player Game. AI and networking support may come later.

Ratings

Coolness 54% 3
Overall 2.65 555
Audio 2.55 320
Fun 2.55 504
Graphics 3.04 323
Humor 2.07 524
Innovation 3.39 142
Mood 2.50 517
Theme 2.42 651

Feedback

Ramuh
17. Dec 2012 · 18:47 UTC
Not working on Win8
spacechase0
17. Dec 2012 · 18:49 UTC
Hmm... It won't run for me either. I'm getting an error about it not being able to find "CultLib ...".
jerrre
17. Dec 2012 · 18:53 UTC
won't run on windows 7
SunnyCode
17. Dec 2012 · 18:53 UTC
Cant play, Game crashed!

System.IO.FileNotFoundException: CultLib
Neonlare
17. Dec 2012 · 19:06 UTC
Game doesn't seem to boot up on Windows 7 :(.
🎤 gigimoi00
17. Dec 2012 · 19:06 UTC
Oops, I forgot to include a dll. It's working now.
comrad_gremlin
17. Dec 2012 · 19:55 UTC
Managed to run it, but I think you really need an AI for reaching full potential. Great graphical style though, Really liked it.
🎤 gigimoi00
17. Dec 2012 · 20:01 UTC
I'm hoping to turn it into a full (Open Source) game and including AI after Ludum Dare.
filtoid
17. Dec 2012 · 20:53 UTC
I like this game a lot - but it's difficult to play as there is only one of me - although not impossible - it would be good as a multiplayer network game where you took turns to play each part. It did a weird thing when I died too - just blacked out. Good job though :) - Ran on Win 8 just fine for me. Do you need to "Run as admin"?
MrAmazingSocks
17. Dec 2012 · 20:53 UTC
Really needs AI
kewry
17. Dec 2012 · 20:54 UTC
I wish you did not have to control the ship
JacksGamesSucks
17. Dec 2012 · 20:55 UTC
sometimes the smallest rock dont crash when hit
i dont get it - isnt it to easy to throw rock direct on gun and shoot it?
sometimes screen becomes black during game
🎤 gigimoi00
17. Dec 2012 · 20:57 UTC
filtoid: No, I didn't get a chance to add an ending screen :P. I've never done anything network-y before, but maybe I'll give it a try.

Thanks.
kevincorrigan
18. Dec 2012 · 00:31 UTC
Nice, the graphics are nice and the audio is nice, but I think this would be funner if it was only the one player(Launching asteroids).
csanyk
18. Dec 2012 · 00:36 UTC
Had a hard time playing a 2P game by myself, but it is a fun concept. One criticism, I didn't think the music fit the game at all. Also, I don't think this fits the theme too well -- maybe if you only controlled the asteroids rather than both sides.
fussycashew
18. Dec 2012 · 00:46 UTC
Pretty fun! I played myself and lost :(
🎤 gigimoi00
18. Dec 2012 · 00:52 UTC
csanyk: Yeah, I can only do acoustic music.
heloheu
18. Dec 2012 · 02:24 UTC
Great concept, I player with my boyfriend and it was really fun!!! I wish the spaceship could be a bit faster >.<
heloheu
18. Dec 2012 · 03:20 UTC
Also, please continue developing this game, I would love to see a post-jam version :)
arch.jslin
18. Dec 2012 · 17:17 UTC
Though you didn't implemented the AI part -- I think it also opens up a new idea though. Because asymmetric gameplay in this kind of small scale 2P games is actually quite rare I think.
Joozey
18. Dec 2012 · 20:16 UTC
Original concept! I like that. Ending/restart panel would have been nice as well as an AI, as mentioned here before. Good gametype choice, just complicated enough for 48 hours.
🎤 gigimoi00
18. Dec 2012 · 21:08 UTC
arch.jslin: It's only rare because it's poor design. Originally this game was intended to be single player only, and I only added controls to the ship for testing purposes.

Joozey: Think I can get away with updating it to have an ending screen? :P

Thanks!
farmergnome
20. Dec 2012 · 05:04 UTC
Definitely needs AI :) Has promise though.
recursive frog
22. Dec 2012 · 04:40 UTC
I feel like it would be more fair if I had two players on hand, so all I can do is play one hand against the other. Would be great if the only thing you controlled were the asteroids, I think.
zenmumbler
04. Jan 2013 · 17:53 UTC
Can't run on WinXP, I fear this may be a 64-bit app and XP is 32..
🎤 gigimoi00
06. Jan 2013 · 19:04 UTC
zenmumbler: Just tested on WinXP, no issues. Any other information you can give me?