You are the VLAN by myachin
| Web (flash) | http://old48.com/vlan/ |
| Source | http://old48.com/vlan/you_are_the_vlan.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-25/?action=preview&uid=10579 |
Ratings
| Coolness | 74% | 3 |
| Overall | 3.45 | 128 |
| Audio | 3.33 | 95 |
| Fun | 2.85 | 358 |
| Graphics | 3.05 | 317 |
| Humor | 3.22 | 140 |
| Innovation | 3.82 | 50 |
| Mood | 3.59 | 55 |
| Theme | 3.49 | 237 |
Generally speaking I think parser-based games (like this) are a relic that designers should avoid. For this kind of story without a Parser see Analogue by Christine Love. Emily Short wrote a good essay about the perils of parser-based games, which you can read here (http://emshort.wordpress.com/2010/06/07/so-do-we-need-this-parser-thing-anyway/)
soupy, the command is SH INT
too tired to beat this right now but WOW, this is really polished and very cool. love the way you disrupt packets. great job.
The minigames controls are a bit frustrating, especially with how stuttery the framerate is.
i figured it by accident as well. I think the fact that I can't type "Help" before the "tutorial" is finish is quite bad.
I want a skull glyph in all my fonts.
_Auria after 2 tries in early versions tells about SHOW INTERFACES, but she doesn't do that here...
Thanks for comments!