You are the hero by Philip Wagner

[raw]
made by Philip Wagner for LD25 (COMPO)
My first finished ludum dare. I started the last thre or so but never got something done. So this is in itself great.

Play with arrow keys and space for action.

To those wondering whats up with the glitches, those are intentionally. And I think i followed the theme pretty well, just play through it, it isn't long. Hopefully then it will be clear, otherwise I should have polished it a little bit more, but the time was short. I won't talk more about it, otherwise the whole experience gets spoiled and thats nothing I want to do.

The game is build with impact.js. Sound and music is from bfxr. And graphics from photoshop.

So, have fun!

Ratings

Coolness 89% 2
Overall 2.87 422
Audio 2.20 430
Fun 2.51 524
Graphics 3.26 239
Humor 2.21 471
Innovation 2.51 530
Mood 3.00 245
Theme 3.28 332

Feedback

singpolyma
16. Dec 2012 路 22:50 UTC
Didn't even try on the theme, and pretty simple, but fun. Not sure if this is intentional or common, but I got weird little visual artifacts (squares) as I went on.
馃帳 Philip Wagner
16. Dec 2012 路 23:12 UTC
I tried, but it's a little bit subtle. And those glitches are intentionally
namuol
17. Dec 2012 路 04:56 UTC
I dig the glitchiness -- reminds me of ROM CHECK FAIL.
Edocentrique
17. Dec 2012 路 09:49 UTC
The theme is here, but the fake glitches are a little bit strange !
MvT
17. Dec 2012 路 15:59 UTC
Some issues with sprites, a game a little bit short, i think you can improve it, i'll play it with joy.
Jesse Freeman
17. Dec 2012 路 18:54 UTC
Loved the glitches and how things get shifted around towards the end. Great setup for the ending as well. Wish it was a little bit longer.
robashton
18. Dec 2012 路 00:49 UTC
I liked the transition from beginning to end - could have done with a bit more though
Sos
18. Dec 2012 路 04:37 UTC
I love how you actually tricked people with the glitches! I always struggle to make such things realistic, awesome!
gnx
19. Dec 2012 路 07:07 UTC
Lovely looking game (apart from the glitches). The combat feels nice enough and I'm liking the minimalist sound approach.
TijmenTio
21. Dec 2012 路 19:07 UTC
I know that they're intentionally, but still i find myself confused about the last glitch( I suppose it's the last one as it appeared nothing after 5 minutes with me smashing random buttons on the keyboard). Anyhow I think the way of putting in glitches this way is kind of interesting!
nilstastic
21. Dec 2012 路 20:22 UTC
Good: good idea! Fun with the glitches and stuff. Also liked when the "knights" started running away =)
Improve: Audio perhaps? =)
vids
21. Dec 2012 路 20:28 UTC
Graphics are great and I like your take on the theme. Kinda reminds me of my entry, especially the whole king/queen setup.
rvmook
21. Dec 2012 路 21:01 UTC
Sound was a bit harsh and like others already said the game felt short. But hey we only got 48 hours so it worked out. I like the art (nice job on the sky) and I like the idea of the glitch/switch thing.
mmorphinee
21. Dec 2012 路 21:43 UTC
Great idea but insufficiently tapped, surely because of lack of time. Nice game anyway.
ArkadyDracul
21. Dec 2012 路 21:45 UTC
Not bad technically, but out the theme I think
zatyka
22. Dec 2012 路 00:56 UTC
Unfortunately there wasn't a whole lot of depth, but I really liked how you used the theme.
cardboard
22. Dec 2012 路 01:51 UTC
Really cool game, but really short. I like the glitches and how the knights start running towards the end.
Norgg
22. Dec 2012 路 12:46 UTC
Nice and clear little story, would have been nice if doing a pascifist run was recognised in some way.
daredevildave
22. Dec 2012 路 16:51 UTC
Nice, I liked it.

And I 'got' the glitches ;-)
rylgh
22. Dec 2012 路 22:25 UTC
Great job, short sweet and effective. Cool glitches. Funny how some people didn't think you addressed the theme, I thought it was one of the best uses of the theme I've seen.
SonnyBone
23. Dec 2012 路 18:09 UTC
Wow, a lot of people are really just not getting your awesome link to the theme AT ALL. If you play this and think it's just 'glitching' then maybe you need to slow down and really think about what's going on. The dude thinks he's the hero but the player slowly starts to view beyond the character's version of the world and starts to see reality for what it really is... a guy slaying innocent creatures in a happy little valley and not some hero slaying evil knights. Great job on the theme, and NIIIIICE job on the visual effects. It's rather short and not very challenging as a 'game', but it is a very thought provoking experience. Good work!
ConflictiveLabs
23. Dec 2012 路 20:00 UTC
Very original, short and sweet
h.attila
23. Dec 2012 路 20:19 UTC
A bit too short, and the sound effects could be improved.
DeathBySnail
23. Dec 2012 路 21:00 UTC
Nice twist at the end.
ethankennerly
23. Dec 2012 路 21:25 UTC
The twist at the princess evoked a rye smile. If you continue to develop, I wasn't always clear where I needed to stand to swing the sword and wanted to do something more than swing a sword.
Felix20
24. Dec 2012 路 16:03 UTC
Nice graphics, good use of the theme.
the glitches were pretty cool
barigorokarl
25. Dec 2012 路 12:13 UTC
Didn't get it. Or did I? Didn't got me, then .. sorry. Nice graphics, though.
Sergey Mohov
26. Dec 2012 路 15:44 UTC
The game looks nice. Like everyone else, I'm not a big fan of the glitches, plus the collisions were the main reason I died, so it was a bit frustrating. Other than that, good job.
lotusgame
27. Dec 2012 路 09:03 UTC
Im impressed how many people developped games with html5 and js :) Nice try i find, its ashame for the bugs !
dragonfi
28. Dec 2012 路 13:07 UTC
It is fun to see how we interpreted the theme in a similar, yet different manner, including the title. (Althoug, to be honest, your game is better executed in my opinion.)
JaJ
06. Jan 2013 路 12:11 UTC
I think this worked really well, I think the ending was a bit in-your-face, pointing out that I wasn't a hero because I killed the princess. I think the fleeing knights did a much better job to illustrate the point.