Complacency by zacaj

[raw]
made by zacaj for LD25 (COMPO)
Yes I know it doesn't make sense.

Game is HTML5/JS based, view via web & ignore windows link

Ratings

Coolness 24% 1027
Overall 2.11 734
Fun 1.94 705
Graphics 1.71 731
Humor 2.08 514
Innovation 2.67 449
Mood 2.00 689
Theme 2.28 680

Feedback

Blooperly
17. Dec 2012 · 03:45 UTC
Weird, but kind of cool.
Somfunambulist
17. Dec 2012 · 03:47 UTC
As short and simple as it is, I love the mechanic of blocking a drain to exit a room. This could be the beginning of a really cool game if more was put into it!
Cosmologicon
17. Dec 2012 · 03:50 UTC
Hey the instructions say Z to jump, I think it should say Up instead.
ParaPup
17. Dec 2012 · 11:16 UTC
Short, Different and I killed some people nice try ^.^
Zed
17. Dec 2012 · 19:49 UTC
...Did I just kill a bunch of astronauts?
h8urf8
18. Dec 2012 · 12:22 UTC
I lol'd.
azurenimbus
20. Dec 2012 · 01:25 UTC
Hahaha, I feel this is a very zacaj game. I literally laughed out loud when I got to the end.

It might surprise you, but I actually thoroughly enjoyed it. And I have my own philosophical interpretation, so...

A simple suggestion that I think would add an interesting element of challenge to it would be if there was a time limit, so that you drown if you don't swim fast enough, making it seem even more that there's an exit. I think the effect at the end will be amplified this way.
Colapsydo
28. Dec 2012 · 14:15 UTC
I'm not sure to catch why I'm a villain, but nice work on the water particles.
Raptor85
03. Jan 2013 · 23:30 UTC
interesting, the swimming was frustrating though, would have been cool if there was more to it than just pushing the ball in the drain.