{"author_link":"\/author\/spierek\/","author_name":"Spierek","author_uid":"14319","comments":[{"author_name":"Zazibar","author_uid":"7562","time":"Dec 17, 2012 @ 3:37am","epoch":1355715120,"text":"Loved the music! Collision box on the submarine felt larger than it looked, my only complaint."},{"author_name":"misson20000","author_uid":"12685","time":"Dec 17, 2012 @ 3:47am","epoch":1355715720,"text":"I downloaded the linux version, extracted it, and there is a windows executable in it. No obvious linux executables. I tried running 0b08555234_dastardlydiver, but it's not an executable. Am I supposed to use wine on the windows exe?"},{"author_name":"netgrind","author_uid":"12128","time":"Dec 17, 2012 @ 4:02am","epoch":1355716620,"text":"It said I was missing MSVCR110.dll so I couldn't run the game. I have 64bit Windows 7"},{"author_name":"kerneltrick","author_uid":"18807","time":"Dec 17, 2012 @ 4:09am","epoch":1355717040,"text":"not playable as msvcr110.dll is not included."},{"author_name":"Quarry","author_uid":"10270","time":"Dec 17, 2012 @ 5:20am","epoch":1355721300,"text":"It didn't really feel new but it sure was fun"},{"author_name":"Felix20","author_uid":"6525","time":"Dec 17, 2012 @ 5:53am","epoch":1355723280,"text":"Can't play on Windows XP 32-bit\r<br\/>says it's not a valid 32-bit executable"},{"author_name":"tnch4_","author_uid":"14213","time":"Dec 17, 2012 @ 9:13am","epoch":1355735280,"text":"same problem as Felix20 :("},{"author_name":"namuol","author_uid":"12236","time":"Dec 17, 2012 @ 9:43am","epoch":1355737080,"text":"You should consider statically-linking the Visual Studio DLL with the project since a lot of people won't have it on their system. I can't seem to figure out what I need to make it work on my system... It looks great, though; I want to play!\r<br\/>\r<br\/>Feel free to leave a shout on my game's page if you find a fix so I can play!"},{"author_name":"Gemberkoekje","author_uid":"5952","time":"Dec 17, 2012 @ 9:51am","epoch":1355737560,"text":"Same problem with the MSVCR110.dll; This is my work computer so I can't install it at the moment either. I'll play it at home though~!"},{"author_name":"madpew","author_uid":"2196","time":"Dec 17, 2012 @ 10:13am","epoch":1355738880,"text":"Good game, collisions are a bit annoying because the submarine is a box instead of a circle (I guess?). Loved the mechanic of the surroundings getting darker. Some more fx (audio and graphics) would have been nice."},{"author_name":"SkyWolf","author_uid":"18222","time":"Dec 17, 2012 @ 10:41am","epoch":1355740560,"text":"You should really include the dlls needed, here i was missing some as well."},{"author_name":"mokujin","author_uid":"14120","time":"Dec 17, 2012 @ 10:47am","epoch":1355740920,"text":"Cool graphics and music. Pretty simple gameplay, but i like it)"},{"author_name":"Spierek","author_uid":"14319","time":"Dec 17, 2012 @ 11:11am","epoch":1355742360,"text":"@madpew - actually, all of the hitboxes are circles. It's probably the sprites, not exactly representing the hitboxes.\r<br\/>\r<br\/>@SkyWolf - I wish the fix was as simple as including that DLL. Unfortunately it's way more complicated.\r<br\/>\r<br\/>I've wasted the entire morning trying to find a fix, almost managed to do it, but it still won't work. I'll keep looking, but for now, I can't provide a fix :C"},{"author_name":"goerp","author_uid":"14225","time":"Dec 17, 2012 @ 1:45pm","epoch":1355751600,"text":"sorry, same here\r<br\/>says it's not a valid 32 bit windows program\r<br\/>I would guess my C++ runtime would be up to date, so I'm guessing, 64 bit problem?"},{"author_name":"Spierek","author_uid":"14319","time":"Dec 17, 2012 @ 5:22pm","epoch":1355764620,"text":"Thanks to rbanke on the NeoGAF Forums, I've found a fix to the &quot;MSVCR110.dll not included&quot; problem (required two more files). I've updated the Windows link with a proper archive."},{"author_name":"vidarn","author_uid":"126","time":"Dec 17, 2012 @ 6:28pm","epoch":1355768580,"text":"Awesome!\r<br\/>The music and visuals were superb and gave the whole game a great atmosphere."},{"author_name":"BarrensZeppelin","author_uid":"8838","time":"Dec 17, 2012 @ 7:02pm","epoch":1355770620,"text":"The controls feel very hard and squarish, maybe you could have made them a bit more floaty? The overall aesthetic is really cool though, especially when you get deep down ;)"},{"author_name":"Spierek","author_uid":"14319","time":"Dec 17, 2012 @ 7:07pm","epoch":1355770920,"text":"@BarrensZeppelin - I actually intended to do that (adding momentum to the movement, since you're underwater), but there wasn't enough time :( Good to hear you liked it, though."},{"author_name":"Mythalore","author_uid":"12844","time":"Dec 17, 2012 @ 8:45pm","epoch":1355776800,"text":"Nice gameplay, music and graphics, shame about the Deus ex machina, though."},{"author_name":"Cthu","author_uid":"18793","time":"Dec 17, 2012 @ 11:10pm","epoch":1355785500,"text":"Very Polished\/polished :)\r<br\/>\r<br\/>pzdr."},{"author_name":"ParaPup","author_uid":"18322","time":"Dec 18, 2012 @ 3:21am","epoch":1355800560,"text":"This was quite the shiny ^.^"},{"author_name":"gameXcore","author_uid":"7049","time":"Dec 18, 2012 @ 6:06pm","epoch":1355853660,"text":"Loved the way the game got darker as I got deeper, a nice touch. I agree, the controls could have done with a little bit of inertia, also I was disappointed when I made it to the bottom and there was no huge bang!"},{"author_name":"h.attila","author_uid":"8403","time":"Dec 18, 2012 @ 9:25pm","epoch":1355865600,"text":"Fun game, nice presentation."},{"author_name":"blob","author_uid":"12252","time":"Dec 21, 2012 @ 7:16am","epoch":1356073860,"text":"Why do you want to put a bomb in a place FILLED with mines ? Just blow any mine and start a chain reaction. :p\r<br\/>\r<br\/>Anyway, cool effect with the lighting slowly reducing and forcing to look for the mine's light, that was nice. \r<br\/>The hit box of the mine seemed larger than their sprite.\r<br\/>Is there an ending or is the goal to get the highest score ?"},{"author_name":"doos","author_uid":"19350","time":"Dec 22, 2012 @ 2:37pm","epoch":1356186720,"text":"Wow, I really loved this.. Loved how the lights on the mines were the only thing I could see at depth, really upped the ante. Impressive work!\r<br\/>\r<br\/>PS, was fine on xp 64bit."},{"author_name":"Jeremias","author_uid":"7211","time":"Jan 1, 2013 @ 9:00pm","epoch":1357073700,"text":"There a situations where you can't pass through without getting damaged by a mine. That is a bit frustrating. The game is simple, but it works. Anyway, the visuals are lovely and the background music is great."},{"author_name":"AdricZero","author_uid":"822","time":"Jan 7, 2013 @ 3:42pm","epoch":1357573020,"text":"Liked it. Wished I had more armor though. Worked for me on Windows-64 bit."}],"images":["ld25\/14319-1b1c61a80445bf0b52aedb48fadc6b40.jpg","ld25\/14319-880cff4633641428919016b749935d60.jpg","ld25\/14319-63853e85dd3baf14d3d6fdce562d468d.jpg"],"links":[{"url":"https:\/\/www.dropbox.com\/s\/step2y0091xyehi\/dastardly_fixed.zip","text":"Windows (fixed!)"},{"url":"https:\/\/www.dropbox.com\/s\/6z69riheffjm0re\/dastardly_l64.tar","text":"Linux"},{"url":"https:\/\/www.dropbox.com\/s\/0hd14eaqc7c0o0d\/dastardly_code.zip","text":"Source"}],"metadata":{"g_key":"28272","g_author":"14319","g_event":"LD25","g_eventkey":"14","g_subevent":"COMPO","g_urlkey":"28302","g_title":"Dastardly Diver","g_status":"UCHK1","g_place":"259","g_commentcount":"27","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/201083\/14319-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/201083\/14319-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/201083\/14319-shot2.png-eq-900-500.jpg"],"text":"You're a dastardly evil villain, so it's only natural that you would do dastardly things... right? You might say, that detonating a bomb is really evil. Detonating a bomb in a zoo - delightfully evil. But what could have even more impact?\r\n\r\nWell, climbing into a submarine, going down to the very bottom of the Mariana Trench (which, coincidentally, houses an impressive collection of post-WW2 sea mines) and detonating a giant bomb, thus damaging the Earth's core and destroying the whole planet. Impact, I say.\r\n\r\nControls: arrows for moving, Shift for focused movement.\r\nPress Escape anywhere to close the game.\r\n\r\nFor Linux users (64bit only), you probably need sufficient *.so files for SFML2 - grab them here: http:\/\/www.sfml-dev.org\/download\/2.0-rc\/SFML-2.0-rc-linux-64.tar.bz2\r\n\r\nLinux version was prepared by #sfml's iostream. Many thanks.<\/p>","title":"Dastardly Diver"}