Click to Lock and Load by RandomM00

[raw]
made by RandomM00 for LD25 (COMPO)
A shooting game including cute cannon fodder.

To run on Windows extract and double click on "click.exe". It should work.
To run on Linux extract, change into the game directory and run ./click. You need Allegro 5.0.8 installed. Sorry to the people who don't like installing dependencies...

Ratings

Coolness 64% 3
Overall 2.82 453
Audio 2.44 358
Fun 2.70 436
Graphics 3.39 203
Humor 2.63 330
Innovation 2.12 685
Mood 2.63 456
Theme 2.72 566

Feedback

SkyWolf
17. Dec 2012 · 11:27 UTC
Apparently i'm not good at shooting bunnies x°D good to know. Keep up the good work.
myachin
17. Dec 2012 · 12:21 UTC
trigger happy!

bunnies is so hard...)

Good game
Ace
17. Dec 2012 · 12:28 UTC
Very nice game, though the bunnies were a bit too fast and didn't move high enough that it would be worth trying to shoot them later on. Liked the flying armadillos(?) and pigs though.
Nonakesh
17. Dec 2012 · 12:31 UTC
That game is really hard! I like it. Maybe the screen could be a little bit larger.
J
17. Dec 2012 · 12:36 UTC
I only see vegetables, no animals, and if I click, the game uses 100% CPU and becomes unresponsive. This happened both with the Linux binary (32-bit) and when I compiled from source (64-bit - incidentally, this took less effort somehow). There's no output at all.
zompi
17. Dec 2012 · 12:38 UTC
Oh noes! I'm a goat! Cool game and rather difficult.
Clavus
17. Dec 2012 · 12:56 UTC
Bunnies move up and down a bit too fast. Also it's a bit of a broad take on the theme, you don't necessarily have to be a villain to keep rabbits away from your cabbages.
🎤 RandomM00
17. Dec 2012 · 14:43 UTC
Thank you all for the responses and testing my game! I'm glad so many of you have got it to run!
The flying balls of fur were meant to be badgers, but they are tricky to draw.
@J: I haven't come across that problem, can you give any more details?
J
17. Dec 2012 · 16:13 UTC
Hmm. Well, I used Allegro 5.0.8, and compiled with Go 1.0.3, on Arch Linux. I can't think of anything else that might help with this problem - I didn't notice much. On starting the game, there's just a static screen with the cursor and no sound, and clicking causes the freeze.
🎤 RandomM00
18. Dec 2012 · 16:30 UTC
I'm not sure what's causing that. All of the development was done on Arch, Go version 1.0.3-4, Allegro 5.0.8-1. Clicking doesn't do very much except allocating some video memory (I think). The game uses hardware accelerated graphics, so maybe it doesn't like your graphics card.
ix
18. Dec 2012 · 20:11 UTC
I appreciated the consistent art style, randomly-generated levels, and the level of difficulty.
DavidErosa
18. Dec 2012 · 21:19 UTC
Dude, I'm terrible at killing things... Nice one!
h.attila
20. Dec 2012 · 21:21 UTC
It's really hard. Liked the art style.
doos
20. Dec 2012 · 21:32 UTC
I like the randomised level generation and the graphics are all consistent within the theme.. However, as I missed practically every rabbit I aimed at, can you give me the option of M4 with undermounted grenade launcher? Thanks!
Grungi Ankhfire
21. Dec 2012 · 05:20 UTC
Nice one! Pretty hard (and the resolution is very small by default, scales nicely though), but quite fun. I think it's well suited to repeated replays since the difficulty is not too high, you just need to focus and get better. Well done!
Ditto
26. Dec 2012 · 23:57 UTC
This game made me swear at bunnies. Good game, :D
zenmumbler
30. Dec 2012 · 19:24 UTC
Looks nice, but slow it down a bit.
Xeke_Death
06. Jan 2013 · 09:38 UTC
Bunnies could be a fraction slower. Not bad other than that.
Retroid
06. Jan 2013 · 20:58 UTC
Bunnies were the hardest thing to hit, you definitely need to slow them down or at least give them a bigger hit box. Good game other than that issue!
RawBits
07. Jan 2013 · 00:15 UTC
Very simple design with some programmer porn. mmmmm I'm lovin' it! :D

But I can't see how are you the villain here... anyway the pig is the best! :)