Dark Witch by ReveLorenfield
== Story ==
Being a villain is not easy. You are constantly pursued by so-called heroes who wants to kill you.
That's the story of the Dark Witch, a young lady whose only desire is to destroy the planet. She is almost at her goal, only 2 mn left before the target explodes... unless she is interrupted by a group of heroes.
Don't let them stop you.
== Rules ==
- Try to survive until the planet explodes
- Don't let the heroes army kill you
Mouse control
- Click on enemies to kills them
Extra keyboard controls
- Move the camera with A and D (qwerty keyboard)
- S button do the same as a click (but you still need to point a enemy with your mouse)
- Knights need 1 click to be killed
- Magicians need 2 clicks
- White magicians need 4 clicks
- If you summon the dragon, it will destroy every spawned enemies
(I'm sorry for the lack of damage feedback, time was running out :( )
== Tools ==
- Engine : Unity3D with 2d toolkit
- Graphics : Photoshop, Paint Tool SAI
- Sounds : No sounds in the LD version, CFXR in the post-compo
== PostCompo Update ==
I continued to work on the game even after the end of the week end. Here are the modifications/upgrades.
December 2012, 19th
- Added user feedback when you attack a monster (the sprite becomes red)
- Added animations for the dark witch and the heroes
- The dragon summon button requires 24 dead to be activated. The button is placed next to the witch and doesn't disappear.
- Added some texts at the bottom for the mood
- Added sound effects
- Change the score system : it counts the number of dead instead of an obscure point system
- Change the game duration to 1 mn instead of 2
- Change the spawning algorithm
- Change the white magician life to 3 instead of 4
- Remove the scrolling with keyboard.
- The player can always use the S key with the mouse click.
December 2012, 21st
- Added BGM
- Added "Knight Only Mode" and "Timeless Mode"
Being a villain is not easy. You are constantly pursued by so-called heroes who wants to kill you.
That's the story of the Dark Witch, a young lady whose only desire is to destroy the planet. She is almost at her goal, only 2 mn left before the target explodes... unless she is interrupted by a group of heroes.
Don't let them stop you.
== Rules ==
- Try to survive until the planet explodes
- Don't let the heroes army kill you
Mouse control
- Click on enemies to kills them
Extra keyboard controls
- Move the camera with A and D (qwerty keyboard)
- S button do the same as a click (but you still need to point a enemy with your mouse)
- Knights need 1 click to be killed
- Magicians need 2 clicks
- White magicians need 4 clicks
- If you summon the dragon, it will destroy every spawned enemies
(I'm sorry for the lack of damage feedback, time was running out :( )
== Tools ==
- Engine : Unity3D with 2d toolkit
- Graphics : Photoshop, Paint Tool SAI
- Sounds : No sounds in the LD version, CFXR in the post-compo
== PostCompo Update ==
I continued to work on the game even after the end of the week end. Here are the modifications/upgrades.
December 2012, 19th
- Added user feedback when you attack a monster (the sprite becomes red)
- Added animations for the dark witch and the heroes
- The dragon summon button requires 24 dead to be activated. The button is placed next to the witch and doesn't disappear.
- Added some texts at the bottom for the mood
- Added sound effects
- Change the score system : it counts the number of dead instead of an obscure point system
- Change the game duration to 1 mn instead of 2
- Change the spawning algorithm
- Change the white magician life to 3 instead of 4
- Remove the scrolling with keyboard.
- The player can always use the S key with the mouse click.
December 2012, 21st
- Added BGM
- Added "Knight Only Mode" and "Timeless Mode"
| Web (Unity3D) | http://dl.dropbox.com/u/40501912/LD25/web_player.html |
| Post-Compo Web (Unity3D) | http://dl.dropbox.com/u/40501912/LudumDare25PostCompo/LudumDare25PostCompo.html |
| Original URL | https://ludumdare.com/compo/ludum-dare-25/?action=preview&uid=15526 |
Ratings
| Coolness | 53% | 3 |
| Overall(Jam) | 2.87 | 197 |
| Fun(Jam) | 2.50 | 232 |
| Graphics(Jam) | 4.03 | 54 |
| Humor(Jam) | 2.39 | 194 |
| Innovation(Jam) | 2.10 | 292 |
| Mood(Jam) | 2.64 | 211 |
| Theme(Jam) | 3.03 | 213 |
The Dark witch is so cute!
My only real complain is about gameplay because after a while it gets boring. But it's still a nice game!
Prety fun! I had 2 HP in the end.
I couldn't work on the game today, but I plan to improve and polish more the game for a post-compo version tomorrow.
Thank you again for playing !
The gameplay can get a little repetitive quickly, so adding some variation would help! I haven't played the post-compo, though.