{"author_link":"\/author\/valeour\/","author_name":"Valeour","author_uid":"2679","comments":[{"author_name":"matthias_zarzecki","author_uid":"3880","time":"Dec 16, 2012 @ 12:59pm","epoch":1355662440,"text":"This isn't half-bad. I like the heist-theme and the bomb-mechanic. With a lot of rigorous polishing this could very well work."},{"author_name":"jonathan","author_uid":"18164","time":"Dec 19, 2012 @ 5:30pm","epoch":1355937900,"text":"the bombs make me happy, and the mechanic is good, could be great if you carried it on"},{"author_name":"mkpictures","author_uid":"17845","time":"Dec 28, 2012 @ 3:34pm","epoch":1356708540,"text":"It's great, it isn't perfect. But it's a cool little game."},{"author_name":"zenmumbler","author_uid":"17143","time":"Jan 3, 2013 @ 3:30pm","epoch":1357226700,"text":"Variable speeds of the police cars and some limited vertical movement of them would make it a bit more dynamic. Timed bomb mechanic is ok. Main thing missing is some goal, maybe a wave-based system?"},{"author_name":"shatterhand","author_uid":"14551","time":"Jan 3, 2013 @ 3:41pm","epoch":1357227360,"text":"You know, the mechanic is actually fun. It's not the first time I see a game using a mechanic like this, and it does work. Like somebody else said, with some polish and a goal to acompplish, you could have a winner!"},{"author_name":"kibertoad","author_uid":"7122","time":"Jan 3, 2013 @ 10:22pm","epoch":1357251420,"text":"Solid effort :)."},{"author_name":"h.attila","author_uid":"8403","time":"Jan 4, 2013 @ 1:29pm","epoch":1357305840,"text":"It's not bad. It felt too easy, but it has the potential to be a great game."}],"images":["ld25\/2679-776af5cb23b6aec2ad7becb7a0a9b302.jpg","ld25\/2679-a191d7bc5159211603b17410f707a78d.jpg","ld25\/2679-b584d74e9c41e1a69ea4c08ecfc04315.jpg"],"links":[{"url":"https:\/\/dl.dropbox.com\/u\/5921255\/Ludum%20Dare\/25%20-%20You%20Are%20The%20Villan\/Getaway%20LD25.zip","text":"Windows"},{"url":"https:\/\/dl.dropbox.com\/u\/5921255\/Ludum%20Dare\/25%20-%20You%20Are%20The%20Villan\/Getaway_src.zip","text":"Source"}],"metadata":{"g_key":"28299","g_author":"2679","g_event":"LD25","g_eventkey":"14","g_subevent":"COMPO","g_urlkey":"28329","g_title":"Getaway","g_status":"UCHK1","g_place":"99999","g_commentcount":"7","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/201083\/2679-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/201083\/2679-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/201083\/2679-shot2.png-eq-900-500.jpg"],"text":"Incomplete.\r\nThe mechanic wasn't as fun as I expected, and didn't feel the point of carrying on.\r\n\r\nUp and Down arrows to move, Z to \"cook\" bomb.\r\nThe longer you hold Z, the further the bomb goes.\r\nYou can get hit 10 times before you die.<\/p>","title":"Getaway"}