Overlap by Elias
Intersect with other players while charged.
Basic Multiplayer game i had time to make in 12 hours only. (Unfortunately only 12 hours).
(Requires Java Installed)
How to play and important notes:
Server will be hosted at port 2500. Be sure this port is open;
The client targets always the server at localhost address and port 2500.
Also the server console is messy, dont look at it, its incomplete.
(BTW your in-game username is a random name and you can't change it (yet))
How to play:
W - start moving up;
S - start moving down;
A - start moving left;
D - start moving right;
Space - Stop moving;
R - Charge/Uncharge
The basic idea behind this game is that if you charge, you can kill other players by colliding with them. I was planning an entire cooldown and awesome system, however i ended up only with a simple charge/uncharge system. Please dont cheat!
I wanted to do some inventory and ancient-technology powerups but i had only 12 hours to work on this. Still, ill continue developing this game.
Basic Multiplayer game i had time to make in 12 hours only. (Unfortunately only 12 hours).
(Requires Java Installed)
How to play and important notes:
Server will be hosted at port 2500. Be sure this port is open;
The client targets always the server at localhost address and port 2500.
Also the server console is messy, dont look at it, its incomplete.
(BTW your in-game username is a random name and you can't change it (yet))
How to play:
W - start moving up;
S - start moving down;
A - start moving left;
D - start moving right;
Space - Stop moving;
R - Charge/Uncharge
The basic idea behind this game is that if you charge, you can kill other players by colliding with them. I was planning an entire cooldown and awesome system, however i ended up only with a simple charge/uncharge system. Please dont cheat!
I wanted to do some inventory and ancient-technology powerups but i had only 12 hours to work on this. Still, ill continue developing this game.
Feedback
CodeCracked
30. Aug 2016 · 15:41 UTC
This looks pretty fun, and seems to have a lot of potential. You should definitely add the ability to change your In-Game Name so that your friends know who you are better. Also, have you looked into making a self-contained Java application? It includes the JRE in the game, so you don't have to download it. I think it is cool how you made it multiplayer in only 12 hours, I still struggle with the concept. Did you use any APIs? Also, do you have to Port Forward the server? If not, how did you do it programmatically? Good job with this game. Have you done this before?
🎤 Elias
31. Aug 2016 · 10:21 UTC
Im looking foward adding names and self-contained stuff. The Multiplayer has been made using ONLY Udp sockets programming. The game itself its only Java. I did not use any external libraries. I have no online server yet, thats why i included it in the download. However, im planning to port forward and maintain a server. I have worked one more time before with udp when i was programming a 3D game in java with lwjgl. If you're interested, you can send be a message or an email for the source code (Btw, the code is kinda messy). Unfortunately i can't host source code quite yet, however you can contact me for it at eliasbita85@gmail.com or send me another comment as i said before.
🎤 Elias
31. Aug 2016 · 11:00 UTC
hey unfortunately wrong email contact me on eliasbota85@gmail.com (Im sorry for the error)