{"author_link":"\/author\/someone\/","author_name":"someone","author_uid":"1207","comments":[{"author_name":"ParaPup","author_uid":"18322","time":"Dec 17, 2012 @ 3:53pm","epoch":1355759280,"text":"It's got a nice classic feel to it I like it."},{"author_name":"suve","author_uid":"18843","time":"Dec 17, 2012 @ 5:04pm","epoch":1355763540,"text":"I have a deep sentiment for tactical games (mostly because of X-COM), so I really enjoyed this one. There are a few bugs and the game lacks whatever statistics or ui one would expect. Also, the music is way to silent (had to turn my speakers almost to the max). But still, overall it is quite enjoyable."},{"author_name":"chribbe1","author_uid":"5016","time":"Dec 17, 2012 @ 5:04pm","epoch":1355763540,"text":"Cool! Looks to be very solid made and it was fun even though it's not very unique."},{"author_name":"refrag","author_uid":"1277","time":"Dec 17, 2012 @ 5:05pm","epoch":1355763600,"text":"HA that's awesome! Really nice gameplay. For a first level I'd recommend having the enemies start closer so combat can be triggered after only 1 move. Would be more rewarding faster.\r<br\/>Great entry!"},{"author_name":"Starspell","author_uid":"1791","time":"Dec 17, 2012 @ 7:45pm","epoch":1355773200,"text":"Tangential comment: Cheers for teaching me the word &quot;prevaricating&quot; :D"},{"author_name":"Starspell","author_uid":"1791","time":"Dec 17, 2012 @ 8:00pm","epoch":1355774100,"text":"I'm amazed you got this much done in 48 hours. The graphics are really good but caused some problems. It's very difficult to select a tile behind another character. \r<br\/>\r<br\/>I don't know whether some classes are more powerful than others or are better at attacking other classes. It would need explaining if there was. \r<br\/>\r<br\/>I managed to almost kill all of them. Two were left at full health and two were running away from being almost dead.\r<br\/>\r<br\/>Could also do with better audio to tie the game together, but very impressive!"},{"author_name":"Draknek","author_uid":"741","time":"Dec 17, 2012 @ 11:32pm","epoch":1355786820,"text":"Didn't feel like the different units were any different from one another.\r<br\/>\r<br\/>Graphics and music are pretty good."},{"author_name":"cwilloughby","author_uid":"18255","time":"Dec 18, 2012 @ 12:19am","epoch":1355789640,"text":"Love tactical games.\r<br\/>\r<br\/>Enjoyable."},{"author_name":"amidos2006","author_uid":"2510","time":"Dec 18, 2012 @ 11:12am","epoch":1355828820,"text":"Nice but I was hoping that all units arenot same in way it attacks and other stuffs :)"},{"author_name":"chrismwaite","author_uid":"17895","time":"Dec 18, 2012 @ 1:02pm","epoch":1355835420,"text":"Enjoyable game. Would be nice if you could group units into squads of the same creature type and move them in one go."},{"author_name":"Volute","author_uid":"11243","time":"Dec 18, 2012 @ 3:38pm","epoch":1355844780,"text":"Nice tactical engine. You should expand this !"},{"author_name":"YopSolo","author_uid":"16503","time":"Dec 18, 2012 @ 6:10pm","epoch":1355853900,"text":"great idea and nice realisation !"},{"author_name":"mikemacdee","author_uid":"6769","time":"Dec 18, 2012 @ 11:21pm","epoch":1355872560,"text":"plays all right but gets dull quickly. the units all seem the same, but wearing different costumes."},{"author_name":"LemonTree","author_uid":"16595","time":"Dec 19, 2012 @ 5:13am","epoch":1355893680,"text":"Good work!"},{"author_name":"CMaster","author_uid":"10609","time":"Dec 19, 2012 @ 11:03pm","epoch":1355957880,"text":"Neat setup - need to know something about how the units work though before you can make any useful decisions."},{"author_name":"Bobrocket","author_uid":"10241","time":"Dec 21, 2012 @ 11:11pm","epoch":1356131160,"text":"very good, but i personally think if you had a limit of how many you could move a round would make it better."},{"author_name":"haxpor","author_uid":"647","time":"Dec 22, 2012 @ 12:42am","epoch":1356136620,"text":"Really nice. Screen flow into fighting between the two is really good! First game I played so far in LD25 that is turn-based. Nice work!"},{"author_name":"h.attila","author_uid":"8403","time":"Dec 27, 2012 @ 11:27pm","epoch":1356650520,"text":"Congrats for making a turn-based strategy, it's not an easy genre, but unfortunately the game is very obviously unfinished."},{"author_name":"Joseph Miller","author_uid":"18230","time":"Dec 30, 2012 @ 11:42pm","epoch":1356910620,"text":"I really like how you did the individual fights. It was simple , fast, and communicated what you needed to know. I wish the tiles had been bigger so that clicking them was a little easier. Also, the distance to the other heroes outside the wall seems unnecessarily far."},{"author_name":"Corn\u00e9 Dorrestijn","author_uid":"4506","time":"Dec 31, 2012 @ 12:04am","epoch":1356911940,"text":"Nicely done. I like it too where it costs less to walk over the path than if you walk over grass."},{"author_name":"stigmawall","author_uid":"6116","time":"Jan 2, 2013 @ 11:55pm","epoch":1357170600,"text":"Damn it's adictive! Heheheh! Kinda hard, but i like it this way."},{"author_name":"leafo","author_uid":"4321","time":"Jan 6, 2013 @ 8:40am","epoch":1357461300,"text":"I did as you said and attempted to kill everything. It was hard and I died! haha, cool game though. Even though you didn't finish it looks and plays pretty well."}],"images":["ld25\/1207-c254cd38bbcd3f87a1daee073cd5cda7.jpg"],"links":[{"url":"http:\/\/sam.draknek.org\/projects\/hunt\/hunt-ld25","text":"Web [Flash]"},{"url":"http:\/\/sam.draknek.org\/stuff\/ld25-source.tar.gz","text":"Source"},{"url":"http:\/\/youtu.be\/RCaR-OA2Pio","text":"Timelapse"}],"metadata":{"g_key":"28300","g_author":"1207","g_event":"LD25","g_eventkey":"14","g_subevent":"COMPO","g_urlkey":"28330","g_title":"Hunt","g_status":"UCHK1","g_place":"315","g_commentcount":"22","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/201083\/1207-shot0.png-eq-900-500.jpg"],"text":"Ran out of time again. Should really spend less time prevaricating.\r\n\r\nHunt is a turn based strategy game where you must send your evil minions to hunt down and kill all those pointless peasants and irritating heroes.\r\n\r\nYou were supposed to gain life energy from killing to summon more minions, but that didn't happen.\r\n\r\nJust kill everyone. That always works.\r\nDont know if it is actually possible to win.\r\n\r\nOh - forgot to add the 'End turn' button.\r\nPress E to end your turn\r\nPress Space to cycle through units<\/p>","title":"Hunt"}