social commentary by zaratustra

[raw]
made by zaratustra for LD25 (COMPO)
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your shop is open between 10 and 18

curfew is between 24 and 06 you should be home during that time

Ratings

Coolness 22% 1048
Overall 3.62 74
Audio 1.37 580
Fun 3.13 226
Graphics 3.54 160
Humor 3.02 202
Innovation 3.72 62
Mood 3.22 148
Theme 4.04 37

Feedback

chrismwaite
16. Dec 2012 · 21:06 UTC
Very clever concept
maackle
17. Dec 2012 · 01:34 UTC
Awesome style and concept! However, I was shooting in my room and got stuck in the wall behind my bed and missed several days of work...
Clodial
17. Dec 2012 · 01:46 UTC
I like the idea XD
gigimoi00
17. Dec 2012 · 03:01 UTC
Amazing game.
farmergnome
17. Dec 2012 · 03:57 UTC
Nice concept.
Ashkin
17. Dec 2012 · 03:57 UTC
Good social commentary. It would've been nice if there was a way to close up shop or something- can you, once you get enough money?
Benjamin
17. Dec 2012 · 04:20 UTC
So funny ! We really had a good laugh with my friends testing your games. I'm fond of the puzzling style with an exit door. Hilarious to see all the guys going crazy with weapons on the street :)
KhaoTom
17. Dec 2012 · 04:25 UTC
Yes. I was wondering if someone would be able to effectively show this idea. Excellent work.
monomanio
17. Dec 2012 · 04:55 UTC
Nice, i like the art!
deathray
17. Dec 2012 · 05:39 UTC
I love the simple bouncing circle-guys. The social commentary is as good as the gameplay.
loren
17. Dec 2012 · 06:45 UTC
solid. May sound odd, but I really like the game's dimensions. Really fits the experience well
namuol
17. Dec 2012 · 06:50 UTC
I was waiting to see something like this pop up. Very nicely done! You're already featured on indiegames, too! Excellent work.
Suese
17. Dec 2012 · 06:52 UTC
I could not for the life of me figure out how to play it. It looks okay, good colours anyway. The gameplay is, as far as I can tell, completely non-existent. Could you post better instructions?
ilo
17. Dec 2012 · 07:06 UTC
Clever concept, zaratustra. I don't think it would work as well with more realistic people.
ParaPup
17. Dec 2012 · 10:53 UTC
Nice job I enjoyed the concept you were going for.
matthias_zarzecki
17. Dec 2012 · 11:23 UTC
Oh noes now they are shooting each other :(

Awesome work!
Norgg
17. Dec 2012 · 13:48 UTC
Amazing take on the theme! Loved the pacing of it and the multiple endings.
homelinen
17. Dec 2012 · 13:58 UTC
Lovely concept. Walking back to your house to see the destruction you've sold is really awesome
BlockBrains
17. Dec 2012 · 14:37 UTC
Nicely done! Wasn't expecting that! Cute animations as well.
devwil
17. Dec 2012 · 16:38 UTC
I think the title is a *little* on the nose, but this is great.
Vennril
17. Dec 2012 · 17:34 UTC
Clever idea and cute graphics. Great job!
emveyh
17. Dec 2012 · 18:13 UTC
Interesting interpretation of the theme and the graphics are great :)
tomvert
17. Dec 2012 · 22:32 UTC
Impressive, great concept, fits the theme perfectly.
Gib
17. Dec 2012 · 22:59 UTC
Was a bit lost at first, but once you get a grasp on it, it becomes pretty darn cool :D
soupy
17. Dec 2012 · 23:07 UTC
I wish there was an ending for allowing your store to go under and allowing 0 deaths. Otherwise I thought the graphics were quite good and the concept was well executed. Some sound would've been appreciated.
raarlac
17. Dec 2012 · 23:17 UTC
I love how I can start shooting while customers still buying my guns. Feels like a psychopath
raarlac
18. Dec 2012 · 04:42 UTC
I never get tired of replaying this. It would be nice if you release a full version
pereubu
18. Dec 2012 · 21:45 UTC
great idea, a bit hard to control but still nice to play
CappaGames
19. Dec 2012 · 00:46 UTC
Interesting idea.
Zathalos
19. Dec 2012 · 04:44 UTC
Fantastic game.
Christina Antoinette Neofotistou
19. Dec 2012 · 06:35 UTC
awesome!!! :) thanks for this little gem
Pierrec
19. Dec 2012 · 11:25 UTC
This is very clever, and actually quite fun! One of the best take of the them I've seen yet.
The characters are disturbingly adorables.
Maple
19. Dec 2012 · 23:07 UTC
Alright, that was quite awesome. Great idea, made well, although you should probably have better described the controls. Overall a really neat little game.

~Spaceoff
Porpentine
21. Dec 2012 · 08:17 UTC
love the way the people bounce around
lekochen
24. Dec 2012 · 02:38 UTC
Cool concept.
azurenimbus
06. Jan 2013 · 22:33 UTC
Oh, I really liked this little game. It's so simple and straightforward, but the message kind of gets to you still.

I also love the graphics. The actual gameplay is not bad at all, it can be quite engaging. So good job, person who made this.