{"author_link":"\/author\/mezzomatto\/","author_name":"Mezzomatto","author_uid":"17847","comments":[{"author_name":"DustyStylus","author_uid":"15902","time":"Dec 17, 2012 @ 9:39am","epoch":1355736840,"text":"Haha, this is superb! Nice graphics, nice music, good gameplay and a wicked sense of humour. ;-D\r<br\/>\r<br\/>(on a sidenote, for 4 weeks of Unity this is impressive!)"},{"author_name":"Mezzomatto","author_uid":"17847","time":"Dec 17, 2012 @ 12:26pm","epoch":1355746860,"text":"Thanks Dusty! I feel all warm and fuzzy now, though maybe that's just sleep deprivation. :P"},{"author_name":"youdonotexist","author_uid":"1170","time":"Dec 19, 2012 @ 6:08am","epoch":1355896980,"text":"This was great. I loved how you could see the nuclear strikes hitting the planet. Visually, this was very well done. I would like to have had an auto-fire feature (click+hold to repeat fire), but this may have just been because I was playing with a trackpad."},{"author_name":"Cake&amp;Code","author_uid":"10976","time":"Dec 19, 2012 @ 6:12am","epoch":1355897220,"text":"Hehe, this was rather fun if a bit click-frustrating (lots of frantic clicking!). I like the idea and the execution is really well done.\r<br\/>\r<br\/>Some things I noticed though were that everything has very fixed spawn points so that it becomes a chore to deal with the enemies as they all feel repetitive. A bit more randomness and potentially progression (introduction of new enemy weapons or behaviors) would have been a breath of fresh air.\r<br\/>\r<br\/>The end was surprising and awesome. I was expecting to just lose and have a results screen, but having the dude escape and then quantifying the score as a human-cash-value of destruction was epic. I mean I dealt $53,800,000,000 in damages! Take that human race xD"},{"author_name":"loren","author_uid":"17687","time":"Dec 19, 2012 @ 6:12am","epoch":1355897220,"text":"Really like the look and feel, nice particles!"},{"author_name":"rvmook","author_uid":"8418","time":"Dec 19, 2012 @ 6:12am","epoch":1355897220,"text":"Nice little game. At first I didn't really know what to do, but after a while I got the hang of it. I enjoyed playing it."},{"author_name":"PixelMonkey","author_uid":"14203","time":"Dec 19, 2012 @ 6:14am","epoch":1355897340,"text":"Very fun!"},{"author_name":"bigbadwofl","author_uid":"8326","time":"Dec 19, 2012 @ 6:16am","epoch":1355897460,"text":"Well done on the entry. Quite fun to play. Also, congratulations on becoming an indie dev. We're glad to have you!"},{"author_name":"raincole","author_uid":"17708","time":"Dec 19, 2012 @ 6:16am","epoch":1355897460,"text":"The 3D graphic is great. I'm surprised by that you even made the escaping cutscene."},{"author_name":"Mezzomatto","author_uid":"17847","time":"Dec 19, 2012 @ 6:31am","epoch":1355898360,"text":"Shucks guys! Thanks so much for the comments. And special thanks to Cake&amp;Code for the constructive criticism. I know exactly what you're saying with the repetitiveness, I ran out of emotional energy and just left the shield and carrier spawns in one place hoping that the game wasn't long enough for it to be bothersome. Means a lot to get such commentary from a stranger!"},{"author_name":"GameRespect","author_uid":"17760","time":"Dec 19, 2012 @ 6:58am","epoch":1355899980,"text":"A pretty fun game, though it will benefit form more enemies\/weapons, but since this is LD, it's awesome already!"},{"author_name":"tim_u","author_uid":"18725","time":"Dec 19, 2012 @ 8:06am","epoch":1355904060,"text":"Impressive for such a short time with your tools.  While playing, I was wondering about the shield and carrier spawns.  It seemed like a tactics thing.  You had to chose between defeating the carrier or getting the shields.  So, fun game.  I liked it even if my mouse is now mad at me for tapping it so much."},{"author_name":"chrismwaite","author_uid":"17895","time":"Dec 19, 2012 @ 2:18pm","epoch":1355926380,"text":"Nice game. The graphics are nice and like other I enjoyed the ending - much more engaging than your average gameover screen."},{"author_name":"dek","author_uid":"11517","time":"Dec 19, 2012 @ 10:06pm","epoch":1355954460,"text":"I enjoyed the pre-aiming you had to do. Made me feel badass at times for hitting three in a row. :)"},{"author_name":"Codexus","author_uid":"187","time":"Dec 20, 2012 @ 9:27pm","epoch":1356038520,"text":"Nice game!\r<br\/>(By the way public domain music is not allowed in the compo category)"},{"author_name":"Mezzomatto","author_uid":"17847","time":"Dec 21, 2012 @ 1:55am","epoch":1356054600,"text":"Ah crap. Well what do I do now?"},{"author_name":"LoneStranger","author_uid":"203","time":"Dec 21, 2012 @ 8:26pm","epoch":1356121260,"text":"Frantic clicking was distracting, an auto-fire would remove that. I also had a huge urge to move the ship around with my left hand while firing with the right. My mind felt like I had to dodge the bullets coming my way. :)"},{"author_name":"LTyrosine","author_uid":"6633","time":"Dec 22, 2012 @ 4:29pm","epoch":1356193440,"text":"Brilliant! Nice control over Unity, fun gameplay."},{"author_name":"juaxix","author_uid":"10960","time":"Dec 24, 2012 @ 11:19am","epoch":1356347640,"text":"Super fun and spawn rates very well balanced, i have learned a  lot with this one also! \r<br\/>Well done"},{"author_name":"fishbrain","author_uid":"3007","time":"Dec 25, 2012 @ 5:00pm","epoch":1356454500,"text":"Very cool! I like this - fun and satisfying to play."},{"author_name":"Winterblood","author_uid":"4051","time":"Dec 25, 2012 @ 11:49pm","epoch":1356479040,"text":"Fun game especially with so little practice with the tools! Nice balance of mechanics."},{"author_name":"lotusgame","author_uid":"19058","time":"Dec 29, 2012 @ 12:02pm","epoch":1356782220,"text":"Nice particles effects :) Fun game. Too bad there is no upgrades stuff, i wish there is more, but in 48h the work done is awesome !"}],"images":["ld25\/17847-54954a1f800fc9b1f33829bc94c5c987.jpg","ld25\/17847-b499499c9046733016145446fdcca9cb.jpg"],"links":[{"url":"http:\/\/dl.dropbox.com\/u\/124967430\/v0.6\/TPv0.6.rar","text":"Windows"},{"url":"http:\/\/dl.dropbox.com\/u\/124967430\/v0.6\/TP%200.6%20mac.app.rar","text":"OS\/X"},{"url":"https:\/\/www.dropbox.com\/home\/Public\/v0.6\/Trade%20Persuasion%20v0.6","text":"Source"},{"url":"http:\/\/dl.dropbox.com\/u\/124967430\/v0.6\/1024x728\/WebPlayer.html","text":"Web 1024x768"},{"url":"http:\/\/dl.dropbox.com\/u\/124967430\/v0.6\/800x600\/WebPlayer.html","text":"Web 800x600"}],"metadata":{"g_key":"28310","g_author":"17847","g_event":"LD25","g_eventkey":"14","g_subevent":"COMPO","g_urlkey":"28340","g_title":"Trade Persuasion","g_status":"UCHK1","g_place":"219","g_commentcount":"22","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/201083\/17847-shot0.JPG-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/201083\/17847-shot1.JPG-eq-900-500.jpg"],"text":"This is my first game ever (well, since Klik n Play). Some friends of mine got me started on the basics of Unity, Blender and JavaScript about 4 weeks ago and now here I am.\r\n\r\nI used:\r\n* Unity\r\n* Blender\r\n* Audacity\r\n* Public Domain music from here: http:\/\/freepd.com\/\r\n* Caffeine\r\n\r\nYou've all been great.\r\nEnjoy!<\/p>","title":"Trade Persuasion"}