Storm the Castle by vanZeben
The concept of this game is a reverse tower defence game where you play the units. Send out waves of units to storm the castle!
One thing that I wanted to implement yet didn't have time to was dynamic level generation. I most likely will continue to work on this project and release it as a full game separate to the LD competition.
The fourth level should be impossible to beat since I didn't get the dynamic level generation working. Can you pass it?
You can check http://youtube.com/user/designsbyzephyr or http://vanZeben.ca for information :D
One thing that I wanted to implement yet didn't have time to was dynamic level generation. I most likely will continue to work on this project and release it as a full game separate to the LD competition.
The fourth level should be impossible to beat since I didn't get the dynamic level generation working. Can you pass it?
You can check http://youtube.com/user/designsbyzephyr or http://vanZeben.ca for information :D
Ratings
| Coolness | 52% | 3 |
| Overall | 3.17 | 263 |
| Audio | 3.06 | 152 |
| Fun | 3.06 | 266 |
| Graphics | 2.86 | 390 |
| Humor | 2.31 | 430 |
| Innovation | 2.71 | 426 |
| Mood | 2.77 | 368 |
| Theme | 3.43 | 271 |
Graphics/audio were fine, could have been slightly more exciting, like with music, or more background content. Nice job!
I was working on a Tower D, but it turned out to be a sandbox game (didn't get time to implement towers).
Anyway, this gameplay is very very very cool, and I'm being grumpy because it's very frustrating ^^
The best thing is, I think, that the game doesn't force the player to make "waves", but is clever enough to make us do it anyway (because it's more effective)
level one.
tank
wait.
sheep
level two.
robot
red baron(plane)
jet
jet
level three.
6x jet
level four.
spam jets til you win!