60 Second Bad Boy by Ariake81

[raw]
made by Ariake81 for LD25 (JAM)
>>>>>>>>>>>VERY IMPORTANT NOTE<<<<<<<<<
to see every level, play the separate training levels first!!! if your playing the WEB version, click on the "Play full screen" option just below where the game is placed on the megaswf page. it's SO MUCH SMOOTHER which is very much recommended! best results are from the download options though!


Wanna be the naughtiest kid in town? only got a minute spare?

No worry's! here is the game for you ....

Twelve, five second upset'o'thon levels make up those crazy 60 uninterrupted seconds of frantic bad boy terrorizing!!
poke,steal,smash and stamp your way through to being the ULTIMATE BAD BOY kid in town!!!

>> SWF FLASH FILE FORMAT - only 1.8mb download! or play in web browser at : http://megaswf.com/file/2532049

>> includes training zone to practice beating any of the 12 levels. 80's 8bit level of difficuly!

>> old school arcade reflexs on the mouse required!

>> frantic chiptune sountrack!

Complete game design and asset creation by Matt Clarke
(http://www.mclarkemotiondesign.com)
(mattctriggerset@googlemail.com)

All made using: Stencyl, Photoshop, Make Pixel Art and Reaper Audio(with Peach and Toad Tweakbench Plugins)

Ratings

Coolness 77% 2
Overall(Jam) 3.11 141
Audio(Jam) 3.33 80
Fun(Jam) 2.83 165
Graphics(Jam) 3.51 111
Humor(Jam) 3.20 71
Innovation(Jam) 2.64 209
Mood(Jam) 2.81 167
Theme(Jam) 3.31 160

Feedback

loren
17. Dec 2012 · 18:07 UTC
hell yeah mini game collection. Nice job!
tomc
17. Dec 2012 · 23:50 UTC
Charming graphics!
blackmagic
18. Dec 2012 · 13:03 UTC
Nice, a bit hard, but i must be tired from the lD ;)
BlockBrains
18. Dec 2012 · 17:38 UTC
Finally, first minigame entry ive come across to, nice!
leafo
19. Dec 2012 · 01:16 UTC
nice job. I love games like this. The page you are hosting it on is annoying though, it was causing the swf to lag.

Great game though. Good music and art.
🎤 Ariake81
19. Dec 2012 · 02:39 UTC
thanks for the lovely comments so far! :)
mcc
19. Dec 2012 · 02:43 UTC
i like the concept a lot, but i couldn't even get past the second screen. also it seems to cut you off a second too early, which led to much frustration. maybe i'm just not good at games like this.
🎤 Ariake81
19. Dec 2012 · 02:44 UTC
NOTE: if playing the web version, click on the Play full screen option just below where the game is placed on the megaswf page. MUCH SMOOTHER which is very much recommended! best results are from the download options!
soupy
19. Dec 2012 · 03:47 UTC
I'm not really a fan of games where the main mechanic is spam clicking. The graphics and sound are quite good though.
illugion
19. Dec 2012 · 03:48 UTC
I really enjoyed everything in the game but its so hard T-T
LaughingLeader
19. Dec 2012 · 03:51 UTC
Fun music/graphic style. I felt like the clicking was a little too difficult though. Especially the balloons, with their hitboxes as small as they are. Pretty cool though!
🎤 Ariake81
19. Dec 2012 · 03:52 UTC
im from the old 8 bit days of difficulty..... win by mastering. play each stage using the training levels beforehand :)
haxpor
19. Dec 2012 · 03:57 UTC
Amazing job, several levels to go through. But very frustrated, ha ha !
I think it's hard to precisely click on the target object though.
MrEvilGuy
19. Dec 2012 · 04:39 UTC
my hand hurts. shouldn't be trying to play this lying down in bed. Awesome music and game!
RosyPenguin
19. Dec 2012 · 04:45 UTC
Party mini games! Woot! I like the soundtrack and the 8-bit graphics. Some of the hitboxes are tough to hit (balloons especially) but after practicing with the training a bit I got the hang of them.
Mythalore
19. Dec 2012 · 11:19 UTC
Cool graphics, but I couldn't get past the first level.
Madball
19. Dec 2012 · 14:23 UTC
Interesting. Nice graphics, nice music, nice gameplay, much polish. Wasn't hard for me.
GFM
19. Dec 2012 · 14:44 UTC
The second round is definetly the hardest one... that goddamn small baloon. >_<
But was able to finish it, anyway! =]
Playing full screen really helped...

Nice game! ^^
Keevor
19. Dec 2012 · 15:35 UTC
Really hard!
Gazok
19. Dec 2012 · 16:55 UTC
Nice game, but I think the input handling was buggy - the cones weren't detecting clicks a lot of the time, and I couldn't get past the first screen as a result. (I played fullscreen)
bentog
19. Dec 2012 · 17:06 UTC
I like the art and the wario ware style, but the minigames should something more interesting that pointing and clicking stuff. Good job!
raincole
19. Dec 2012 · 18:29 UTC
It has style from 8 bit era, including its difficulty. But I like it:)
Casino Jack
20. Dec 2012 · 15:33 UTC
Very nice variety in the graphics on each minigame.
waveon foxdale
27. Dec 2012 · 18:59 UTC
It's a fun game and a nice concept, I can't help but feel it's too hard though. Especially the second screen where the hitbox of the blue balloons seem to be very small.
jackspinoza
28. Dec 2012 · 12:47 UTC
I was rubbish at this, couldn't get past the second part but I tried the other levels in the practice mode. Great music though, like dubby atari music. I mean, I love the music a lot.
zkenshin
01. Jan 2013 · 18:54 UTC
Found it a bit difficult as well.
Benjamin
03. Jan 2013 · 22:46 UTC
Nice graphics and good rythm. I think the first and second level should be easier. Click box larger than the graphics would suppress a lot of frustration.
Jezzamon
04. Jan 2013 · 00:00 UTC
wow... very very hard.

Good job with the franticness though. :D
TakeNapEveryday
04. Jan 2013 · 03:07 UTC
I though this was really well put together. The balloon popping level was infuriating - the only one I couldn't complete in training. Sometimes the levels ended abruptly, I wasn't sure if I missed clicks or ran out of time.
Nolan C
04. Jan 2013 · 18:10 UTC
A little on the difficult side, but still very creative.
SuperDisk
05. Jan 2013 · 02:36 UTC
The gameplay was rather bland, as it's just clicking random crap with a cursor with an awkwardly place hotspot. I couldn't get past the balloon one.
azurenimbus
05. Jan 2013 · 06:04 UTC
WarioWare in the bloodstream!

Really difficult, but entirely possible to master. Also, good job on the persentation. Loved it.
StMatn
06. Jan 2013 · 04:38 UTC
Wow, I nearly ragequit several times. Finally, it was great to win :D I liked the ideas, the neat graphics and the nice sounds. Very good entry!
🎤 Ariake81
06. Jan 2013 · 17:44 UTC
"ragequit" nice term! think im gonna have to use that! thanks :)