Hostile Hostels by crashbanito
***Bugfix Update (The source has been updated to reflect changes)***
*Fixed a potentially game breaking bug where the player would have to wait 100 seconds after the final wave before they would receive their win screen. It is now 10 seconds as intended
***Plays best in Chrome, Firefox, and later versions of IE***
***You do not need to click every bird; you can simply click and drag over them. You'll be wanting that extra finger endurance for the end game***
Welcome to Hostile Hostels!
The name of the game is shady Hotel Management. Create hotels on grave sites as a horrible way to stop brave adventures from getting to their destination. Try your best to prevent the good guys from surviving the night.
This is my first Ludum Dare entry and my second game I've ever finished.
Enjoy,
Chaz Louviere (Crashbanito)
***Did you know? After awhile the game becomes so overloaded with enemies that they stop spawning. After a friend triggered this, I decided to create a win screen. Attach a screenshot if you can survive that long!***
[Tools]
Audio: Audacity
Development and Imagery: Game Maker Studio: Pro + Plus HTML5
Extra Editing: Notepad++
*Fixed a potentially game breaking bug where the player would have to wait 100 seconds after the final wave before they would receive their win screen. It is now 10 seconds as intended
***Plays best in Chrome, Firefox, and later versions of IE***
***You do not need to click every bird; you can simply click and drag over them. You'll be wanting that extra finger endurance for the end game***
Welcome to Hostile Hostels!
The name of the game is shady Hotel Management. Create hotels on grave sites as a horrible way to stop brave adventures from getting to their destination. Try your best to prevent the good guys from surviving the night.
This is my first Ludum Dare entry and my second game I've ever finished.
Enjoy,
Chaz Louviere (Crashbanito)
***Did you know? After awhile the game becomes so overloaded with enemies that they stop spawning. After a friend triggered this, I decided to create a win screen. Attach a screenshot if you can survive that long!***
[Tools]
Audio: Audacity
Development and Imagery: Game Maker Studio: Pro + Plus HTML5
Extra Editing: Notepad++
Ratings
| Coolness | 55% | 3 |
| Overall | 2.91 | 403 |
| Audio | 3.70 | 27 |
| Fun | 2.79 | 393 |
| Graphics | 2.42 | 557 |
| Humor | 3.36 | 109 |
| Innovation | 2.91 | 348 |
| Mood | 3.22 | 148 |
| Theme | 3.03 | 444 |
BTW, thanks for including the source as a series of files instead of just one .GMK bundle. I wish more GM users would do that.
Progression was a little slow - it would be great to have more options. Great work.
In Chrome, for some reason it scales up too large to fit the view, and I can't read all the instructional text and much of the game is offscreen. Seems to render correctly in Firefox though.
minireview: http://ldmr.wzl.vg/#crashbanito