{"author_link":"\/author\/vrav\/","author_name":"vrav","author_uid":"2745","comments":[{"author_name":"arkeus","author_uid":"4155","time":"Dec 17, 2012 @ 4:59am","epoch":1355720040,"text":"There is something so satisfying about flinging these off cliffs. Do they get more flingy the more you fling them? Sometimes I think I might have launched them into space. :)"},{"author_name":"nihilocrat","author_uid":"2014","time":"Dec 17, 2012 @ 5:03am","epoch":1355720280,"text":"It's pretty fun to fling them into the air by getting them to fall over on their side THEN flinging them, so they go directly up."},{"author_name":"Jacic","author_uid":"5267","time":"Dec 17, 2012 @ 5:30am","epoch":1355721900,"text":"Haha, that was fun. Grabbing them by the feet launches them so high!"},{"author_name":"Manuel777","author_uid":"2290","time":"Dec 17, 2012 @ 5:34am","epoch":1355722140,"text":"Just squish their botties and BAAAM!"},{"author_name":"Fireblend","author_uid":"10166","time":"Dec 17, 2012 @ 6:28am","epoch":1355725380,"text":"I worry that there are so many games here that rely on my ability to inflict pain upon cute creatures, and that they're the ones I enjoy the most. Great fun!"},{"author_name":"cwilloughby","author_uid":"18255","time":"Dec 17, 2012 @ 7:03am","epoch":1355727480,"text":"I like flicking them around!"},{"author_name":"RylandAlmanza","author_uid":"15134","time":"Dec 17, 2012 @ 7:05am","epoch":1355727600,"text":"&quot;Aw... I can't grab their butts. Oh, yes I can!&quot; Brilliant!"},{"author_name":"Dark Acre Jack","author_uid":"2947","time":"Dec 17, 2012 @ 7:24am","epoch":1355728740,"text":"What did the 5 fingers say to the weebum?"},{"author_name":"Xymostech","author_uid":"2477","time":"Dec 17, 2012 @ 7:36am","epoch":1355729460,"text":"This is such a stress reliever after the 48 hour crazy time! Maybe I should bookmark this if I ever feel stressed. Lots of fun! :)"},{"author_name":"Crowbeak","author_uid":"16689","time":"Dec 17, 2012 @ 8:31am","epoch":1355732760,"text":"I love the fact that you can fling them by their well-defined butts. xD"},{"author_name":"Gareth Jenkins","author_uid":"7693","time":"Dec 17, 2012 @ 1:54pm","epoch":1355752140,"text":"Love the intro and general feel getting in to play."},{"author_name":"GFM","author_uid":"7375","time":"Dec 17, 2012 @ 2:39pm","epoch":1355754840,"text":"This reminded me of the Super Mario 64 intro. :)\r<br\/>\r<br\/>Nice game!\r<br\/>It's fun flinging them. =D"},{"author_name":"Sos","author_uid":"1405","time":"Dec 17, 2012 @ 6:10pm","epoch":1355767500,"text":"I am such a terrible person. I think you nailed the theme pretty much."},{"author_name":"Winterblood","author_uid":"4051","time":"Dec 18, 2012 @ 12:11am","epoch":1355789160,"text":"Delightfully cute and well-polished. More of a software toy than a game but really fun nonetheless. Good job!"},{"author_name":"Edocentrique","author_uid":"18304","time":"Dec 18, 2012 @ 12:17am","epoch":1355789520,"text":"I don't know what but we have something here that could be an interesting title !"},{"author_name":"Kharza","author_uid":"5649","time":"Dec 18, 2012 @ 12:24am","epoch":1355789940,"text":"Very Therapeutic!"},{"author_name":"loren","author_uid":"17687","time":"Dec 18, 2012 @ 4:41am","epoch":1355805360,"text":"really like the physics and audio, fits nicely :)"},{"author_name":"Eniko","author_uid":"15439","time":"Dec 18, 2012 @ 6:29am","epoch":1355811840,"text":"Oh dear, this is the best thing for winding down after the jam. XD So many lols."},{"author_name":"Xeke_Death","author_uid":"19338","time":"Dec 18, 2012 @ 8:10am","epoch":1355817900,"text":"Quite satisfying grabbing their legs and launching them into space..."},{"author_name":"jujule","author_uid":"13894","time":"Dec 18, 2012 @ 9:34am","epoch":1355822940,"text":"This game perfectly reminds us how a terrible species we are. We enjoy torture and harassment. We were always the villain..."},{"author_name":"Gungnir","author_uid":"15389","time":"Dec 18, 2012 @ 9:36am","epoch":1355823060,"text":"Fun toy :)"},{"author_name":"Will Edwards","author_uid":"10313","time":"Dec 18, 2012 @ 9:39am","epoch":1355823240,"text":"You can imagine a whole system of trick shots, e.g. extra points for indirection and so on\r<br\/>\r<br\/>I understand there's a physics engine underneath but I couldn't work out what the system was nor anticipate how a victem would fling when I released.\r<br\/>\r<br\/>But solid fun!"},{"author_name":"vrav","author_uid":"2745","time":"Dec 18, 2012 @ 9:49am","epoch":1355823840,"text":"Wow, thanks for the feedback everyone. :D Fireblend, astute. I'm glad you guys enjoy it, and that it's making you feel guilty. Mwahaha, I am the true villain after all! (Just kidding.)\r<br\/>\r<br\/>Will, I agree that the physics are a bit obscure at the moment. I had planned for dragging and throwing, but decided to stick with simple rubberband-style snapping (kind of like a slingshot) in order to move on.\r<br\/>\r<br\/>Winterblood, I totally agree that it needs more game to it, and do have a few things in mind for a polished version. :)\r<br\/>\r<br\/>Thanks for all your comments and feedback everybody, glad you are enjoying it.\r<br\/>\r<br\/>GFM - I got that feeling early on myself, and kind of used that memory as inspiration. Glad someone else picked up on that. :)"},{"author_name":"matthias_zarzecki","author_uid":"3880","time":"Dec 18, 2012 @ 9:49am","epoch":1355823840,"text":"This is weirdly fascinating. Nice work!"},{"author_name":"aare","author_uid":"15039","time":"Dec 18, 2012 @ 9:56am","epoch":1355824260,"text":"Funny idea, I miss the goal or challenge here though..."},{"author_name":"Xeke_Death","author_uid":"19338","time":"Dec 18, 2012 @ 10:19am","epoch":1355825640,"text":"@vrav: If you see this, I found out I am able to fix the game breaking bug in my game, and did so."},{"author_name":"SmallDeadGuy","author_uid":"7143","time":"Dec 18, 2012 @ 10:58am","epoch":1355827980,"text":"Fun, nice idea. Would have liked it to be expanded more"},{"author_name":"jsmars","author_uid":"3933","time":"Dec 18, 2012 @ 11:49am","epoch":1355831040,"text":"Fun idea! Grabbing bottoms is awesome! wasn't much of a challange\/gameplay\/goal in it tho, and should have had some really wierd &quot;weeee&quot; sounds when making them fly or something."},{"author_name":"kato9","author_uid":"5821","time":"Dec 18, 2012 @ 6:51pm","epoch":1355856360,"text":"Funny, weird, and very satisfying to send those guys flying off the edge of the cliff. The little bell explosion when they hit somewhere in the distance was a nice touch!"},{"author_name":"pighead10","author_uid":"8539","time":"Dec 18, 2012 @ 9:06pm","epoch":1355864460,"text":"Hilarious and fun! I feel mean now :("},{"author_name":"emveyh","author_uid":"8574","time":"Dec 18, 2012 @ 9:09pm","epoch":1355864640,"text":"It's cool that you can grab them mid-air so they're flinging even faster :D"},{"author_name":"Cosine","author_uid":"724","time":"Dec 18, 2012 @ 9:35pm","epoch":1355866200,"text":"Grabbing butts has never been so cute. Good stress reliever, and, to a degree, even has some strategy (smallest part of body = most flingage). The audio was well placed, although I would've liked some stretching\/popping sounds when I grabbed the Weebums. Graphics were good individually, but seemed a bit disjointed. Overall a solid effort."},{"author_name":"Tyren","author_uid":"17601","time":"Dec 19, 2012 @ 2:31am","epoch":1355883960,"text":"I liked launching them up, grabbing in mid-air, then sending them flying!"},{"author_name":"RosyPenguin","author_uid":"5628","time":"Dec 19, 2012 @ 5:28am","epoch":1355894580,"text":"Neat little toy. I would like to see more silly tortures I can do to these poor little Weebums in the future!"},{"author_name":"bigbadwofl","author_uid":"8326","time":"Dec 19, 2012 @ 5:51am","epoch":1355895960,"text":"I feel so evil. But so powerful! Very nice entry. I especially liked how you can grab them in different places...that sounds creepy."},{"author_name":"DaGamesta","author_uid":"18923","time":"Dec 19, 2012 @ 6:35am","epoch":1355898600,"text":"Bwahaha!  This is pretty good.  It definitely separates itself from the competition.  Although there isn't much depth to it, there's just something oh so satisfying about  it."},{"author_name":"wzl","author_uid":"5751","time":"Dec 19, 2012 @ 9:29am","epoch":1355909040,"text":"*flip* *flap* cool stuff :D would have loved to fling them into spikes or other deadly contraptions. Good stuff. Rooting for the deluxe editions! Please more deadlyness :D\r<br\/>\r<br\/>Tiny review: http:\/\/ldmr.wzl.vg\/#vrav"},{"author_name":"EatenAlive3","author_uid":"15753","time":"Dec 19, 2012 @ 8:00pm","epoch":1355946900,"text":"Hehe. It is satisfying to fling them off of their planet, but unfortunately a little pointless. The sound wasn't as buggy as you implied, it seemed to work for the most part!"},{"author_name":"vrav","author_uid":"2745","time":"Dec 19, 2012 @ 9:39pm","epoch":1355952840,"text":"SmallDeadGuy, jsmars, Rosy, wzl - indeed! These are things I'd had in mind from the start but didn't get to add. Also, thanks for the little review wzl!\r<br\/>\r<br\/>Cosine - yeah, I really hope to polish the art a bit more. It could all be a lot more cohesive and interesting. Maybe even make the environment interactive, too.\r<br\/>\r<br\/>Thanks all! To those that mention its being rather empty and pointless: I entirely agree. Thank you for playing what little there is at the moment, anyway. :]"},{"author_name":"mikemacdee","author_uid":"6769","time":"Dec 19, 2012 @ 11:18pm","epoch":1355958780,"text":"pointless fun!"},{"author_name":"AdventureIslands","author_uid":"11391","time":"Dec 19, 2012 @ 11:32pm","epoch":1355959620,"text":"fascinating.. but very weird, these things so ugly cute!"},{"author_name":"Christina Antoinette Neofotistou","author_uid":"13139","time":"Dec 20, 2012 @ 1:28am","epoch":1355966580,"text":"cuteness overload!!!!!!!!!!! Also, I do feel evil hurting the little guys! :)) Great physics too!"},{"author_name":"Mase","author_uid":"18575","time":"Dec 20, 2012 @ 3:14pm","epoch":1356016140,"text":"Would make a great touchscreen game."},{"author_name":"Cake&amp;Code","author_uid":"10976","time":"Dec 30, 2012 @ 1:52am","epoch":1356832020,"text":"Hehehe, those unsuspecting little gummibear wannabes! I flung em off that rock so fast, they didn't know what was going on.\r<br\/>\r<br\/>Fun concept, well-executed, and a good use of the theme! Well done :)"},{"author_name":"azurenimbus","author_uid":"12119","time":"Jan 5, 2013 @ 5:46am","epoch":1357364460,"text":"Flinging tiny creatures up in the air was a great experience and my life must now adjust accordingly."},{"author_name":"cardboard","author_uid":"16294","time":"Jan 6, 2013 @ 7:23pm","epoch":1357499880,"text":"Good game, and good job on making me feel like a bad person and having fun at the same time."}],"images":["ld25\/2745-2afa0ae3588da1724ab050dc9ad4efd8.jpg","ld25\/2745-8c112c017dd7c1516b8ca2476b686b0c.jpg","ld25\/2745-9c0b01f86d55b0ce279accc46bc85d66.jpg","ld25\/2745-82fa3e3890d48cbef4470e514e99cc1d.jpg"],"links":[{"url":"https:\/\/dl.dropbox.com\/u\/398143\/unity\/ld25_4\/weebum_windows.zip","text":"Windows (zip)"},{"url":"https:\/\/dl.dropbox.com\/u\/398143\/unity\/ld25_4\/vrav_ld25.html","text":"Unity Web"},{"url":"https:\/\/dl.dropbox.com\/u\/398143\/unity\/weebums_post\/weebums_post.html","text":"Unity Web (post)"},{"url":"https:\/\/dl.dropbox.com\/u\/398143\/unity\/ld25_4\/ld25_vrav_17MB.7z","text":"Source (7z)"}],"metadata":{"g_key":"28374","g_author":"2745","g_event":"LD25","g_eventkey":"14","g_subevent":"COMPO","g_urlkey":"28404","g_title":"Land of the Weebums","g_status":"UCHK1","g_place":"186","g_commentcount":"46","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/201083\/2745-shot0.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/201083\/2745-shot1.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/201083\/2745-shot2.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/201083\/2745-shot3.jpg-eq-900-500.jpg"],"text":"Dare to terrorize innocent, bumbling weebums!\r\n\r\nI've added a post-compo version that has some bug fixes, but it's liable to also have random weird features as I try different things.\r\n\r\nTools used: Blender 2.65, Unity, Photoshop, Sculptris, Meshlab, Audacity\r\n\r\nMirror for web player: http:\/\/nratcliff.com\/l48\/25\/shared\/vrav\/ld25_4.html<\/p>","title":"Land of the Weebums"}