PANIC BANK by Shugor
PANIC BANK
You are The Sassiopath, a street smart villian that oozes with wit. You want things, people can damn well give them to you - which is why you have come to the
Bank. In here you are hoping to get rich; you're not worried if people's lives must be wasted. They practically lie down and
wait to be robbed! This time, though, the patrons of the bank seem to be learning, gaining courage. If you aren't careful, you
could end up at the bottom of the heap!
CONTROLS:
arrow keys to move/aim
Z to jump
X to shoot
SPACE to pause
OBJECTIVE:
Collect a lot of points! Points are awarded by killing an npc and collecting money pickups. When
you kill an npc, they will instantly respawn again, and each time they respawn they will get more courageous. Courage will
affect how they act around you, such as if they attack, when they run away, and how fast they move. You will get more points
for killing a more courageous npc.
GOLD: It is a bank after all! Money pickups, although rare, will give a major boost to your score.
ENEMIES
Cheryl-receptionist: Inbibed with magic she picked up at night school, Cheryl shoots fierce bolts of energy when she gets enough courage. stay away!
Richard-patron: This sad fellow is down on his luck, and just came here for a loan. He got a bit more than he expected.
Rose-Grandma: Grandma Rose is a kindly old soul, however she will turn fierce and attack you with her cane.
Jimmy-youngster: Opening his first bank account, Jimmy is a pint-sized trouble maker thats a bit out of his depth
Mr Prowers-head banker: The oldest out of all of the patrons, Mr Prowers built this bank to where it is now. Until you came along and destroyed it. Nice work
NOTE:
The game isn't really done, not to the level we had hoped for, we will probably update this in the near future, so if you enjoyed this game, follow our Tumblr Dev Blog! http://shugor.tumblr.com/
ALSO JUST NOTICED, score link on main menu isn't working, but we're cutting it so close and don't want to risk it so check out the blog for later updates.
You are The Sassiopath, a street smart villian that oozes with wit. You want things, people can damn well give them to you - which is why you have come to the
Bank. In here you are hoping to get rich; you're not worried if people's lives must be wasted. They practically lie down and
wait to be robbed! This time, though, the patrons of the bank seem to be learning, gaining courage. If you aren't careful, you
could end up at the bottom of the heap!
CONTROLS:
arrow keys to move/aim
Z to jump
X to shoot
SPACE to pause
OBJECTIVE:
Collect a lot of points! Points are awarded by killing an npc and collecting money pickups. When
you kill an npc, they will instantly respawn again, and each time they respawn they will get more courageous. Courage will
affect how they act around you, such as if they attack, when they run away, and how fast they move. You will get more points
for killing a more courageous npc.
GOLD: It is a bank after all! Money pickups, although rare, will give a major boost to your score.
ENEMIES
Cheryl-receptionist: Inbibed with magic she picked up at night school, Cheryl shoots fierce bolts of energy when she gets enough courage. stay away!
Richard-patron: This sad fellow is down on his luck, and just came here for a loan. He got a bit more than he expected.
Rose-Grandma: Grandma Rose is a kindly old soul, however she will turn fierce and attack you with her cane.
Jimmy-youngster: Opening his first bank account, Jimmy is a pint-sized trouble maker thats a bit out of his depth
Mr Prowers-head banker: The oldest out of all of the patrons, Mr Prowers built this bank to where it is now. Until you came along and destroyed it. Nice work
NOTE:
The game isn't really done, not to the level we had hoped for, we will probably update this in the near future, so if you enjoyed this game, follow our Tumblr Dev Blog! http://shugor.tumblr.com/
ALSO JUST NOTICED, score link on main menu isn't working, but we're cutting it so close and don't want to risk it so check out the blog for later updates.
| Windows | https://docs.google.com/file/d/0B-_WwJFJlYwxNk1YbEthX01wanc/edit |
| Original URL | https://ludumdare.com/compo/ludum-dare-25/?action=preview&uid=14284 |
Ratings
| Coolness | 46% | 742 |
| Overall(Jam) | 2.40 | 291 |
| Audio(Jam) | 2.77 | 165 |
| Fun(Jam) | 2.24 | 277 |
| Graphics(Jam) | 2.52 | 256 |
| Humor(Jam) | 2.44 | 190 |
| Innovation(Jam) | 2.40 | 260 |
| Mood(Jam) | 2.21 | 280 |
| Theme(Jam) | 3.20 | 182 |
Interesting game, jumping felt really floaty though. Hope you expand upon it! :D
1. crouching down, cowering, doesnt move if approached
2. crouches down if looked at, tries to run away
3. tries to run away
4. sneaks up behind you and hits you, if looked at runs away
5. sneaks up behind you and knocks you over, if looked at runs away
6. sprints up behind you and knocks you over, if looked at runs away
7. sprints from behind and knocks over, cautious from front and just hits
8. sprint from both sides, knocks over from the back and hits from the front
9. sprints, knocks over from both sides
Also, on the subject of money. Money pickups were supposed to be random, but we ran out of time, and so now the only way to get money is to get some every 10 kills. I'm sorry for this inconvenience. I hope you enjoyed the game none the less!
I think this game would have made more sense if you were going around annoying people and laughing at them and stuff to get points then they start getting pissed and attack you.
I think with more time the idea could have come to something pretty cool!
I couldn't find any money sadly just a lot of glitching out. :( The idea is good though.