Villain??? by LemonTree

[raw]
made by LemonTree for LD25 (JAM)
Lemon Tree team proudly presents game about Villain. (lemontree-studio.com)

Tested on the Google Chrome and FireFox browsers.

Tools: cocos2d (java script, html5), box2d

Ratings

Coolness 78% 2
Overall(Jam) 3.12 139
Audio(Jam) 3.47 54
Fun(Jam) 2.71 187
Graphics(Jam) 3.62 101
Humor(Jam) 2.49 181
Innovation(Jam) 2.56 232
Mood(Jam) 3.16 100
Theme(Jam) 3.07 202

Feedback

bugninja
16. Dec 2012 路 20:22 UTC
The web version didn't seem to load when the level started in Chrome. It had a dark fade over the top and didn't do anything from there. Look forward to playing.
馃帳 LemonTree
17. Dec 2012 路 04:26 UTC
2bugninja: Problems fixed. Thank you!
sqwarecircle
17. Dec 2012 路 07:06 UTC
Sometimes if you fall at the beginning of the level, in front of the tree/spikes, the game freezes.
sqwarecircle
17. Dec 2012 路 07:08 UTC
Actually the problem looks like it happens anytime you hit the bottom of the screen where there is no actual ground. Also you can fall through blocks when entered from odd angles or from the sides.
馃帳 LemonTree
17. Dec 2012 路 10:25 UTC
Problems fixed. Update uploaded.
Wuhao
17. Dec 2012 路 12:51 UTC
very nice music, what do you think about cocos2d-html5
someone
17. Dec 2012 路 19:03 UTC
Nice game. Platforms seem a bit buggy when you collide from the side though.
DaGamesta
18. Dec 2012 路 04:33 UTC
Not bad, not bad at all. I'd say that this game is well done, except for some of the collision problems that have been mentioned already. If I had to, I'd say this is in the upper 50% of games in my list. I'd say be proud of your entry.
馃帳 LemonTree
18. Dec 2012 路 16:41 UTC
:DaGamesta Thanks!

I think main problem in fps and I such short time period for development (we did this game in 1,5 days and game physics was developed from scratch.)
Alex Shestakov
18. Dec 2012 路 18:17 UTC
Very neat graphics and sound.
I was a bit scared of those running mobs but they actually are harmless, that was a surprise for me :)
csanyk
21. Dec 2012 路 01:35 UTC
Good music.
Andrey Pradun
21. Dec 2012 路 02:38 UTC
Nice concept, great art, good music. I like this game.
johndb
21. Dec 2012 路 02:58 UTC
Very nice artwork, I loved the changes in the level as I moved through.
Alex Rose
21. Dec 2012 路 03:22 UTC
Wow, this is really aesthetically pleasing. I really enjoyed how you corrupt everything you walk across, really cool.

It's a tad bit short and there were some clipping issues (I got stuck once and had to restart), but overall it was really nice. Well done.
cdata
21. Dec 2012 路 04:51 UTC
This game is quite beautiful. I was really impressed by the tiles-beneath-tiles motif. I kind of wish that I was rewarded for revealing (destroying?) more and more of the level as I went along.
Yacodo
22. Dec 2012 路 13:16 UTC
Very nice game, but still some collision problems (pass through block, etc...)
Grungi Ankhfire
22. Dec 2012 路 19:32 UTC
Very nicely done. Didn't encounter any bug, the music was great, and the game beautiful, if short and easy. As others said, it would have been great to have the "corruption" mechanic actually do something inside the game. Here it was a neat effet, but nothing else. Happy new year to you too, though!
ReveLorenfield
22. Dec 2012 路 19:36 UTC
Well I didn't really understand what was the goal but graphically, your game is nice. The transition into dead-tile is cool. Well done.
GagaPete
23. Dec 2012 路 12:05 UTC
There is a simple word for games like this: Amazing :) It is fun to bring death to the world.
馃帳 LemonTree
23. Dec 2012 路 15:24 UTC
Thanks for all your feedbacks!

Collision problems because sometime fps is very low and game was not finished.
Also we didn't finish evil rabbits and a lot of other features.

Main game idea - our hero villain stole colors and life from world. But then he use these colors for creating Christmas gifts for kids.
lotusgame
24. Dec 2012 路 16:50 UTC
I pretty like it. But i had collision bugs very frustrating. And the controls aren't accurate enough for being a good plateform game. Anyway, i really like the gameplay concept. It's really moody to convert 脿 beautiful tree in a dead one :)
Cosmologicon
24. Dec 2012 路 18:29 UTC
Nice! I really like the defiling mechanic, it was fun to see what secrets were hidden within the dirt and what I could transform plants into. I just it affected the gameplay more, like maybe you could transform spikes into something safe for you. The platforming physics was a little buggy, but nothing show-stopping.
Mista Koo
25. Dec 2012 路 10:17 UTC
The concept is pretty nice. Liked to see how everything changed.
aare
27. Dec 2012 路 11:59 UTC
I fell in love with the graphics. Good job!
Per
27. Dec 2012 路 23:18 UTC
Nice game!
Liked the music and graphics.
Maybe the physics sim wasn't necessary for this game. I guess that box2d is partly to blame for some of the non-deterministic behaviors when the villain is thrown against the spikes at start :)
ahmed.majd
28. Dec 2012 路 18:34 UTC
Nice entry, gg
SamoojaMies
29. Dec 2012 路 15:02 UTC
Great graphics! The controls could be smoother. The music is nice. Good job!
matthias_zarzecki
02. Jan 2013 路 21:54 UTC
Lovely character. Also like the spikes :)
馃帳 LemonTree
03. Jan 2013 路 18:08 UTC
>>I guess that box2d is partly to blame for some of the non-deterministic behaviors when the villain is thrown against the spikes at start :)

2Per: It's not box2d. We did this physics in 2 days during ludum dare.