Bloody Ninja Spider by Alink
You are the evil Ninja Spider and you must eat all the pretty fireflies of each levels.
Click to jump. Keep the button pressed to roll, release to stick to walls, but each material has special properties (avoid sand, water and slippery moss). The space key allows to control the view with the mouse.
There is a jump counter, you may try to minimize this number, but that's just a suggested challenge. 'R' to retry the level. The last level (3rd, with 'The end'), has no exit.
Fixed a typo making it much harder than intended (progress lost when you die, which made level 2 virtually unbeatable)
Click to jump. Keep the button pressed to roll, release to stick to walls, but each material has special properties (avoid sand, water and slippery moss). The space key allows to control the view with the mouse.
There is a jump counter, you may try to minimize this number, but that's just a suggested challenge. 'R' to retry the level. The last level (3rd, with 'The end'), has no exit.
Fixed a typo making it much harder than intended (progress lost when you die, which made level 2 virtually unbeatable)
| Web | http://flyingmaze.com/games/ld25/ |
| Source | http://flyingmaze.com/games/ld25/ld25_src.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-25/?action=preview&uid=11244 |
Ratings
| Coolness | 62% | 3 |
| Overall | 3.91 | 26 |
| Audio | 1.00 | 629 |
| Fun | 3.94 | 12 |
| Graphics | 3.10 | 297 |
| Humor | 2.14 | 499 |
| Innovation | 4.00 | 21 |
| Mood | 3.36 | 99 |
| Theme | 2.94 | 476 |
amassingham: Rope swigging was part of the initial plan, but I needed jumping and climbing first, and then I realized it was already a very powerful movement and "game-y" enough. Also, I improvised the collision engine, so not sure how much I could push it.
Some additional tricks are currently possible with the engine (just need to draw pixels) but one more challenging idea was to have moving fireflies, forcing you to time your jump. Maybe even make them slow when you are far, so you can surprise them with a long jump (which are more challenging).
Nice used of the theme too.
Good work
Should there be any audio ? Couldn't hear any sounds, but I'm afraid it might be issue with my browser.
@ Puffi: No sounds, I had flash bugs (annoying delay) and no time to fix, so I decided to use ninja sounds.
@ Datw: oh :(. The game is very light (180kb) but has no preloader, maybe try to wait in case connection is very slow.
I updated the entry and documented the change. Previous testers may need to hit ctrl+F5 to force their browser to use the new file.
@pfirsich: Thanks! The idea is that a big ugly spider is a classical villain in video games. I tried to emphasizes this with the sprites (cute passive light-bringer fireflies versus nasty jumpy spider easting them all), but with limited time and arts skills, it is not easy.
Very good done, I see like a very playable and interesting game
Like some other, I found a bit frustrating to always come back at the starting point in the second level.