{"author_link":"\/author\/youdonotexist\/","author_name":"youdonotexist","author_uid":"1170","comments":[{"author_name":"Shugor","author_uid":"14284","time":"Dec 19, 2012 @ 2:27am","epoch":1355883720,"text":"A pretty basic idea, but entertaining nontheless. The game has a nice difficulty curve, and actually requires thinking to beat, rather than just minion-spamming. It's a little hard to pick up those health boxes in-between, making it even more challenging. I haven't gotten good enough at it to get too far yet, but it seems like a great game!"},{"author_name":"Rabbits...","author_uid":"11321","time":"Dec 19, 2012 @ 6:17am","epoch":1355897520,"text":"Path following was excellent, but it just took a moment to get acquainted with, overall great graphics..."},{"author_name":"raincole","author_uid":"17708","time":"Dec 19, 2012 @ 6:19am","epoch":1355897640,"text":"fun, and more strategical than I expected."},{"author_name":"bigbadwofl","author_uid":"8326","time":"Dec 19, 2012 @ 6:33am","epoch":1355898480,"text":"I loved the click-and-drag to draw your flightpath idea. Well done."},{"author_name":"Mezzomatto","author_uid":"17847","time":"Dec 19, 2012 @ 7:25am","epoch":1355901600,"text":"Nice."},{"author_name":"blob","author_uid":"12252","time":"Dec 19, 2012 @ 7:39am","epoch":1355902440,"text":"Damn you Greyson ! I will be back !"},{"author_name":"tim_u","author_uid":"18725","time":"Dec 19, 2012 @ 7:51am","epoch":1355903160,"text":"I enjoyed the idea of the draw line mechanic, but it felt to slow to use.  Maybe that is just me though.  Otherwise I enjoyed the variety and progression of the enemies.  Oh, and the health packs weren't clear the first time I encountered them."},{"author_name":"psychopsam","author_uid":"12354","time":"Dec 19, 2012 @ 8:29am","epoch":1355905440,"text":"Great concept!  I liked the touch screen feel to it. I got to Hero Goat.  Easy to play, and pretty easy to master.  A refreshingly polished game."},{"author_name":"jerrre","author_uid":"13020","time":"Dec 19, 2012 @ 8:44am","epoch":1355906340,"text":"This game is pretty fun to play, seems made for touch screen. Some small comments tho:\r<br\/>I can allready hit an enemy before it is in view with the bullets i collect health with. Also the other way around, if an enemy is dead he still can kill me (may be intended)\r<br\/>also i did not find a way to restart with out refreshing\r<br\/>\r<br\/>but i really liked the game play"},{"author_name":"lotusgame","author_uid":"19058","time":"Dec 19, 2012 @ 8:44am","epoch":1355906340,"text":"A game that works and with a challenge that gets harder after each lvl, thats nice :)\r<br\/>I hope you port this to mobile, will be more fun on a touch screen !"},{"author_name":"Bloodyaugust","author_uid":"3773","time":"Dec 19, 2012 @ 5:41pm","epoch":1355938560,"text":"Nicely done! The tablet port is especially awesome. Plus, you used my name in your game, so that was hawt.\r<br\/>@Blob: DAMN YOU FIRST, I'LL KILL YOU AGAIN."},{"author_name":"Rex Peppers","author_uid":"4914","time":"Dec 20, 2012 @ 9:58pm","epoch":1356040380,"text":"Nice job!"},{"author_name":"blob","author_uid":"12252","time":"Dec 21, 2012 @ 12:02am","epoch":1356047820,"text":"Hahaha ! @Bloodyaugust"},{"author_name":"StMatn","author_uid":"18894","time":"Dec 21, 2012 @ 2:38am","epoch":1356057180,"text":"Amazing game! I've tried to master it for about an hour. Maybe I should use a proper mouse rather than a touchpad... I think it's highly addicting, although I join blob's rage about Greyson :D Would really like to play it on android."},{"author_name":"Alex Shestakov","author_uid":"15811","time":"Dec 21, 2012 @ 5:06am","epoch":1356066060,"text":"Nice idea, I think it might be interesting to play this with touch gestures."},{"author_name":"Bloodyaugust","author_uid":"3773","time":"Dec 21, 2012 @ 8:50am","epoch":1356079500,"text":"You put me in it, so big plus there. It was even more amazing on the tablet!"},{"author_name":"goulding57","author_uid":"18642","time":"Dec 21, 2012 @ 9:37pm","epoch":1356125520,"text":"Great idea for the theme. Hard game, great learning curve. Would like to see it polished, would be way fun with touch gestures."},{"author_name":"Hatscat","author_uid":"10471","time":"Dec 21, 2012 @ 9:57pm","epoch":1356126720,"text":"Fun and nice, well done!"},{"author_name":"C\u00e1ssio Eduardo","author_uid":"10554","time":"Dec 21, 2012 @ 10:15pm","epoch":1356127800,"text":"Nice game. The idea is really good."},{"author_name":"zatyka","author_uid":"14357","time":"Dec 22, 2012 @ 12:32am","epoch":1356136020,"text":"Very fun and simple.  I wished there was some more blank space on the top, left, and bottom so the paths wouldn't need to go off the screen."},{"author_name":"Crowbeak","author_uid":"16689","time":"Dec 22, 2012 @ 12:57am","epoch":1356137520,"text":"Turns out your game punishes people who don't use their browser fullscreen. I didn't find this out until I accidentally grabbed the edge of the window when trying to grab what I thought was the only bullet (the front one). I wonder how many other people just tried to play your game without seeing that screenshot and also had that problem? And what about people with lower resolution monitors?"},{"author_name":"youdonotexist","author_uid":"1170","time":"Dec 22, 2012 @ 2:28am","epoch":1356142980,"text":"@Crowbeak: Yeah, I had some issues with getting the full-screen web player to play nicely with fullscreen. If the windowed version is too small\/large, you can do a ctrl+ or ctrl- to shrink\/grow the screen (click on the whitespace around the game window to give focus to the browser). \r<br\/>\r<br\/>There's also a later build that changes to 4:3, since that provides a more consistent resolution between the two: http:\/\/dl.dropbox.com\/u\/5071647\/games\/Mothership-TS\/Mothership-TS.html"},{"author_name":"TakeNapEveryday","author_uid":"18126","time":"Dec 22, 2012 @ 3:10am","epoch":1356145500,"text":"I really like the idea of this. It begs to be played on a touch screen. I found the audio to be really irritating though, especially the relentless hero firing sound."},{"author_name":"sclark39","author_uid":"15443","time":"Dec 22, 2012 @ 3:50am","epoch":1356147900,"text":"I've seen this idea a bunch during this LD, but this is probably the most unique implentation. I love that you can draw the path of hte bullets. It would be cool to have more options on how to draw (symmetry\/reflection mode for example to fire more than one at a time). This idea definitely has potential, and did a good job of prototyping the concept. :)"},{"author_name":"StoneMonkeyStudios","author_uid":"15650","time":"Dec 22, 2012 @ 4:16am","epoch":1356149460,"text":"The way the difficulty scales works quite well. It forces the player to use different strategies in order to progress. Nice work!"},{"author_name":"deathray","author_uid":"17861","time":"Dec 27, 2012 @ 5:06am","epoch":1356584460,"text":"This is a very complete game! It's easy to learn, hard to master. I only wish there were some explosions, and maybe some power-ups."},{"author_name":"eli","author_uid":"1395","time":"Jan 5, 2013 @ 8:41pm","epoch":1357418160,"text":"Awesome!!!! Not an easy game, but lots of fun to fling minions at the good guy. Great graphics, ship names, music, AI behavior .... everything is great.\r<br\/>\r<br\/>Really loved it."}],"images":["ld25\/1170-1ffe487f3b272704abdbd4abf1ad9cee.jpg"],"links":[{"url":"http:\/\/dl.dropbox.com\/u\/5071647\/games\/LudumDare25\/LudumDare25.html","text":"Web"}],"metadata":{"g_key":"28446","g_author":"1170","g_event":"LD25","g_eventkey":"14","g_subevent":"JAM","g_urlkey":"28476","g_title":"Mothership: The Sequel","g_status":"UCHK1","g_place":"141","g_commentcount":"27","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/201083\/1170-shot0.PNG-eq-900-500.jpg"],"text":"Due to the incredible popularity of Mothership: The Original, the developers at TDG! Studios were obliged (undoubtedly by gun point) to create a sequel. There was just one problem: everyone died in the first game when the Sun exploded, annihilating everyone the the solar system.\r\n\r\nIn a desperate attempt, one designer asked the question: \"Can't we just make the same game from the Mothership's perspective?\" And that is how Mothership: The Sequel came to be.\r\n\r\nControls are simple: The purple ship on the right is the Mothership. The green circles on the Mothership are your minions. Click on a minion and drag toward the Hero ship (left) and release. Continue doing this until the Hero is dead. Collect the health boxes in-between rounds by flinging Minions at them. Repeat until game is beaten.\r\n\r\nThanks for playing!<\/p>","title":"Mothership: The Sequel"}