War'Asaal by Griz
Current state of the game makes it more of a sandbox.
Worked on the engine and graphics a lot more than on anything else. Note to self : Prepare the basic engine before the actual competition next time. Also stick to minimal graphics until I am sure that I'll have enough time to create more eye-candy!
Feel free to check the game out anyways. It has some music that is better than I expected it to be, and same goes with the sprites :).
#### Controlls: ####
Arrow keys - movement.
1, 2, 3, 4 - spell hotkeys.
spacebar - cast selected spell.
m - mute music.
#### Changelog ####
v1.01
-Fixed physics beeing really slow for some people.
-Now works on Windows XP.
Worked on the engine and graphics a lot more than on anything else. Note to self : Prepare the basic engine before the actual competition next time. Also stick to minimal graphics until I am sure that I'll have enough time to create more eye-candy!
Feel free to check the game out anyways. It has some music that is better than I expected it to be, and same goes with the sprites :).
#### Controlls: ####
Arrow keys - movement.
1, 2, 3, 4 - spell hotkeys.
spacebar - cast selected spell.
m - mute music.
#### Changelog ####
v1.01
-Fixed physics beeing really slow for some people.
-Now works on Windows XP.
Ratings
| Coolness | 56% | 3 |
| Overall | 2.39 | 669 |
| Audio | 2.64 | 288 |
| Fun | 2.08 | 670 |
| Graphics | 3.17 | 272 |
| Humor | 1.95 | 572 |
| Innovation | 2.27 | 633 |
| Mood | 2.38 | 572 |
| Theme | 2.48 | 638 |
Love the lightning, I can kill like 20 monsters, but took a while for those monsters to come to you, better speed it up. Spell 2 seems to be your most powerful, and it has short range - fair enough. Spell 1 is not as powerful as spell 2, but has the same range as spell 2. You should make it at least longer range. I didn't try the goat.
As for framework, I use to be like you. But now I keep saying to myself, "make games, not engine" ... "make games, not engine" =) Take Unity for example, it probably have been tested by at least a million people. Your own engine just can not compete with that. I myself use Monkey, for some reason, how ever bad my code is, it doesn't cause a reset problem. You wouldn't believe how many reset problem I had to fix with working with C/C++ ... headache.
I'd always wanted my own horde of demon goats...
Exception caught: GetRawInputDeviceInfo failed
at RegisterWaitForInputIdle
Win XP SP3, DX9 with all monthly updates.
it doesn't! It's just a pointless goat-summoning-simulator with a guy-that-casts-stuff in the current state.