{"author_link":"\/author\/soupy\/","author_name":"Joseph Miller","author_uid":"18230","comments":[{"author_name":"loren","author_uid":"17687","time":"Dec 17, 2012 @ 6:25am","epoch":1355725200,"text":"pretty neat idea for a turret shooter. I like that it has a storyline."},{"author_name":"Colapsydo","author_uid":"3984","time":"Dec 17, 2012 @ 8:43pm","epoch":1355776680,"text":"Well written story, and nice use of choices.\r<br\/>The gameplay is maybe a bit repetitive for a full replay, just to see all the choices impact but excellent work on creating a  unique world."},{"author_name":"nolacoaster","author_uid":"19404","time":"Dec 17, 2012 @ 10:59pm","epoch":1355784840,"text":"Great graphics. And lots of content for 48 hours!"},{"author_name":"ecool377","author_uid":"16979","time":"Dec 17, 2012 @ 11:36pm","epoch":1355787060,"text":"awesome game better than mine."},{"author_name":"vids","author_uid":"18079","time":"Dec 17, 2012 @ 11:40pm","epoch":1355787300,"text":"Very interesting. Choice is great, especially coming from a game that's been done in under 48 hours!"},{"author_name":"joecarrot","author_uid":"18779","time":"Dec 17, 2012 @ 11:42pm","epoch":1355787420,"text":"Good job. The writing was really fun."},{"author_name":"JoeCool17","author_uid":"5160","time":"Dec 17, 2012 @ 11:44pm","epoch":1355787540,"text":"I didn't think he was the villain in any part of this, but I loved the game anyway. Great storyline!"},{"author_name":"soupy","author_uid":"18230","time":"Dec 17, 2012 @ 11:50pm","epoch":1355787900,"text":"@JoeCool: I've added something to the notes to justify how this fits the theme."},{"author_name":"sharbelfs","author_uid":"3689","time":"Dec 18, 2012 @ 2:12am","epoch":1355796420,"text":"a bit challenging, nice game"},{"author_name":"haxpor","author_uid":"647","time":"Dec 18, 2012 @ 7:50pm","epoch":1355859900,"text":"Nice game. The decision really matters here.\r<br\/>Besides, I really feel guilty of shooting innocently unintentionally."},{"author_name":"ahnt","author_uid":"17704","time":"Dec 19, 2012 @ 1:44pm","epoch":1355924340,"text":"really nice one, I love the innocence counter, what font was that, I liked that one alot"},{"author_name":"soupy","author_uid":"18230","time":"Dec 19, 2012 @ 2:32pm","epoch":1355927220,"text":"Erin Go Bragh is the game font."},{"author_name":"Ariake81","author_uid":"19384","time":"Dec 19, 2012 @ 10:00pm","epoch":1355954100,"text":"solid gameplay and a great style, like it :)"},{"author_name":"hnjslater","author_uid":"16286","time":"Dec 23, 2012 @ 1:58am","epoch":1356227580,"text":"Very good game"},{"author_name":"h.attila","author_uid":"8403","time":"Dec 25, 2012 @ 9:31am","epoch":1356427560,"text":"Interesting. Nice graphics, good writing."},{"author_name":"Patrick64","author_uid":"18563","time":"Dec 29, 2012 @ 12:50pm","epoch":1356785100,"text":"Nice storyline, cool idea asking the user if he wants to carry on."},{"author_name":"AdventureIslands","author_uid":"11391","time":"Dec 30, 2012 @ 4:41pm","epoch":1356885360,"text":"Nice story, this game really fit the theme.\r<br\/>\r<br\/>Replaying the game just to see all the endings was bit repetitive, but this was really well done shooter."},{"author_name":"JacksGamesSucks","author_uid":"16491","time":"Dec 30, 2012 @ 11:11pm","epoch":1356908760,"text":"very nice game :) i like different level settings\r<br\/>too much text though :)"},{"author_name":"Joseph Miller","author_uid":"18230","time":"Dec 30, 2012 @ 11:25pm","epoch":1356909600,"text":"Yeah, relying too much on text is definitely one of my weak points as a designer."},{"author_name":"someone","author_uid":"1207","time":"Dec 30, 2012 @ 11:31pm","epoch":1356909960,"text":"Good game."},{"author_name":"Corn\u00e9 Dorrestijn","author_uid":"4506","time":"Dec 31, 2012 @ 12:00am","epoch":1356911700,"text":"I like the story line."},{"author_name":"Maikeroppi","author_uid":"2905","time":"Dec 31, 2012 @ 7:35pm","epoch":1356982200,"text":"I really liked your game, actually. A few notes.\r<br\/>-In general, I prefer minimal amounts of text in games, but your writing was actually well done.\r<br\/>-The game fits the theme really well, and I like that your character's motivations are understandable if not justifiable.\r<br\/>-The shooting gameplay worked pretty well. I especially liked having the villagers that you could try to avoid.\r<br\/>-A minor issue, it would be nice if the enemy projectiles were flushed from the screen. Once or twice, I died, revived, then immediately died again because of a leftover projectile.\r<br\/>-Not sure if it is because I put it in a background time or that it was my second time through, but it stopped working once after all the Guild wizards were defeated and I started my own Guild.\r<br\/>-The few choices were interesting, and since it was focused and compact, I actually played it a few times.\r<br\/>\r<br\/>Nicely done!"},{"author_name":"Joseph Miller","author_uid":"18230","time":"Dec 31, 2012 @ 7:38pm","epoch":1356982380,"text":"@ Maikeroppi: Thanks for the detailed comments, they are really helpful."},{"author_name":"Norgg","author_uid":"5283","time":"Dec 31, 2012 @ 8:21pm","epoch":1356984960,"text":"Nice, liked the storyline here, becoming as powerful as you want to be, played through killing everything, and played through again stopping as soon as I could (although kind of sad that you're forced to kill the first demon), definitely felt that just quitting as early as possible was the &quot;right&quot; choice."},{"author_name":"Joseph Miller","author_uid":"18230","time":"Dec 31, 2012 @ 9:04pm","epoch":1356987540,"text":"@Norgg. Part of my original plan was to create a special scenario and mission for making the choice to give up right after your brother is murdered, where you serve Artheus and spread love magic instead of having to kill anyone, but didn't have time. Maybe in a post-compo version."},{"author_name":"Husky","author_uid":"17464","time":"Jan 4, 2013 @ 3:47am","epoch":1357270920,"text":"Good job!\r<br\/>I like the story and choices :)"},{"author_name":"soy_yuma","author_uid":"7620","time":"Jan 5, 2013 @ 12:41pm","epoch":1357389360,"text":"I liked the storyline and my ending! Nice graphics and simple but effective gameplay. But maybe a bit too repetitive to replay and find out the other endings."},{"author_name":"kato9","author_uid":"5821","time":"Jan 6, 2013 @ 9:57pm","epoch":1357509120,"text":"Mechanics are a bit simplistic, but a decent effort nonetheless."}],"images":["ld25\/18230-b6cf6ee156408cfb8ab964a4881b6807.jpg","ld25\/18230-ef704f160d67e48a31fe52a32a9a07e0.jpg","ld25\/18230-e0b88d6404ef751ec1431550da379c25.jpg"],"links":[{"url":"http:\/\/irapt.org\/jmillz\/LD25.html","text":"Web"},{"url":"http:\/\/irapt.org\/jmillz\/LD_25_source.stencyl","text":"Source"},{"url":"https:\/\/twitter.com\/millerj_tc","text":"Twitter"}],"metadata":{"g_key":"28460","g_author":"18230","g_event":"LD25","g_eventkey":"14","g_subevent":"COMPO","g_urlkey":"28490","g_title":"A Reason for Vengeance","g_status":"UCHK1","g_place":"259","g_commentcount":"28","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/201083\/18230-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/201083\/18230-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/201083\/18230-shot2.png-eq-900-500.jpg"],"text":"Arrow keys to move, space to shoot a magic spell, enter to advance through dialogue\/make menu choices.\r\n\r\nThere are a few unresolved bugs, due to social commitments that constrain me beyond the 48 hour time limit. You may occasionally need to hit ENTER twice in order to advance dialogue or a choice menu. Other than that there shouldn't be major issues. If there are, please let me know.\r\n\r\nThere are many ways to end the game, but for 100%ers there are 3 designer-directed endings. (As opposed to a player-directed ending, which is when you decide to stop playing of your own volition rather than because I send you back to the title screen.)\r\n\r\nIn order to see the truly villainous ending you will need to kill some innocents.\r\n\r\nFor me, this was about questioning what villainy really is. Does killing the people who killed your brother make you a villain? What about killing the people who were there to back them up? What about killing the others in their organization? What about killing a god? Where along that spectrum do you become a villain?\r\n\r\nThanks for playing!<\/p>","title":"A Reason for Vengeance"}