Killer Crusade by Loginaut

[raw]
made by Loginaut for LD25 (JAM)
**Another Update** After seeing the couple mac problems, I realized I did not include the natives for Linux or Mac in the jar. I am very sorry, and they are now included

Also, be sure to not rate the post-compo, because that would be bad. Feel free to play it if you want.

***UPDATE*** we managed to convert our .WAV files to .OGG, which will cut the filesize by around 50 MB. Sorry it took so long to compress it!

I used NinjaCave's JarSplice to make it executable, and I included the natives for Windows Linux and Mac, so it should work on those 3 platforms.

Destroy the humans, because you can!

The combat is a little imbalanced, so its pretty easy to not die.

Important note: There is NO story mode.

Find the (not so) secret goat!

Ratings

Coolness 65% 3
Overall(Jam) 2.61 263
Audio(Jam) 2.88 148
Fun(Jam) 2.19 282
Graphics(Jam) 3.35 137
Humor(Jam) 2.18 220
Innovation(Jam) 2.50 246
Mood(Jam) 2.68 204
Theme(Jam) 3.07 202

Feedback

Quantumvm
18. Dec 2012 · 02:51 UTC
For some reason the menu would stick in the beginning and I wasn't able to select all the choices. The game was also a bit too easy. Other than that it was awesome :D I mean the visuals were really quite nice.
LogGiant
18. Dec 2012 · 02:55 UTC
Well thanks! The Endless Mode and Credits buttons should work. We were going to make a Story where you got a certain distance and just murdered everyone, but we had to cut out due to time. Glad you liked it! :D
ENDESGA
18. Dec 2012 · 02:59 UTC
Thanks for rating my game!
Awesome game btw
DaGamesta
18. Dec 2012 · 03:43 UTC
Good graphics, decent music, and it's an interesting concept, but all there is is Endless mode, and so it lacks depth. Nonetheless, this is pretty good, at least in comparison to many of the Jam entries I've played so far. Why does it have to be 80 MB though?
valeroth
18. Dec 2012 · 03:45 UTC
A little bit too easy to survive but nice concept
Gazok
18. Dec 2012 · 04:04 UTC
Nice idea, and a very nice style. As you said, it's way too easy, and it could do with a little more strategy, but yeah. Nice game.
LogGiant
18. Dec 2012 · 04:11 UTC
We had a compression issue for the size... The WAV files for the music were all ~15 MB each. I might try converting them to OGG or compressing them more to get the size down to a manageable amount.
kevincorrigan
18. Dec 2012 · 16:58 UTC
Nice graphics, very easy game though
Starspell
18. Dec 2012 · 17:03 UTC
I don't seem to be able to play this. I get nothing when I click on the file. When I run it from command line I get this error:

java.lang.UnsupportedClassVersionError : coreLogic/Driver : Unsupported major.minor version 51.0

Will try again to play on a different computer later in the week.
LogGiant
18. Dec 2012 · 18:13 UTC
The game runs on Java 7, so I would make sure you have the most updated version from oracle, I suspect unsupported major.minor means you are running java 6 or earlier.
TwilightFlandre
18. Dec 2012 · 19:01 UTC
The game is incredibly easy but the art style is good and the concept is great. A story mode would of been great.
Alex Rose
18. Dec 2012 · 20:30 UTC
Visually very pleasing. It feels like there should be a limit to your power though. You can just go to the right of the screen and hold shift and watch the souls rack up.

Plus, once you get to the ~100 mark, souls occasionally go up and then down again? That was slightly confusing.

But, yeah, in all, it's extremely aesthetically pleasing, the animation's great for such a limited time and number of possible frames and the music is pretty good.
LogGiant
18. Dec 2012 · 21:04 UTC
Thanks for all the great comments so far, we were going to add more features but real life got in the way during the jam. If there is anything you think would make it even more fun leave it in a comment and I'll definitely consider adding it and uploading a post-compo version.
ripter
19. Dec 2012 · 02:56 UTC
OSX Mountain Lion, nothing happens when I double click on the jar. Running from the command line give this:

Exception in thread "main" java.lang.NoClassDefFoundError: //KillerCrusade/jar
Caused by: java.lang.ClassNotFoundException: ..KillerCrusade.jar
at java.net.URLClassLoader$1.run(URLClassLoader.java:202)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
singpolyma
19. Dec 2012 · 16:50 UTC
Will try this when I get to a more powerful computer. It doesn't not even load up on my laptop.
LogGiant
19. Dec 2012 · 17:36 UTC
For some reason changing the sound format dropped the size but raised the load time. I takes my computer almost 10 seconds to load the game from startup i'd say.
galman
20. Dec 2012 · 13:21 UTC
Amazing graphics and music! Some more gameplay and content would make this game gold :)
Birchmountain
21. Dec 2012 · 12:19 UTC
Couldn't open it :( I'm on a Mac.
Frozen Fractal
24. Dec 2012 · 12:47 UTC
Love the music!
lotusgame
28. Dec 2012 · 14:53 UTC
Very nice concept ! Funny goat ^^ Good work :)
Van Merwan
28. Dec 2012 · 20:49 UTC
I didn't realized at the first play the purpose of Shift and Space.
Easy game. I really enjoyed the credits music.
RawBits
06. Jan 2013 · 23:55 UTC
I can not see fow could you play in this game. There is no tactics or action. I've just made 865 points - 328 kill, 128 souls and 40.04 distance - only by starting them and holding down SHIFT.

The gfx are nice and the music is somewhat listenable - not my taste though.

You need to add some explanation other than just the buttons to use - maybe telling 'for what' is a good start.
NiceAlexanderAS
07. Jan 2013 · 03:59 UTC
Cool game :D i also like the images of the soldiers and the skeletons :D they are nice :D