Direction by iemfi

[raw]
made by iemfi for LD24 (COMPO)
Press Enter to start, mouse to build things, WASD to move the map, E to see detailed stats. Direct the evolution of your creatures. Survive as many waves as you can!

Ratings

Coolness 36% 791
Overall 2.76 482
Audio 2.44 362
Fun 2.53 508
Graphics 2.47 536
Innovation 3.29 178
Mood 2.31 538
Theme 3.47 156

Feedback

Jeremy1080
27. Aug 2012 路 16:14 UTC
Sadly wouldn't launch for me, Windows 7, and no XNA stuff installed, if that is what this is using
馃帳 iemfi
27. Aug 2012 路 16:20 UTC
Yup, it's XNA :(
Kralle
27. Aug 2012 路 16:23 UTC
Quite buggy, but i like the idea
LogGiant
27. Aug 2012 路 17:18 UTC
I thought this was a really neat concept. The biggest issue I had was that when the detail window on the right hand side opened I could not figure out how to get it to close. Other than that there wasn't anything majorly wrong with it.
Although the screen itself is a bit large...
Mach60KAS
27. Aug 2012 路 17:46 UTC
I quite like the concept of evolving your army of creatures throughout the game. Although I only made it to wave 4, I had fun playing. Well done! :)
Markavian
27. Aug 2012 路 18:24 UTC
Nice take on the tower defense theme. I found that the screen on the right covered up the building options. I found I quickly got swamped and lost my creatures. Might have made more sense if there were less options / parts that made up each creature. I could see you were going for detail to do with how the creatures were made up, but I'm not sure it quite paid off.
馃帳 iemfi
27. Aug 2012 路 18:42 UTC
Thanks for the feedback guys! Markavian you're right, I definitely should have gone for a much simpler creature system instead of running out of time and having everything half baked. As for the detail window on the right covering stuff, I forgot about different window resolutions >_<
Mamick
27. Aug 2012 路 22:45 UTC
The detail window covered my building options too, but I can see what you were trying to do and its a cool idea. More instructions would also be nice; I wasn't entirely sure of what I was doing.
jwolf
27. Aug 2012 路 22:47 UTC
Interesting game. I had the same problems with the display panel (using 1360 x 768 res)--in fact, I didn't even notice the build buttons the first time I tried the game and was rather confused about what to do. If you've assigned a key to close it, you may want to mention it.
imef
29. Aug 2012 路 11:42 UTC
I like how the island is randomly generated!
sP0CkEr2
30. Aug 2012 路 00:44 UTC
nice randomization -- not sure what i was supposed to do -- nice effort.
RARoadkill
09. Sep 2012 路 00:42 UTC
cool idea. I got a few waves in, but the detail window was blocking many of my options.