{"author_link":"\/author\/rosypenguin\/","author_name":"RosyPenguin","author_uid":"5628","comments":[{"author_name":"Barry Abrams","author_uid":"14387","time":"Aug 28, 2012 @ 6:13pm","epoch":1346177280,"text":"I wish it was longer to see what it could have been."},{"author_name":"Kali Purr","author_uid":"14999","time":"Aug 29, 2012 @ 6:37am","epoch":1346221920,"text":"Yeah, I second that. I bet it would have been pretty cool. Judging from the simple and solid mechanic (moving). Pretty sweet for your first game in Flixel. Or anything for that matter."},{"author_name":"RosyPenguin","author_uid":"5628","time":"Aug 30, 2012 @ 3:19am","epoch":1346296440,"text":"Thanks guys! I'll be adding more levels just as extra practice to make sure I have the sprite loading nailed down."},{"author_name":"BrothersT","author_uid":"12722","time":"Aug 31, 2012 @ 2:43am","epoch":1346380680,"text":"Nice start on a game, obviously it's incomplete, but it definitely has potential, I can see how you were approaching the theme of evolution with the art style changing. Funny thing is all the 3 styles are v. polished and would have been happy to play a game in any! Maybe try adding some obstacles next."},{"author_name":"Alex Shestakov","author_uid":"15811","time":"Aug 31, 2012 @ 3:09am","epoch":1346382240,"text":"Good start!\r<br\/>My advice is always to add background music and sounds. SFXR + freemusicarchive should definitely make any game without audio much much more appealing. Even when the sound doesn't match very well )"},{"author_name":"ElliotFiske","author_uid":"15847","time":"Aug 31, 2012 @ 3:15am","epoch":1346382600,"text":"Great start to a game - the controls feel solid and the graphics have a nice lo-res appeal.  Obviously needs some sort of puzzle\/enemy but it's a fantastic foundation."},{"author_name":"fruitfly","author_uid":"10227","time":"Aug 31, 2012 @ 6:15am","epoch":1346393400,"text":"it is easy to see that you have experience as an artist. even though it is a simple visual still it feels consistent and really nice looking. like it a lot!"},{"author_name":"Kali Purr","author_uid":"14999","time":"Aug 31, 2012 @ 9:35am","epoch":1346405400,"text":"I really like the musical progression in the Post Jam version. Still wish it were longer though! I was getting excited to see what the creature would become."},{"author_name":"gnx","author_uid":"8333","time":"Aug 31, 2012 @ 6:43pm","epoch":1346438280,"text":"Now this is a good example how to get a really nice visual style with very simple elements. I especially like the player character animation.\r<br\/>\r<br\/>Also in the future please make it so that holding a key will also move as tapping a single key constantly just to move one direction is kind of dull."},{"author_name":"bobiniki","author_uid":"5583","time":"Sep 1, 2012 @ 6:35pm","epoch":1346524200,"text":"For a beginner game developer its very nice you made this for 72h. The graphics look nice, but I didn't understand why the pickups change in the second level..."},{"author_name":"airdeck","author_uid":"7063","time":"Sep 5, 2012 @ 4:02am","epoch":1346817420,"text":"This is a great start! I love the post-jam version, as it really starts to show the evolution of your graphics. Look forward to seeing more level to come!"},{"author_name":"thewiseguy99","author_uid":"14421","time":"Sep 6, 2012 @ 6:23pm","epoch":1346955480,"text":"What a great effort when this is your first try at programming.  I enjoyed the gameplay.  Nice simple approach but showed evolution from level to level. Agree about holding down the movement keys instead of the tapping! But other than that, a job well done!"},{"author_name":"Haddy22","author_uid":"14967","time":"Sep 10, 2012 @ 3:50pm","epoch":1347291900,"text":"The art of the little black dude holding the key on the &quot;The End&quot; screen was awesome! :)\r<br\/>\r<br\/>Nice start- no challenge, like pac-man without the ghosts.  Nice start though and great job as this was your first flixel game."},{"author_name":"Haddy22","author_uid":"14967","time":"Sep 10, 2012 @ 3:55pm","epoch":1347292200,"text":"ah- now I see the theme!\r<br\/>I just played your Post-Jam version as well, and could totally see the progression or &quot;Evolution&quot; of the graphics with each level.  I did not catch it with the jam version with only 2 levels it is not obvious but the post jam version makes it clear that that's what is going on and made me enjoy your game a lot more.  Clever idea! Game looks great come level 4.  nice pixel art!"},{"author_name":"RosyPenguin","author_uid":"5628","time":"Sep 12, 2012 @ 5:59pm","epoch":1347472440,"text":"Thanks guys! I'm still working on the post-jam, slowly restructuring the code to allow more obstacle types and better level design. I hope to have a new version up by the end of the judging period.\r<br\/>\r<br\/>Things to come: pushable blocks, unlockable doors, holding down a key for continuous movement. Thanks for all the feedback :D"}],"images":["ld24\/5628-2c07b9cb0122492c028a08e333b6b2f9.jpg","ld24\/5628-01a8277db2ff88787c1bbfd65ba732e6.jpg","ld24\/5628-eab288e99db297c807a84c14507aea47.jpg"],"links":[{"url":"http:\/\/dl.dropbox.com\/u\/5173845\/ludum24\/testLD.swf","text":"Web"},{"url":"http:\/\/dl.dropbox.com\/u\/5173845\/ludum24\/postJam\/ResoluteLD.swf","text":"Post-Jam (web)"}],"metadata":{"g_key":"28622","g_author":"5628","g_event":"LD24","g_eventkey":"12","g_subevent":"JAM","g_urlkey":"28652","g_title":"Resolute","g_status":"UCHK1","g_place":"253","g_commentcount":"15","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/163678\/5628-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/163678\/5628-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/163678\/5628-shot2.png-eq-900-500.jpg"],"text":"Hey everyone! This is my third Ludum Dare but very first time as a programmer.\r\n\r\nI jumped in this time around just for an excuse to learn some Flixel and AS3. Really just a test game, so don't expect much, I was happy enough just having something at all.\r\n\r\n~RosyPenguin\r\n\r\n~~~~~~\r\n\r\n[edit] Finding some spare time to add more levels. Stay tuned.\r\n\r\n[edit 9\/2] There are now four levels total. Much thanks to Tenlki for the music! Next up more game mechanics.\r\n\r\n\r\n-----------------------------------------------------\r\nPrevious LD Games (I was the artist)\r\n-----------------------------------------------------\r\n\r\nLD 23 Tiny World of Fiorella - http:\/\/www.ludumdare.com\/compo\/ludum-dare-23\/?action=preview&uid=5269 \r\n\r\nLD 21 Planetration - http:\/\/www.ludumdare.com\/compo\/ludum-dare-21\/?uid=5628<\/p>","title":"Resolute"}