{"author_link":"\/author\/elbowroom\/","author_name":"elbowroom","author_uid":"3590","comments":[{"author_name":"Cake&amp;Code","author_uid":"10976","time":"Aug 28, 2012 @ 4:48pm","epoch":1346172180,"text":"Wow, that got really fun after level 1!! The slipping around and the angled bullets were a real challenge. Nicely done!"},{"author_name":"caranha","author_uid":"7847","time":"Sep 4, 2012 @ 10:29pm","epoch":1346797440,"text":"This was a very cool idea, but it was kinda short.\r<br\/>\r<br\/>I think that two things (besides making the game longer) would improve the game a lot:\r<br\/>\r<br\/>1- make a small pause between stages\r<br\/>2- clean the game state between stages. I jumped from stage 3 to stage 5 in a second because my bullets were in the right places.\r<br\/>\r<br\/>I liked the sound, and I really liked the simple graphics."},{"author_name":"Noble Kale","author_uid":"17302","time":"Sep 17, 2012 @ 12:11am","epoch":1347840360,"text":"Interesting, though the change in controls after the first level was... frustrating."},{"author_name":"Noble Kale","author_uid":"17302","time":"Sep 17, 2012 @ 12:15am","epoch":1347840600,"text":"Additional:\r<br\/>\r<br\/>Since I can't vote (not a participant), I'll give it some more in-depth feedback here.\r<br\/>\r<br\/>Sound - 8 - Not complex, but not annoying, just the right feel for something that's aiming to be simple\r<br\/>Graphics - 7 - Though incredibly simple, things are consistent and it's easy to work out what's going on. The lack of complex graphics doesn't detract from the game.\r<br\/>Gameplay - 7 - If the controls stayed consistent, I'd rate this much higher.\r<br\/>Concept - 7 - Reasonable, though I'd like, perhaps to see some form of transition\/change between the enemy to indicate their upgrades.\r<br\/>\r<br\/>Overall: Great. Stripping things down to a simple look\/feel means we see the gameplay itself, and it stands up well. Controls can be frustrating - especially when I transitioned between a level (with no indication of doing so) and was promptly slammed into a wall as the controls 'stuck'. The low responsiveness of the controls in later levels also hindered it. I feel that instead, if the game sped up instead of slowing me down - I'd get a much greater sense of Zone."}],"images":["ld24\/3590-5ce16f6ec28479f530388c8a69f6838c.jpg"],"links":[{"url":"http:\/\/www.elbowroom.co.il\/LD24.html","text":"Windows"},{"url":"http:\/\/www.elbowroom.co.il\/LD24.html","text":"OS\/X"},{"url":"http:\/\/www.elbowroom.co.il\/LD24.html","text":"Linux"},{"url":"http:\/\/www.elbowroom.co.il\/LD24.html","text":"Web"}],"metadata":{"g_key":"28624","g_author":"3590","g_event":"LD24","g_eventkey":"12","g_subevent":"JAM","g_urlkey":"28654","g_title":"Shootout","g_status":"UCHK1","g_place":"254","g_commentcount":"4","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/163678\/3590-shot0.png-eq-900-500.jpg"],"text":"Instructions:\r\n\r\n1. Use left, right & up to control movement.\r\n\r\nor\r\n   Use A, D & W instead.\r\n\r\n2. Use Z & X to fire.\r\n\r\nor\r\n\r\n   Use O & P instead.\r\n\r\nHint: You cannot jump until level 4.\r\n\r\nHint: If you tap up quickly at level 5...\r\n\r\nThis is my entry for Ludum Dare 24 - it is a simple shooter\r\nThe enemy and game mechanics evolve as you play.\r\n<\/p>","title":"Shootout"}