Wizard of Shapes by puppetmaster
-°- Intro -°-
You play as a Wizard and something strange is happening to all your Shapes.
-°- Controls -°-
[Arrow Keys] for movement
[mouse] for aiming
[click] to shoot
-°- Tools -°-
This game is created using
- Godot Engine
- Inkscape
- Ableton Live
- Audacity
-°- Sound -°-
- Omnisphere 2.5
- PixiTracker
-°- Team -°-
puppetmaster - art, animation, soundfx
sammakko - programming, animation
dark3zz - music
You play as a Wizard and something strange is happening to all your Shapes.
-°- Controls -°-
[Arrow Keys] for movement
[mouse] for aiming
[click] to shoot
-°- Tools -°-
This game is created using
- Godot Engine
- Inkscape
- Ableton Live
- Audacity
-°- Sound -°-
- Omnisphere 2.5
- PixiTracker
-°- Team -°-
puppetmaster - art, animation, soundfx
sammakko - programming, animation
dark3zz - music
| Windows 64bit | https://puppetmaster.itch.io/wizard-of-shapes |
| Windows 32bit | https://puppetmaster.itch.io/wizard-of-shapes |
| OS/X 64bit | https://puppetmaster.itch.io/wizard-of-shapes |
| Linux 64bit | https://puppetmaster.itch.io/wizard-of-shapes |
| itch.io | https://puppetmaster.itch.io |
| Original URL | https://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=39425 |
Ratings
| Coolness | 100% | 1 |
| Overall(Jam) | 3.45 | 341 |
| Audio(Jam) | 3.50 | 215 |
| Fun(Jam) | 3.55 | 189 |
| Graphics(Jam) | 3.57 | 410 |
| Humor(Jam) | 3.16 | 227 |
| Innovation(Jam) | 3.23 | 402 |
| Mood(Jam) | 3.32 | 369 |
| Theme(Jam) | 3.60 | 338 |
Nice work anyway, enjoyed playing it :)
Just one complain - the wizard could have shoot diagonally too :)
Overall, maybe not outstanding, but pretty solid entry nonetheless.
This was a nice game. Graphics and Audio were great, the was a bit short though. And I managed to hit a bug at the end I think. I died twice and on the third retry the shapes stopped moving. This made beating this level quite a bit easier.
Had a really fun time playing this! Good difficulty curve too. Had me hooked. Took a while to finish the last room, but I made it!
|- shoot 360° or diagonally -|
We have tested the idea to shoot 360° or diagonally during development but with the moving pattern of the enemy you don't need to move and the game got to easy.
|- post jam -|
In the coming post jam version we will change the moving pattern and add more enemy styles to archive more variety.
The 360° shooting will be back in our focus.
We are happy to see everyone having fun.
Difficulty curve is well set
I think you could try to extend it by some logical clues like portals, mirrors, blocked paths, etc.
Please, let me know if there's another/official/full version in the future.
Ps. I've written about it here (may be interested):
http://krk-dev.com/2016/05/01/wizard-of-shapes/
Ps 2. Inkscape <3
Good theme usage! It's difficult to spot the code to open the door at first.
Loved the graphics and mechanic too, great job at all!
Well done!
http://krk-dev.com/2016/06/08/top-10-of-ld35/