Besugo by fanatiko
In this game you are a seabream and you must kill smaller fishes to survive in the hard sea depths.
Unfortunately, Linux version doesn't have sound yet. I'll have to dive into TinyOAL code to see if I can port it easily to Linux.
Unfortunately, Linux version doesn't have sound yet. I'll have to dive into TinyOAL code to see if I can port it easily to Linux.
Ratings
| Coolness | 58% | 3 |
| Overall | 2.43 | 634 |
| Audio | 2.71 | 262 |
| Fun | 2.32 | 582 |
| Graphics | 3.03 | 338 |
| Humor | 2.10 | 353 |
| Innovation | 2.32 | 591 |
| Mood | 2.54 | 422 |
| Theme | 2.46 | 538 |
It would also be nice to have a little intro screen or something. Also, at the end, I reached max level and got a message, but couldn't read it because I was near the surface and the text was white on a really-light-blue background. :(
It would be nice to see more variation in edible fish - perhaps procedurally-generated ones! :D
log.txt had
Init SDL
Get Video Info
Screen size 1920x1080
Selected scale 1x
Creating temporal QVGA backbuffer
in it
Aquí el error:
----------------
Firma con problemas:
Nombre del evento de problema: APPCRASH
Nombre de la aplicación: Besugo.exe
Versión de la aplicación: 0.0.0.0
Marca de tiempo de la aplicación: 503d1b95
Nombre del módulo con errores: TinyOAL.dll
Versión del módulo con errores: 0.0.0.0
Marca de tiempo del módulo con errores: 4ef2f6a2
Código de excepción: c0000005
Desplazamiento de excepción: 0000b472
Versión del sistema operativo: 6.1.7600.2.0.0.256.1
Id. de configuración regional: 3082
Información adicional 1: 0a9e
Información adicional 2: 0a9e372d3b4ad19135b953a78882e789
Información adicional 3: 0a9e
Información adicional 4: 0a9e372d3b4ad19135b953a78882e789
----------------
se podría hacer funcionar en VC++?
@iximeow @juaxix it seems some people have problems with TinyOAL. juaxix the source is my full code repository, you should be able to build it from there.
Está wapo, quizás si algún día tienes ganas puedas arreglarlo y añadirle cosas, porque tiene buena pinta, además en C++ , gracias por compartirlo tío, me viene bien recordar conocimientos de programación de juegos en ese lenguaje :)
Init SDL
Get Video Info
Screen size 1600x900
Selected scale 3x
Creating temporal QVGA backbuffer
Starting music engine
Loading sound/music.ogg
Nothing in stdout or stderr
It'd help if you gave controls next time.