Cataway by justacookie
In this Game you don't play the protagonist of the story, but rather play the level itself. You have to change your shape in order to help the cat reach the fishes (that miraculously fly through the air). Oh also the cat is on the run from a dinosaur, so dont let him catch up :3
The Game can be played using the Webbrowser. Press F11 for Fullscreen!
(you could also use the embedded player, but we would love if you used the link below and played in fullscreen mode)
CONTROLS:
-Move your Mouse up and down to shape the terrain.
-To the right you see Fish-Indicators, and the more colorful they become the closer the Fish is.
-It is possible to "ride" the terrain very smoothly and get fast enough to bounce against the top of the screen (creating valleys)
-Experiment and have fun, there is no right or wrong way to play this game
This is our first Game-Jam entry ever and we really enjoyed the experience.
The topic "shapeshifting" was our least desired topic, because we just couldnt come up with a creative idea and it took us two hours to get our concept worked out. We even planned to build something similar to conway's game of life at some point, but we really can't recall how we ended up doing this concept instead. most likely (at 5 AM in the morning), someone dropped "TinyWings" into the conversation.. and we really liked the idea to try to make this work with shapeshifting the level instead of controlling the character. We are very happy with the finished project, and we see potential in the idea, but at the same time its not quite there yet and it lacks in many areas.
We hope you enjoy this happy and lighthearted game and let us know what you liked and disliked :)
The Team:
Programming: ColaColin, InstantKarma, justacookie
Graphics and Art: will be added when screen-names are known :)
The game is written in JavaScript/TypeScript/Phaser.io
The Game can be played using the Webbrowser. Press F11 for Fullscreen!
(you could also use the embedded player, but we would love if you used the link below and played in fullscreen mode)
CONTROLS:
-Move your Mouse up and down to shape the terrain.
-To the right you see Fish-Indicators, and the more colorful they become the closer the Fish is.
-It is possible to "ride" the terrain very smoothly and get fast enough to bounce against the top of the screen (creating valleys)
-Experiment and have fun, there is no right or wrong way to play this game
This is our first Game-Jam entry ever and we really enjoyed the experience.
The topic "shapeshifting" was our least desired topic, because we just couldnt come up with a creative idea and it took us two hours to get our concept worked out. We even planned to build something similar to conway's game of life at some point, but we really can't recall how we ended up doing this concept instead. most likely (at 5 AM in the morning), someone dropped "TinyWings" into the conversation.. and we really liked the idea to try to make this work with shapeshifting the level instead of controlling the character. We are very happy with the finished project, and we see potential in the idea, but at the same time its not quite there yet and it lacks in many areas.
We hope you enjoy this happy and lighthearted game and let us know what you liked and disliked :)
The Team:
Programming: ColaColin, InstantKarma, justacookie
Graphics and Art: will be added when screen-names are known :)
The game is written in JavaScript/TypeScript/Phaser.io
| Web | http://nanodesu.info/cataway/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=66320 |
Ratings
| Coolness | 53% | 3 |
| Overall(Jam) | 3.61 | 222 |
| Fun(Jam) | 3.68 | 128 |
| Graphics(Jam) | 3.39 | 512 |
| Humor(Jam) | 3.41 | 152 |
| Innovation(Jam) | 4.19 | 28 |
| Mood(Jam) | 3.27 | 404 |
| Theme(Jam) | 4.03 | 81 |
1.) Theme-related: To match the theme better, maybe different kinds of terrain could change the cat/dinosaur to a different creature. Imagine say it changed to a cave, then instead of shaping the ground on the bottom half of the screen, you shape it down from the top. The dragon could turn into a snake and try to jump at you from the bottom. Or, maybe there could be pickups that would change the cat or dinosaur to something else.
2.) Gameplay-related: For the pickups in the air, it can be hard to time your jumps. Maybe you could fix that by being able to change the middle of the screen instead so that you could see the pickups coming a little further in advance. I would also recommend making it so that you can more actively control the distance between you and the dinosaur, like in SkiFree.
Overall I had a blast playing your game, I had a great laugh launching the cat in the air and tripping up the dinosaur. Congrats on your first entry and thank you for your submission! Hope you had a lot of fun! :D
I also had a little trouble with the flying fish, maybe the cat should be more in the center of the screen so one can estimate the distance to the next one better.
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description
Love the style you used, very cute :)
I'm not sure i understood how to not let the dinosaur catch you. also it was a bit hard anticipating when the fish comes to change the terrain to catch them.
also, I'm sure some music would made the game even more fun to play :)
Just one thing: when you run too far from the dinosaur, it's practically impossible to the enemy catch you. Maybe adding some obstacles, or something being dropped from the sky can add a new level of difficult, so the player should care more about the terrain ;)
See ya
Anyway, I had a very good time playing your game. This is a really cool game. Keep doing fun games ;)
Great entry ;)