Yellow Dog by Barry Abrams
Controls: Click the buttons to give the dog food, water, a treat or to take him outside.
This is my first LD. I designed this around my dog, who slept by my feet over the past few days. I recorded a time lapse of my progress from the beginning until now.
As you play the game, based on your actions, he'll either become a good dog or a bad dog. Bad dogs bark at cats and dig holes. Good dogs don't go potty in the house.
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You're now the owner of one yellow puppy.
Over time, he'll grow into a adult yellow dog, then an
old yellow dog. Yellow dogs grow up in about 7 minutes.
It's your job to ensure that he grows up happy.
Feed him when he's hungry. Give him treats when
he's done good. He'll learn from your actions.
And for goodness' sake, don't let him poop on the floor.
This is my first LD. I designed this around my dog, who slept by my feet over the past few days. I recorded a time lapse of my progress from the beginning until now.
As you play the game, based on your actions, he'll either become a good dog or a bad dog. Bad dogs bark at cats and dig holes. Good dogs don't go potty in the house.
--------------
You're now the owner of one yellow puppy.
Over time, he'll grow into a adult yellow dog, then an
old yellow dog. Yellow dogs grow up in about 7 minutes.
It's your job to ensure that he grows up happy.
Feed him when he's hungry. Give him treats when
he's done good. He'll learn from your actions.
And for goodness' sake, don't let him poop on the floor.
Ratings
| Coolness | 100% | 1 |
| Overall | 3.43 | 141 |
| Audio | 2.77 | 242 |
| Fun | 3.00 | 255 |
| Graphics | 3.51 | 165 |
| Humor | 3.16 | 86 |
| Innovation | 2.79 | 395 |
| Mood | 3.22 | 112 |
| Theme | 2.97 | 340 |
Overall fun game, pretty good connection to theme; nice animations.
Good use of theme.
Sounds were a bit loud but nice.
Clean and simple.
I'm not a real fun of tamagotchi games, but I think is nicely done
@Starmen: I think the pacing (140 seconds per stage) is ok, but if i had more time, i would have put in more stuff to do. Some things got scrapped as I was running out of time.
@Cake&Code: I deliberately built it so the dog can't die. That would be too depressing.
Also, is he supposed to eat and drink backwards? It only happened when he was fully grown. Either way it was fun.
sadly it's not really evolution though, but simply "growing up" but the game is solid
good job
This is really, really good.
I selected "Go Outside" repeatedly, though, and it queued all the animations up. Perhaps it would be better to disable the button until the dog is "done its business"?
Empty bowls and dishes are supposed to appear, though if you put down one, and he's already full or not thirsty, he'll walk away. The next time he's thirsty or hungry, he should go to one of those 1/2 full bowls.
The phantom bowl/food problem is a bug. It's a simple bug to fix and it only came up in the last 10 minutes when I was trying to fix a different bug. I'll leave it in there for now, but after the compo, i'll fix it.
Nice little game. I was afraid that my little pet would die at the end when he was old :)
I'm glad the dog never died on me :)
The pooping-12-times-in-a-row glitch happened to me too - you keep a queue of onlick events or something.
A little unclear what my goal is after the dog's grown up, though I'm still playing so I guess I'll find out!
The first time the dog went to sleep I thought he had died :(
pooping animation make me smile every time :)
Good job!:)