SEW by Cell
Sewers of England at War
Ever wondered what would happen if humanity stopped evolving? Insects, Animals made hybrids, they did keep evolving,
the did reach our intelligence...
Quickly! Down into the sewers,
For the last stand of humanity.
- Cellius Shakespare
ps: do you have problems with loads of flashy particles, please do not play this game for more than a few minutes.
Game works under Wine (linux)
and windows ofc.
Ever wondered what would happen if humanity stopped evolving? Insects, Animals made hybrids, they did keep evolving,
the did reach our intelligence...
Quickly! Down into the sewers,
For the last stand of humanity.
- Cellius Shakespare
ps: do you have problems with loads of flashy particles, please do not play this game for more than a few minutes.
Game works under Wine (linux)
and windows ofc.
Ratings
| Coolness | 94% | 2 |
| Overall | 3.38 | 164 |
| Audio | 3.02 | 165 |
| Fun | 3.35 | 123 |
| Graphics | 4.04 | 59 |
| Humor | 2.00 | 396 |
| Innovation | 2.88 | 356 |
| Mood | 3.46 | 71 |
| Theme | 2.26 | 610 |
Be fair.
__Windows__
https://dl.dropbox.com/u/34397004/Node/SEW%20Cellusious.zip
__Linux__
https://dl.dropbox.com/u/34397004/Node/SEW%20Cellusious.zip
Do you have a Linux release to post? That could be awesome!
I would love to see a full-featured game like this (with online multiplayer, more weapons, more enemies, etc).
This seemed pretty limited because there was only 1 kind of enemy, so as it wasn't getting harder it wasn't engaging. Also, turrets are OP.
But other than those complaints, this was genuinely fun and unique, good job.
@Mappum - There is 9 kinds of enemies. play for a while and you'll see the full potentinal of the game.
@Everyone else - Thank you! :)
However, for 9h of work a great game, even when the SFX gets irritating after some time
Beautiful game!
It's hard to control in tight places with the accelerating and bouncing machanics though. And didn't think traps are working or at least I never saw one doing something. Also I find a bug when the game loose focus the mouse starts scrolling the playfield and can't get back to the original view.