{"author_link":"\/author\/reedlaw\/","author_name":"reedlaw","author_uid":"15009","comments":[{"author_name":"racarate","author_uid":"10426","time":"Aug 27, 2012 @ 4:42am","epoch":1346042220,"text":"I liked the river inlet, reminded me of Charleston, SC.  It seemed that sometimes the map would continue dragging even though I had let go of the mouse.  I like your map skills, but I wish there were some atmospheric music!"},{"author_name":"robcozzens","author_uid":"10944","time":"Aug 27, 2012 @ 4:42am","epoch":1346042220,"text":"I understand. I didn't finish my game either.\r<br\/>But you'll be better prepared for the next one.\r<br\/>I don't know if it is possible with Cocos2d, but it would be nice if it could handle it better when you drag the mouse out of the window."},{"author_name":"Ragzouken","author_uid":"13822","time":"Aug 27, 2012 @ 11:30am","epoch":1346066700,"text":"For what's it's worth, the graphical style is quite cute - though a little blurry. Also if I panned too much it thought my mouse button was held down when it wasn't.\r<br\/>\r<br\/>There are a few articles\/books on LD\/GameJam survival that you might find helpful - lots of tips, especially knowing your framework before you start :p"},{"author_name":"Zoomyzoom","author_uid":"7301","time":"Aug 28, 2012 @ 6:09pm","epoch":1346177040,"text":"Nice! I love the top down view!"},{"author_name":"Cell","author_uid":"3295","time":"Aug 30, 2012 @ 3:31pm","epoch":1346340360,"text":"Cool :)"},{"author_name":"Yakka","author_uid":"13985","time":"Aug 31, 2012 @ 6:46pm","epoch":1346438460,"text":"I love the map, really frustrating to see no game. Will you continue soon? :-)"},{"author_name":"nseward","author_uid":"15218","time":"Sep 4, 2012 @ 4:43pm","epoch":1346776680,"text":"Learning is what this is all about and this contest is about making time to learn.  I would consider this a success."},{"author_name":"Cake&amp;Code","author_uid":"10976","time":"Sep 4, 2012 @ 4:50pm","epoch":1346777100,"text":"Haha, yeah, using a new framework (or new language, new operating system, new software, etc.) is always asking for trouble with Ludum Dare!\r<br\/>\r<br\/>The map looks pretty nice at least."},{"author_name":"tcstyle","author_uid":"4834","time":"Sep 4, 2012 @ 7:03pm","epoch":1346785080,"text":"Mh, didn't work on my system. Some script error in Firefox. Will try again."}],"images":["ld24\/15009-62f54d39204179de53e643e5337824cf.jpg"],"links":[{"url":"http:\/\/flourish.statoids.com\/","text":"Web"}],"metadata":{"g_key":"28832","g_author":"15009","g_event":"LD24","g_eventkey":"12","g_subevent":"COMPO","g_urlkey":"28862","g_title":"Flourish","g_status":"UCHK1","g_place":"761","g_commentcount":"9","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/163678\/15009-shot0.png-eq-900-500.jpg"],"text":"Just a tiled map, draggable with the mouse. I used Cocos2D-Javascript which supports TMZ maps. I created an elaborate map and tiles for the first day only to discover it took over a minute to display with Cocos2D-Javascript. I spent the rest of the time search for a suitable alternative, so there isn't a game to show at this time. Lesson learned: get familiar with the framework and its performance before starting a competition.<\/p>","title":"Flourish"}