Squishy's escape by Beanalby

[raw]
made by Beanalby for LD24 (COMPO)
W A S D to move. Once you get evolutions, numbers choose between them & left click uses.

No music, should have sound effects.

Ratings

Coolness 56% 3
Overall 3.04 341
Audio 2.29 410
Fun 2.96 284
Graphics 3.19 265
Humor 2.68 188
Innovation 2.81 391
Mood 2.67 352
Theme 3.11 290

Feedback

benderbinary
30. Aug 2012 · 05:11 UTC
I like squishy although i couldn't pass the invisibility :)
clavicarius
30. Aug 2012 · 05:19 UTC
Why did you make it move so slooooowwwwwww.
jovoc
30. Aug 2012 · 05:21 UTC
Cool game. There were holes in the world that were kind of distracting and the doors were weird but overall fun. The little blobby guy had a lot of personality.
philomory
30. Aug 2012 · 05:45 UTC
I was extremely happy to see the Daleks in there :-p

Other than that, fun, very short.
Switchbreak
30. Aug 2012 · 05:51 UTC
I escaped! Nicely done. It was a little slow and the controls a bit clunky, but that did not hinder it too much.
Skulls
30. Aug 2012 · 06:03 UTC
One of my favorite games so far, a bit short but I loved slowly working out what evolutions to use to get past certain parts. Reminded me of old school adventure games. If only it was longer :(
Siegfur
30. Aug 2012 · 07:01 UTC
Fun, but short. Sound is horrible.
pjchardt
02. Sep 2012 · 03:57 UTC
As others said, the character moves to slow. Pretty polished experience though.
Josh @ Dreamland
02. Sep 2012 · 04:37 UTC
A bit short, but the idea was there. It was very simple to figure everything out; a couple games with similar dynamics (ie, evolved abilities) benefited more from their perplexing level design than their graphics. Still, neat game.
hamster_mk_4
02. Sep 2012 · 04:41 UTC
The character animation is very cute. The level felt kinda small but acceptable for a ludum dare.
neocrey
03. Sep 2012 · 15:11 UTC
That was fantastic! I really enjoyed this game. Good soundtrack and more levels will improve the game and make me happier ^_^
Tritax
16. Sep 2012 · 18:39 UTC
Fun little game - wished it was a little longer. I really enjoy puzzle-y games like this.