Reckless Abandon by clavicarius
How far would you go to survive?
Would you abandon that which separates you from your enemy?
Retain your humanity, or embrace the singularity?
How long can you outrun your inevitable evolution?
Try to beat the developer high scores:
Nick P - 360
Nick W - 254
Nat - 135
Post your high score in the comments!
**PRO TIP**
If you're feeling overwhelmed, try sticking to head attacks at first.
Made in XNA.
Webified with JSIL.
BGM: Deep Thought Process by Sycamore Drive
http://freemusicarchive.org/music/Sycamore_Drive/Sycamore_Drive/Deep_Thought_Process
Would you abandon that which separates you from your enemy?
Retain your humanity, or embrace the singularity?
How long can you outrun your inevitable evolution?
Try to beat the developer high scores:
Nick P - 360
Nick W - 254
Nat - 135
Post your high score in the comments!
**PRO TIP**
If you're feeling overwhelmed, try sticking to head attacks at first.
Made in XNA.
Webified with JSIL.
BGM: Deep Thought Process by Sycamore Drive
http://freemusicarchive.org/music/Sycamore_Drive/Sycamore_Drive/Deep_Thought_Process
Ratings
| Coolness | 74% | 3 |
| Overall(Jam) | 2.95 | 149 |
| Audio(Jam) | 3.17 | 87 |
| Fun(Jam) | 2.74 | 157 |
| Graphics(Jam) | 3.66 | 81 |
| Humor(Jam) | 3.04 | 57 |
| Innovation(Jam) | 3.53 | 36 |
| Mood(Jam) | 2.75 | 128 |
| Theme(Jam) | 2.43 | 174 |
And my keyboard pattern is brazilian ABNT2, so my ";" was beside "." and not beside "L".
Pretty game though :)
Perhaps if the number of enemies grew more slowly, giving the player time to get used to the controls, the concept would work better
Really fun concept and well executed. Great work!
the game needs some work- controls felt wonky and if you did not time an attack perfectly you die after being hit once by a suicidal exploding robot. Not fun to lose a game in the first 2 seconds of playing-
Is there a benefit to kicking over punching or headbutting? Do you do more damage if you switch between them? Not sure why you need 5 attack buttons that all do the same thing basically... it just made the game more complex than it needed to be.
Great start though- could turn this into something good!