Reckless Abandon by clavicarius

[raw]
made by clavicarius for LD24 (JAM)
How far would you go to survive?
Would you abandon that which separates you from your enemy?
Retain your humanity, or embrace the singularity?

How long can you outrun your inevitable evolution?


Try to beat the developer high scores:
Nick P - 360
Nick W - 254
Nat - 135

Post your high score in the comments!



**PRO TIP**
If you're feeling overwhelmed, try sticking to head attacks at first.


Made in XNA.
Webified with JSIL.

BGM: Deep Thought Process by Sycamore Drive
http://freemusicarchive.org/music/Sycamore_Drive/Sycamore_Drive/Deep_Thought_Process

Ratings

Coolness 74% 3
Overall(Jam) 2.95 149
Audio(Jam) 3.17 87
Fun(Jam) 2.74 157
Graphics(Jam) 3.66 81
Humor(Jam) 3.04 57
Innovation(Jam) 3.53 36
Mood(Jam) 2.75 128
Theme(Jam) 2.43 174

Feedback

SethR
28. Aug 2012 · 03:38 UTC
You can THROW your head at people. I approve. I found the controls just a bit complicated, I think just tapping shift while near ANY body part should have automatically fit it your body in the right place if applicable, as it currently is, it's a bit overwhelming to do during battle.
2Creative
28. Aug 2012 · 04:10 UTC
I did not like the controls of attack of the game. I found them too complicated for the type of game.
gustavodort
28. Aug 2012 · 04:15 UTC
The soundtrack makes me think there's something wrong with my computer XD

And my keyboard pattern is brazilian ABNT2, so my ";" was beside "." and not beside "L".

Pretty game though :)
hamster_mk_4
28. Aug 2012 · 06:43 UTC
I am having trouble getting XNA games working on my ancient machine.
dredlockz
28. Aug 2012 · 06:52 UTC
Yeah, this computer doesn't run HiDef profiles from XNA, I think your game could've worked exactly the same with the Reach profile, try that next time.
🎤 clavicarius
28. Aug 2012 · 07:33 UTC
Thanks for the tip! Reach profile is now used.
bobiniki
28. Aug 2012 · 07:49 UTC
Never seen anything like this. I like the idea of replaceing your limbs and throwing them. Also you should add to change your attacks when you change your limbs. And add some boss too. Overall nice game I like it.
Desi Quintans
28. Aug 2012 · 08:22 UTC
I couldn't play for very long as the controls were too complicated.
juaxix
28. Aug 2012 · 08:42 UTC
I missed mazinger Z features in launching body parts ,lol xD
Dietrich Epp
28. Aug 2012 · 08:50 UTC
I love the idea, but the controls are hard. Like "learning to play the piano" hard. Instant death is a bit of a bummer. Love shooting lasers at folks though with a swapped out head.
Starmen
28. Aug 2012 · 09:29 UTC
I agree with what a lot of the other commenters said in that I found the controls a little bit too complicated for this type of game. I also didn't understand the difference between all of the various attacks. The audio and graphics were quite well done though. Good job on those.
TobiasNL
28. Aug 2012 · 09:43 UTC
Ahw, didn't run. Made in XNA probably? It's probably windows XP.
DaviDeMo
28. Aug 2012 · 10:42 UTC
a bit difficult O.o commands are not so easy here :-(
Grouflon
28. Aug 2012 · 10:44 UTC
Really hard, but really really fun. Funniest game I've played on this LD so far.
Krobill
28. Aug 2012 · 11:32 UTC
Fun to play despite the overly complicated controls... and what's more important than that ? ^^
Prealpha
28. Aug 2012 · 11:50 UTC
Kind of difficult to play with a non-english keyboard. I tried using joy2key and a PS controller and things got better, but there is still something off with the combat pace and having to think what parts need replacing, what limb you need to pick up, minding the direction you are facing, etc.
Perhaps if the number of enemies grew more slowly, giving the player time to get used to the controls, the concept would work better
sev_inf
28. Aug 2012 · 18:18 UTC
Sadly, was unable to start the game. I have 32 bit Windows 7.
McFunkypants
28. Aug 2012 · 20:43 UTC
Super funny. Love that you can throw limbs. Tough to control but very original! Keep up the fantastic work!
daydalus
29. Aug 2012 · 02:01 UTC
Great game. Plays solid, art+music are great, original concept. Took me a second to figure out you could attack and throw body parts, but once I did I was hooked. Still trying to beat those high scores though ;)
BNeutral
29. Aug 2012 · 04:05 UTC
A bit confusing at first, but really nice!
panzermancer
29. Aug 2012 · 05:51 UTC
I really liked the controls, even if they were a bit awkward at first. I kept playing for as long as I did just trying out different robot's limbs. If you do anything post-comp, I'd say keep the same formula, just add more variety in the different robot limbs. Great job, though, seriously!
Cake&Code
30. Aug 2012 · 05:47 UTC
It's been a long time since I played a game with a character who at one time or another was simply a floating torso somehow moving around xD

Really fun concept and well executed. Great work!
Maxium
31. Aug 2012 · 07:39 UTC
I found the controls to be pretty neat, but I wasn't too fond of the instant death.
MurrayL
01. Sep 2012 · 22:27 UTC
Hilarious concept. I agree with others that the control scheme seemed pretty convoluted, but I'm not sure how you could have made it simpler.
Andrew
03. Sep 2012 · 20:50 UTC
While I found the controls too much of a mess to deal with I did like the music a lot.
Haddy22
10. Sep 2012 · 15:56 UTC
Art - 5stars! Background, characters, and explosions are all great! (could have used some animated walk cycles though)

the game needs some work- controls felt wonky and if you did not time an attack perfectly you die after being hit once by a suicidal exploding robot. Not fun to lose a game in the first 2 seconds of playing-
Is there a benefit to kicking over punching or headbutting? Do you do more damage if you switch between them? Not sure why you need 5 attack buttons that all do the same thing basically... it just made the game more complex than it needed to be.

Great start though- could turn this into something good!
kibertoad
15. Sep 2012 · 19:12 UTC
Controls were somewhat clunky, overall pace rather slow. But I like the twist and art :).
thewiseguy99
15. Sep 2012 · 23:01 UTC
Thought the throwing of limbs was a cool approach! The controls were difficult and complex though. The graphics and music were both good. Some things need tweaking but a really good start here and something to develop further for sure!!
Zamando
17. Sep 2012 · 20:50 UTC
Looks cool, but unplayable due to swedish keyboard layout :<