Die, Motherfuckers! by Senekis
Semi-idle, super short game where you evolve your minions while enjoying a pixel bloodbath.
Ratings
| Coolness | 72% | 3 |
| Overall | 2.24 | 698 |
| Audio | 1.43 | 570 |
| Fun | 1.69 | 732 |
| Graphics | 2.07 | 674 |
| Humor | 2.43 | 251 |
| Innovation | 2.24 | 615 |
| Mood | 2.03 | 630 |
| Theme | 2.10 | 644 |
iirc, the game you talk about is called Pandemic.
Is a fun game
you collect blood + you want to kill everyone in the town = let's puke their own blood back at them and drown them in it. >_>
I'm glad you guys are enjoying it. ♥
Thanks for playing it! (:
DIE, MOTHERFUCKERS!
<3
I got a bit nervous because of the deadline (it's my first LD) and started coding without a solid idea of what I wanted to accomplish, just to save time. Now I know that's a bad idea. >_>
I wanted to make a short game, but never expected it to lack so much. Now that I can think clearly, I think I could've implemented some sort of tentacles that you could control with your mouse or something like that.
But well, too late for that. d:
The tutorial at the beginning of the game explains that.
The really wasn't much gameplay other then waiting and clicking upgrades. It would be cool to see what would happen if you worked on it longer and added more stuff.
As said by others, a bit more of interactivity would have been great.
Also the music is nice.