Stop Evolution Tower Defense by Teknik
Stop evolution from getting to the end. Upgrade your crusaders and your faith abilities to smite your enemies or heal you crusaders.
Controls
----------------------------------------------------------
Click the buildings to bring up options to manage them,this cost coins.
You can upgrade buildings once they are built to boost their unit power or numbers.
Click your units to bring up movement options or tell them to attack a different unit.
Click the enemies to find more info on them, there attack name and health.
In the button left side there are smite abilities, they use faith.
Green to heal your units, red to damage enemies.
you can press buttons on your keyboard to bring up the faith circle faster
1 to heal
2 to damage
Below them are upgrade buttons for each.
Faith and coin are generated by killing
There is no end.
This was my first LD entry. and my first time in a gamejam by myself. I did a gamejam with some friends at school but doing this alone is so much harder, but still fun.
All code was done from scratch use Adobe Flash CS4 AS3. I included the public TweenLite library thinking I would use it but ended up not using it after all.
By Alexander Polzin.
Controls
----------------------------------------------------------
Click the buildings to bring up options to manage them,this cost coins.
You can upgrade buildings once they are built to boost their unit power or numbers.
Click your units to bring up movement options or tell them to attack a different unit.
Click the enemies to find more info on them, there attack name and health.
In the button left side there are smite abilities, they use faith.
Green to heal your units, red to damage enemies.
you can press buttons on your keyboard to bring up the faith circle faster
1 to heal
2 to damage
Below them are upgrade buttons for each.
Faith and coin are generated by killing
There is no end.
This was my first LD entry. and my first time in a gamejam by myself. I did a gamejam with some friends at school but doing this alone is so much harder, but still fun.
All code was done from scratch use Adobe Flash CS4 AS3. I included the public TweenLite library thinking I would use it but ended up not using it after all.
By Alexander Polzin.
Ratings
| Coolness | 100% | 1 |
| Overall(Jam) | 2.53 | 224 |
| Audio(Jam) | 1.25 | 216 |
| Fun(Jam) | 2.52 | 192 |
| Graphics(Jam) | 2.17 | 248 |
| Humor(Jam) | 2.47 | 110 |
| Innovation(Jam) | 2.22 | 216 |
| Mood(Jam) | 2.07 | 226 |
| Theme(Jam) | 2.37 | 179 |
The art was great. I laughed when I saw that you were defending heaven...
Great little game, all in all. Good work! A win-condition might be a valuable addition though (after X number of waves defeated or something would do)
The interface was a bit confusing, maybe you should have made the gold indicator stand out a bit more. Also, I could not tell the difference between a warrior and an archer.
Also after playing the SFW version I'd like to play the NSFW version... :)
A little strange at first, but i enjoyed it later.
But maybe a bit too easy, after i created some of these guys I had nothing to do anymore :D
I started the jam in Flash Cs4 as well, but coding is a nightmare. I would suggest using FlashDevelop, maybe with exported swc's. Nice use of the theme.
The game didn't look very good, but I think that if you make all the graphics in the same style it would already be a lot better. And you could expand on enemies, troops etc. Good for a first try I think.