{"author_link":"\/author\/toastation\/","author_name":"Toastation","author_uid":"14354","comments":[{"author_name":"Ragzouken","author_uid":"13822","time":"Aug 27, 2012 @ 11:06am","epoch":1346065260,"text":"Interesting idea. I think you should have just made the game window wider, rather than letting the player go off the edge of the screen.\r<br\/>\r<br\/>p.s I think there is a bug - when I started a new game after losing, it still thought my time had run out"},{"author_name":"bvanschooten","author_uid":"14520","time":"Aug 27, 2012 @ 11:26am","epoch":1346066460,"text":"I liked trying to solve the levels within the time, but it would be nice to be able to restart a level.  Bug: after game over, it is not possible to start the game again."},{"author_name":"Toastation","author_uid":"14354","time":"Aug 27, 2012 @ 5:42pm","epoch":1346089020,"text":"I am going to fix this bug"},{"author_name":"kevincorrigan","author_uid":"15028","time":"Aug 27, 2012 @ 6:33pm","epoch":1346092080,"text":"I like the concept but why do you die as soon as you touch the lowest ground? anyways it was fun, good job."},{"author_name":"SecondDimension","author_uid":"14838","time":"Aug 27, 2012 @ 6:43pm","epoch":1346092680,"text":"Interesting and different idea. it was really tough having to go off the screen though.. I couldn't get pas the first level"},{"author_name":"madpew","author_uid":"2196","time":"Aug 27, 2012 @ 6:49pm","epoch":1346093040,"text":"Ran out of time on the 2nd or 3rd level and can't restart because clicking play redirects to the time up screen. Nice gamemechanic."},{"author_name":"Zoomyzoom","author_uid":"7301","time":"Aug 28, 2012 @ 1:47pm","epoch":1346161320,"text":"Quite frustrating with time time but still fun :)"},{"author_name":"DevWouter","author_uid":"14393","time":"Aug 28, 2012 @ 7:18pm","epoch":1346181180,"text":"Quite enjoyable, but getting off the sides and then back in felt wierd as I was expecting it to wrap around."},{"author_name":"Sergey Mohov","author_uid":"9963","time":"Aug 28, 2012 @ 7:30pm","epoch":1346181900,"text":"Neither original nor bug fix worked for me :-("},{"author_name":"schnerble","author_uid":"11560","time":"Aug 29, 2012 @ 12:24pm","epoch":1346242740,"text":"Neither version worked for me either, I'm afraid.  I'm on Linux - Ubuntu 10.04.  Here's the error message:\r<br\/>\r<br\/>Exception in thread &quot;main&quot; java.lang.reflect.InvocationTargetException\r<br\/>\tat sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)\r<br\/>\tat sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)\r<br\/>\tat sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)\r<br\/>\tat java.lang.reflect.Method.invoke(Method.java:616)\r<br\/>\tat org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoader.java:58)\r<br\/>Caused by: java.lang.UnsatisfiedLinkError: no lwjgl in java.library.path\r<br\/>\tat java.lang.ClassLoader.loadLibrary(ClassLoader.java:1681)\r<br\/>\tat java.lang.Runtime.loadLibrary0(Runtime.java:840)\r<br\/>\tat java.lang.System.loadLibrary(System.java:1047)\r<br\/>\tat org.lwjgl.Sys$1.run(Sys.java:73)\r<br\/>\tat java.security.AccessController.doPrivileged(Native Method)\r<br\/>\tat org.lwjgl.Sys.doLoadLibrary(Sys.java:66)\r<br\/>\tat org.lwjgl.Sys.loadLibrary(Sys.java:95)\r<br\/>\tat org.lwjgl.Sys.&lt;clinit&gt;(Sys.java:112)\r<br\/>\tat org.lwjgl.opengl.Display.&lt;clinit&gt;(Display.java:135)\r<br\/>\tat org.newdawn.slick.AppGameContainer$1.run(AppGameContainer.java:39)\r<br\/>\tat java.security.AccessController.doPrivileged(Native Method)\r<br\/>\tat org.newdawn.slick.AppGameContainer.&lt;clinit&gt;(AppGameContainer.java:36)\r<br\/>\tat com.toastation.ld24.LD24.main(LD24.java:26)\r<br\/>\t... 5 more"},{"author_name":"Toastation","author_uid":"14354","time":"Aug 29, 2012 @ 3:02pm","epoch":1346252220,"text":"Ok, bugfix don't work on linux. I will solve the problem"},{"author_name":"KEFIR","author_uid":"14211","time":"Aug 30, 2012 @ 8:14pm","epoch":1346357340,"text":"Liked! Very interesting idea!"},{"author_name":"harusame","author_uid":"7308","time":"Aug 30, 2012 @ 9:24pm","epoch":1346361540,"text":"L'idee est interessante ^^ Le jeu est un peu dure au bout de quelques niveaux a cause de la limite de temps. Les graphismes sont pas type top mais ca passe, la musique est un peu trop repetitive. \r<br\/>\r<br\/>Longue vie a la creation de jeux en java avec slick2d :)\r<br\/>(ps : je met pas d'accents car ils passent pas ici.)"},{"author_name":"triliyn","author_uid":"14121","time":"Aug 31, 2012 @ 2:15pm","epoch":1346422200,"text":"Very interesting idea! I liked that for the most part it was a game about FALLING. I felt like the rain.\r<br\/>It felt a little sluggish though, except when I went off the screen, in which case it felt too fast. It would be nice if there was some indication of your height when you're offscreen."},{"author_name":"pighead10","author_uid":"8539","time":"Aug 31, 2012 @ 11:09pm","epoch":1346454240,"text":"Strangely addicting, but it was very repetitive and very easy once you got the hang of the off screen mechanic. And my bio kitten was too small :("},{"author_name":"Toastation","author_uid":"14354","time":"Aug 31, 2012 @ 11:17pm","epoch":1346454720,"text":"I'm actually working at a new version with more contents like trapped blocks, lava... But after the end of judging"},{"author_name":"Walt","author_uid":"15052","time":"Sep 2, 2012 @ 12:51pm","epoch":1346589960,"text":"the sideway trick feels like a glitch declared a feature"},{"author_name":"Josh @ Dreamland","author_uid":"5818","time":"Sep 7, 2012 @ 3:03am","epoch":1346986680,"text":"Still not working on Linux, I'm afraid. Other people have gotten LWJGL games working great with a shell script; you might want to invest in that ;)"},{"author_name":"ghRibacki","author_uid":"7839","time":"Sep 17, 2012 @ 10:57pm","epoch":1347922320,"text":"I like the puzzle idea, but the water is so slow! Also, some levels are really harsh on the player making he\/she move a lot in the same direction just to be able to fall on the plants. Maybe a narrow screen would be better so there isn't a lot of horizontal movement.\r<br\/>Talking about the screen, the resolution didn't fit well on mine and I couldn't see the score and the timer (I use 1366 x 768).\r<br\/>The music loop was kind of annoying, it was cut in what seemed the middle of the tune and restarted.\r<br\/>\r<br\/>I'm sorry if I'm being hard on you, but I always try to be honest. The idea is very nice and I hope you can improve it in the future. =)"}],"images":["ld24\/14354-d169d937ac41e7150061026109dc5770.jpg","ld24\/14354-23aef046885fba82343cc00292b9f7f3.jpg","ld24\/14354-0360762069b414fbe59daffcb6383006.jpg","ld24\/14354-3adfbeedfeb1a7e1153bec9c33569d3d.jpg"],"links":[{"url":"http:\/\/www.mediafire.com\/?5aw2cvzu86v5laa","text":"Windows"},{"url":"http:\/\/www.mediafire.com\/?xvq79m98nbz37qw","text":"Linux\/MacOS"},{"url":"http:\/\/www.mediafire.com\/?9jna07bf5odjfaa","text":"Source"},{"url":"http:\/\/www.youtube.com\/watch?v=4ynB1iPgiHY","text":"Timelapse"}],"metadata":{"g_key":"28943","g_author":"14354","g_event":"LD24","g_eventkey":"12","g_subevent":"COMPO","g_urlkey":"28973","g_title":"Vegetal Evolution","g_status":"UCHK1","g_place":"531","g_commentcount":"19","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/163678\/14354-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/163678\/14354-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/163678\/14354-shot2.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/163678\/14354-shot3.png-eq-900-500.jpg"],"text":"BUG FIX UPDATE : http:\/\/www.mediafire.com\/?5aw2cvzu86v5laa \r\nI'm actually working at a new version with more contents like trapped blocks, lava... But after the end of judging\r\n\r\n\/!\\ I'm not sure but the Linux users need to obtain the LWJGL binaries, then add them in your $CLASSPATH and start the game with \"java -jar vegetal evolution.jar\"\r\n\r\nVegetal Evolution is a 2D platformer.\r\n\r\n\r\nYou're water and you need to cleared and evolve a contaminated world by watering plants. When you water the plants, they grow up. Change the environment for the better.\r\n\r\nYou need to find a way to go on to the plants. There is a timer, when the timer is over the water evaporates\r\n\r\nLeft and right keys to move or A & D<\/p>","title":"Vegetal Evolution"}