Ameeba's by Vurb

[raw]
made by Vurb for LD24 (COMPO)
A and D = left/right

E to open doors

F to toggle ameeba movement

shoot at mushrooms and vines with LMB to evolve them and RMB to de evolve them.

the ameeba's have different ability's at different stages of evolution.

lots of bugs and only one level due to running out of time

aim at the base of the mushroom in order for the physics to update properly also dont get in the way of the ameebas as a bug will make you fall out of the map.

also due to a bug dont shoot at the mushrooms well a ameeba is on top or the ameeba will bug out and fall.

Ratings

Coolness 53% 3
Overall 2.37 659
Audio 2.46 356
Fun 2.08 653
Graphics 2.84 405
Humor 1.88 440
Innovation 2.96 324
Mood 2.14 604
Theme 2.76 426

Feedback

davidwparker
27. Aug 2012 · 03:29 UTC
Sorry- I can't play this as I don't have Windows.
gabeochoa
27. Aug 2012 · 03:35 UTC
Lots of bugs, shooting was fun, took a while to figure out what was going on
codesavage
27. Aug 2012 · 04:28 UTC
Good concept. I think if you fix the bugs, it would become a bit less frustrating and really shine. I'm not sure what it has to do with evolution though... but then I don't completely understand what I'm doing with the ameebas either, haha.
tdsmale
27. Aug 2012 · 08:34 UTC
Nice audio, shame about the bugs. Not sure what I was doing.
_AM_
27. Aug 2012 · 12:59 UTC
It runs really slow for me. I got to the mushroom then the bots started coming and I got squished and turned invisible.
_AM_
27. Aug 2012 · 13:01 UTC
The FPS is very low; very buggy.
commanderstitch
27. Aug 2012 · 17:07 UTC
The concept is solid, not sure what to do there at the end. I like the painting of the dudes really cool!
ramoncb
27. Aug 2012 · 17:32 UTC
Good concept, the physics don't helped, but was fun!
🎤 Vurb
28. Aug 2012 · 00:27 UTC
thanks guys!

ya there are alot of major bugs, I just ran out of time. I plan on making this into a full game and selling it. So ill have plenty of time to dig in and fix everything.
ggiraldez
28. Aug 2012 · 03:37 UTC
Concept is interesting but the bugs ruin all the fun. Graphics and audio are OK.
thewiseguy99
28. Aug 2012 · 03:40 UTC
Got stuck and then fell of the level. Hey don't get me wrong I liked it but you should keep at this one.
Timster Studios
28. Aug 2012 · 04:11 UTC
Looked like an interesting concept. Unfortunately, the collision detection bugs with the mushrooms make the game impossible to progress past the first room. The mouse control isn't very good in my opinion either.
Grouflon
28. Aug 2012 · 09:26 UTC
I really liked the concept of evolving and devolving things to go forward, and audio is also very good, but the bugs makes it really hard to play.
kevincorrigan
28. Aug 2012 · 14:37 UTC
Nice concept, it was fun once I figured out what to do.
talhakaya
28. Aug 2012 · 18:41 UTC
i got stuck at the very beginning :( shooting to change the creatures seems like fun, but couldn't really experiment with it succesfully. nice game :)
AaronGordon
28. Aug 2012 · 19:18 UTC
Nice graphics and audio. I also really like the concept, but I'm not really sure what i was supposed to be doing. Took be ages to realize that was a door and i got the the end of the level pretty quickly after that. Still not sure what the other npc's did apart from change appearance.
ButtercupSaiyan
28. Aug 2012 · 20:31 UTC
I can tell most of the game concept and I got past the door and mushrooms and such. I wish you could fire directly underneath yourself to grow the mushroom underneath you.

It's hard to review it at the moment because the bugs are so numerous, with the amoebas falling off the stage or walking left and falling off into infinity and then canceling out/restarting again.

I enjoy firing the gun, I just have no idea what is really happening in practice with the evolution mechanic of the other creatures.
garygreen
28. Aug 2012 · 21:21 UTC
I like the idea of this and the graphics were fun, but I couldn't get past the mushroom. When I went in the other direction I fell off the edge of the world.
whilefun
29. Aug 2012 · 00:02 UTC
I think this had some potential, as the graphics and sounds were great. However, I couldn't get past the first area. And I fell off the edge to the right into the black abyss. I found the controls very frustrating. And when the Ameebas moved, they pushed me through the floor :\
angrygeometry
17. Sep 2012 · 10:17 UTC
would like to see a polished version! decent as it is but numerous problems really ruin it.