EvoGoop by pirate-rob
This is a game in which you must escape the caverns. You can play for however long you want and still win. You can mutate in this game into 16 different creatures. I lost 14 hours before I made this game due to the fact my old Idea was too complicated. Hope you have fun.
| Windows+Source | http://www.mediafire.com/?22zfkessk352dx0 |
| Original URL | https://ludumdare.com/compo/ludum-dare-24/?action=preview&uid=12069 |
Ratings
| Coolness | 79% | 2 |
| Overall | 2.72 | 512 |
| Audio | 2.37 | 384 |
| Fun | 2.54 | 503 |
| Graphics | 2.64 | 468 |
| Humor | 1.92 | 425 |
| Innovation | 2.87 | 362 |
| Mood | 2.72 | 320 |
| Theme | 3.41 | 182 |
I dont understand why are those criatures more evolutioned than me?, all I can do is eat and grow fast, spit on them and walk around, until I'm ready to be a coccoun (not staph ccocous!) , then I accept my new wings, I can reach the skies with other friends...wait, enemies!... oh they kill me like an old piece of evolution machinery xD
Also, it would be nice if you could give the zip/exe the same name as the game. I like to download a few entries before I run them. And LD24.exe is not a very descriptive file name. I had to run it to figure out what game it was.
It is pretty cool how you incorporated a whole underground ecosystem. The plants send their seeds and the seeds grow if you don't eat them, the pigs go around eating seeds, etc... I also liked how you should figure out what to evolve into for the best flying.
At some point I got 4 feet and I couldn't move.
Some feedback when you hit the enemy would be nice.
Now, about the game:
What I liked:
-The evolution options seem to be really extensive and the character is really customizable, I was positively surprised when I evolved the first time.
-The graphics look really nice, I like the character's sprite (and how it changes according to the evolution choices)
What I didn't like:
-The background music is looping too fast. No sound effects.
-Attacking didn't do anything.
-I wasn't sure how to eat, graphical feedback would have helped.
-The choice of keys is poor. I play on a german QWERTZ Keyboard, so the z and y key are swapped, which makes playing this game very uncomfortable for my left hand.
Anyway, impressive work for 48h.
I don't think that the upgrades necessarily need a more detailed explanation. I think its fun enough to see what happens (but they should then be more conform to expectations I guess).
Two things that I think the game would have benefited from are:
a) Some kind of indicator that you did damage to the enemies (I eventually killed them but meanwhile I wasn't sure if I even hit them).
b) An upgrade to the players overall damage.
As it is, it made me want to wait for the plants to grow new food so I can fully evolve instead of proceeding through the cave.
Once I changed my strategy from "go and kill everything" to "evolve first and kill everything later" it was actually way more fun to play.