Pixelapse by BNeutral
Well this took quite a lot of work (skipped sleeping today). I'm quite awful at spriting, and this game was pretty big in that department, while the engine was done pretty fast, a lot of the art took forever. Also I failed at composing and had to leave the game with no music, only SFX.
Engine is flashpunk with some minor modifications.
PS: Sorry about the sliding!
Engine is flashpunk with some minor modifications.
PS: Sorry about the sliding!
| Web (Kongregate) | http://www.kongregate.com/games/BNeutral/pixelapse |
| Web (Newgrounds) | http://www.newgrounds.com/portal/view/601797 |
| Web (Dropbox) | https://dl.dropbox.com/u/55288036/Pixelapse.swf |
| Source | http://www.mediafire.com/file/tjdt4o4bbzkieme/Pixelapse_Source.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-24/?action=preview&uid=10889 |
Ratings
| Coolness | 73% | 3 |
| Overall | 3.40 | 154 |
| Audio | 2.08 | 476 |
| Fun | 3.10 | 215 |
| Graphics | 3.59 | 141 |
| Humor | 2.30 | 289 |
| Innovation | 3.81 | 45 |
| Mood | 2.97 | 203 |
| Theme | 3.39 | 190 |
Make the punch-radius even More Powerful. Right now, you /maybe/ uncover 10-20% of the level, and can't really see the new stuff behind it.
Controls are horribly frustrating for me though.
very awesome idea as well :D
This is cool, but the small size of everything and the slidely movement made it hard for me to see and control.
I still played through to the end, and enjoyed the different ideas. (a box for a boss?!)
As someone mentioned before some friction would be good because now jumping is hard
5 stars for Innovation!