Epocalypse by laubori

[raw]
made by laubori for LD24 (COMPO)
You can hide in your house at night.
Point your mouse over the Evolute Button (E) to see how much resources and coins you need to evolute.

CONTROL:
Movement: W,A,S,D
Shoot: Left Mouse Button
Punch: Right Mouse Button
Run: Shift
Evolute: Click the E button on the bottom right

Update: There is now a stable Mac built for all you Mac users.

Ratings

Coolness 65% 3
Overall 3.88 23
Audio 3.71 32
Fun 3.85 17
Graphics 3.94 70
Humor 2.14 337
Innovation 3.21 208
Mood 3.50 65
Theme 3.59 116

Feedback

IcyPioneer
27. Aug 2012 路 01:38 UTC
Great game! Can't figure how to heal (if there is a way..)
馃帳 laubori
27. Aug 2012 路 01:48 UTC
Thanks! There is no way to heal :)
VAMflax
28. Aug 2012 路 20:18 UTC
Like it!

Controls were great. I'd consider putting the UI outside of the play area, as it's a bit in the way where it is.

But the punching and rock throwing is great :)

I played for a while and the Evolute never seemed to kick in, and I wasn't dying,so I called it a day.

Nice effort man!
DaviDeMo
28. Aug 2012 路 20:22 UTC
Whoa, good work, very fun and in theme =O
Griz
28. Aug 2012 路 20:24 UTC
Very well polished and enjoyable :)
RARoadkill
28. Aug 2012 路 20:34 UTC
by far my favorite game I've played so far. Well done
entrusC
28. Aug 2012 路 20:37 UTC
pro: greate idea, good music and visuals
contra: can't heal ;)
Kmad
28. Aug 2012 路 20:39 UTC
This is good fun, combining resource collection with a top-down action mechanic was a nice idea. Plays well and there is potential here to develop this into something really interesting by adding a bit more variety and making it a little more challenging.
Wydra
28. Aug 2012 路 20:55 UTC
Good game, but very hard! The shooting and collecting were fun. The music and sound are great. I tried three times and got to the evolution where you turn into a redcoat. Unfortunately I was unable to beat it, because I really want to see how far it goes.

Some things I didn't realize right away:
- You can hold down the fire button
- You can hide in your house at night

Some negatives:
- No pause
- It's tough to check how much you need to evolve because you have to mouseover, which is difficult in battle
- Evolve didn't seem to work by pressing 'E', I had to click it with the mouse.
Cipher
28. Aug 2012 路 22:44 UTC
Nice game had a really good feel to it :D
kevincorrigan
28. Aug 2012 路 22:47 UTC
That was great, I really enjoyed it, and the music was nice.
imef
28. Aug 2012 路 22:58 UTC
Great work! The music fits so well!
chuchino
28. Aug 2012 路 23:30 UTC
It would be good if the requirement for the first evolution was a bit lower. That's the most boring phase of the game, where you move slowly and the enemies just walk around randomly instead of attacking you.

It's interesting that evolving as soon as you can doesn't seem to be the best option. On my first play, after evolving three times I quickly got killed by the super-fast red zombies. On my second, I evolved twice to get a better weapon, collected money and resources for a while, then finally clicked the evolute button when I was getting low on health and I was instantly taken to the ending screen.
Filth
29. Aug 2012 路 00:46 UTC
It took me a while to realize that I could see the resources required for the next evolution by hovering over the "Evolute" button. Other than that its a nicely polished and fun game.
zkenshin
29. Aug 2012 路 01:07 UTC
Really good game, had a lot of fun playing it :)
lathomas64
29. Aug 2012 路 01:37 UTC
Kept trying to hit E for awhile before realising i needed to click the button to evolve. Would let the E key also trigger an evolve. Other than that, great fun!
cappelnord
29. Aug 2012 路 15:53 UTC
couldn't play (no windows) but from the gameplay video it looks pretty solid.
DevWouter
29. Aug 2012 路 16:09 UTC
The night was nicely done, was about to close the game when it occurred and gave me an incentive to play further.
Benjamin
29. Aug 2012 路 21:13 UTC
I was also confused by the "e" button looking like a "e" key. I think the first level should be lower on gold, because monsters are especially slow to kill on this level. I also managed to game the system by not upgrading my house. I was able to easily get the wood and stone while no dangerous monsters was aiming at me and then starting to upgrade when I was 200/200/200. Maybe monster levelup should come each day instead of each upgrade ( with shorter day ). I played only 2 games but spent time and really enjoyed them, that's a very addictive entry. Oh and the Music is awesome, it would just be perfect with a loop instead of a end+silence+restart.
Spaceoff
01. Sep 2012 路 13:18 UTC
Very fun. But goes from easy to very difficult once those crazy red zombies start appearing. Days seem a bit too long but that's okay I guess.

The graphics were awesome :D, music worked well, and all in all it was great. Lacked a bit more variety but oh well, you made it in 48 hours so it's perfectly understandable.
hgcummings
01. Sep 2012 路 13:21 UTC
Excellent mood, graphics and sound. The gameplay seemed really polished too, although it felt like a little bit of a grind at times. The increasingly aggressive zombies each time you leveled up, and the use of 'nighttime' were great.
NiceAlexanderAS
09. Sep 2012 路 17:10 UTC
Very addictive xD nice work man i like the sound and the ambient... well 2D ambient :D and the idea is cool.
someone
09. Sep 2012 路 17:34 UTC
Nice.
A bit too much grinding at times though.
Also I noticed you can't fire arrows if you are standing too close to something or the edge of the screen.
Cyboot
12. Sep 2012 路 20:58 UTC
nice game, i really enjoyed playing it :)
creative630
13. Sep 2012 路 08:09 UTC
That was awesome, would have like some sort of way to heal :/ The music, graphics and feel of the game were all really cool.
kibertoad
14. Sep 2012 路 20:49 UTC
Somewhat grindy, but generally OK :).
馃帳 laubori
18. Sep 2012 路 13:49 UTC
OMG #23rd :) Thank you so much for your ratings and comments!