Tower of Nugs by TeamKl0n
Help the Nugs reach the moon !
We didn't quite have the time (or the people, as we have no artists working with us this time) to focus on the art around the game - menus and lose/win scenes.
Instead we decided to focus on the core mechanics of the game itself.
Hope you all like it!
(and sorry for any bug that might have slipped our grasp),
teamkl0n
- David Goncalves
- Diogo Lacerda
- Vasco Correia
P.S.: Our original version had some game breaking bugs and crashes. Our Kongregate page has the new version, but the original version remains available. To vote use the original, to have fun use the new one.
P.S.S: As in the original version, the Nugs "escape" from the map. In the new version we implemented a temporary workaround so that you don't lose the Nug permanently.
We didn't quite have the time (or the people, as we have no artists working with us this time) to focus on the art around the game - menus and lose/win scenes.
Instead we decided to focus on the core mechanics of the game itself.
Hope you all like it!
(and sorry for any bug that might have slipped our grasp),
teamkl0n
- David Goncalves
- Diogo Lacerda
- Vasco Correia
P.S.: Our original version had some game breaking bugs and crashes. Our Kongregate page has the new version, but the original version remains available. To vote use the original, to have fun use the new one.
P.S.S: As in the original version, the Nugs "escape" from the map. In the new version we implemented a temporary workaround so that you don't lose the Nug permanently.
Ratings
| Coolness | 24% | 957 |
| Overall(Jam) | 2.00 | 260 |
| Audio(Jam) | 1.69 | 196 |
| Fun(Jam) | 1.77 | 261 |
| Graphics(Jam) | 1.62 | 269 |
| Innovation(Jam) | 2.62 | 169 |
| Mood(Jam) | 1.67 | 239 |
| Theme(Jam) | 2.23 | 204 |
And Nug here know Computah.
Just FYI, you are allowed to fix game-breaking bugs (http://www.ludumdare.com/compo/2012/08/27/ludum-dare-24-weekend-ends-time-to-rate-games/) but it's nice to see the original version too!