Dawn of Dimension by jplur
Build a new world with your fellow LD'ers. Toggle edit mode then choose tiles and place them. Save to upload changes to the server.
Want to see the entire world? Generate a map here: http://selfsamegames.com/LD24/makemap.html
** You can't save changes to the first room, didn't want people starting inside a wall or anything **
POST COMPO VERSION:
Vastly improved physics, lots of bug fixes, arrow keys for movement, better screen transitions, two new powerups. Post compo still uses the same world, vote on the original then play in the improved!
Want to see the entire world? Generate a map here: http://selfsamegames.com/LD24/makemap.html
** You can't save changes to the first room, didn't want people starting inside a wall or anything **
POST COMPO VERSION:
Vastly improved physics, lots of bug fixes, arrow keys for movement, better screen transitions, two new powerups. Post compo still uses the same world, vote on the original then play in the improved!
Ratings
| Coolness | 100% | 1 |
| Overall | 3.08 | 309 |
| Audio | 2.81 | 230 |
| Fun | 2.49 | 524 |
| Graphics | 3.18 | 270 |
| Humor | 3.05 | 112 |
| Innovation | 3.89 | 30 |
| Mood | 3.10 | 152 |
| Theme | 3.21 | 249 |
"What I found instead was a lot of empty space to run around aimlessly in."
This is to be expected with the first person to try this out, check back after everybody has made a mess of the place ;)
I really liked the concept, the little back story and the simple graphics!
The tile stuff is great, the controls are extremely cumbersome though (physics, rather)
>Oh no, there's not enough time to design levels! Might as well get everyone else to design them for me!
Not bad, not bad. 2 main problems I have is the weird crap around the player. Not sure how that graphical error is coming about. The other is that the physics/movement felt kinda buggy and stuff (that may have been an illusion though, due to people making blocks unsolid. Though I do understand that the chara mask is only one block high. Maybe you should have made there be no choice weather a block is solid or not, or if it isn't solid, draw it darker than if it is solid.
There are a few things you could add that would make life easier: a way to teleport back to the beggining without refreshing the page; A way to save the position of your player and then to teleport back to it. And lastly, "platform" tiles: tiles on wich you can jump from bellow, but that then stay stable.
That was quite fun. Pretty cool concept. But like others have said, the controls need a bit of work. Also, with the intro, the text disappeared a bit to quickly sometimes, didn't have time to read it all. Other than that, it's quite impressive :D
I really liked the soundtrack and sprites.
running around naked to that music is what makes this work
This is so close to a home run you'd be crazy not to fix up the platforming physics and room switching!
I love this game concept and the outcome.
Yeah the physics is a bit meh and yeah the graphics is a bit meh, but it all still works great!
The intro really reminded me of the Discworld Auditors...
PS: Next time a little less nudity? I kept glancing over my shoulders to see if anyone was observing his testicles the entire time as I had to. :/