Candy Hill by CaptainIcy

[raw]
made by CaptainIcy for LD24 (COMPO)
So... this is my game. :P I just ran out of time (as usual) and didn't get to complete my full vision for this game. It's got some bugs, couple of things that really hinder the experience including a kinda game-breaking problem, but it is avoidable.
Anyway, submitting it now since I don't want to be a loser and postpone for the Jam. :3

The theme was Evolution so I took it at its simplest form.

In this game you're on an erm... Candy Hill, and you control a little ball. As you collect various candy you get bigger (you "evolve"), but you are also constantly shrinking, so keep collecting the candy to keep going. You also should be wary to not let the ball get too big, as you will lose if you get to a certain size. (It will say "Warning!" if you're close to losing) You also lose if you let the ball get too small, too, of course. ;)

All in all, I'm happy I participated in LD24. Learned a bit, had a lot of fun, didn't sleep (xD), and came out alive with a pretty good little game. Could be much better, yes. Rushed, yes. I will keep working on it and release an enhanced version sooner or later.

Enjoy, hope you all enjoyed LD24.

Controls:
Move: Left/Right Arrows
Jump: Space/Up
Goal: Collect candy to let the ball get larger, don't let it get too big and of course, not too small or you lose. Also, don't collect the evil tomatoes or the ball's size will decrease quite a bit.

Ratings

Coolness 52% 3
Overall 2.87 432
Audio 2.83 221
Fun 3.10 215
Graphics 3.13 291
Humor 2.86 150
Innovation 2.47 536
Mood 2.92 235
Theme 2.17 628

Feedback

ASOT
27. Aug 2012 · 04:04 UTC
Hahah. More fun than I expected! The stacks of fruit definitely show themselves after it's too late to do anything about it though. Wonderful physics and pretty graphics.
Sgt Squirrelly
27. Aug 2012 · 04:04 UTC
Loved the nyancat shooting through. You did an awesome job with the art and feel of the game, just needs some more time to clean up gameplay and bugs.
Yngar
27. Aug 2012 · 04:08 UTC
But I love tomatoes!
mutuware
27. Aug 2012 · 04:10 UTC
Don't like the dying when getting too big!
annachristie
27. Aug 2012 · 04:25 UTC
I really like the concept you have here. Lovely graphics and the music is nice enough. :) A couple of glitches, like tomatoes generating too suddenly to dodge or generating too closely together to jump over. But overall, this is really entertaining, even addicting, little game!
🎤 CaptainIcy
27. Aug 2012 · 16:39 UTC
Thanks, everyone. I did like the art style I went with!
And yes, lack of time to finish it is what made it not quite as good as it could've been. Needed to fix the collisions between the candy/tomatoes too, but lack of time... ;)

Just noticed a new bug that got past me somehow. When you lose and you "play again", as soon as you collect a powerup after that you cannot jump very high at all. So it's best to refresh the page and reload the entire game to get the most out of your multiple plays… Working on fixing that bug in a new version.
🎤 CaptainIcy
27. Aug 2012 · 18:05 UTC
Hmm, that's weird. Seems I was wrong about this bug. It was of my own doing in my post-LD project, haha. It's perfectly fine in the LD48 version above. So disregard that bug report...
Zakalicious
27. Aug 2012 · 18:50 UTC
One word. Nyan cat
nuria
27. Aug 2012 · 19:00 UTC
Nice little game, I like the graphics and the randomness. I think all candies should have the same basic design, though. When the tall one appears you don't know if it's good or bad at first. Also, it should be the other way around, you should avoid candy and eat tomatoes! :p
LuizHGMonclar
27. Aug 2012 · 19:25 UTC
Lol for Nyan Cat! I liked it, dude, just wish the controls were a little tighter. The ball feels too heavy :}

Good job!
Toby
27. Aug 2012 · 21:30 UTC
The cat is AWESOME!
kirill
28. Aug 2012 · 09:42 UTC
Nice game. Liked the audio.
brother.byto
28. Aug 2012 · 14:48 UTC
Nice little game.

First i thought, the ball is only shrinking when rolling, or moving in general, but the shrinking depends on the time.

And tomatoes are not that evil ;)
cadin
28. Aug 2012 · 17:05 UTC
This turned out to be pretty fun once I got into it. My high score was 1188. Nice job!
goffmog
01. Sep 2012 · 11:51 UTC
Lovely little game, well done, nice to see a level of polish too - I have to start making simpler games in future.
MurrayL
02. Sep 2012 · 16:41 UTC
Dave says: Fun little game! The music was nice. Only thing I found was that the ball controls felt a little floaty.
azurenimbus
06. Sep 2012 · 21:13 UTC
I felt a certain desire to go to the grocery store and acquire some unhealthy products after playing this game.

It's fun, and you did well not to give up the 48h (I, on the other hand, am a "loser" and did just that... in the end the game turned out incomplete anyway :D). If you're at all interested, my suggestion is working on tighter controls for the ball, to make it less frustrating.

See you next time!
pardue
16. Sep 2012 · 23:55 UTC
Pretty fun game, although I hate to see tomatoes vilified :)