Absorption by sgehlich
Absorption is a game about.. absorption! You are a dust particle and your task is to absorb other particles and to avoid that bigger dust particles absorb you!
Be careful, there might be red particles around. They will absorb you, regardless of your size.
Protect and improve (or evolve! Yes, there's the Evolution!) yourself by absorbing power ups. There are three kinds of power ups: Speed, Attraction, Protection.
But try it out yourself, it's available for everybody who has a browser. (I guess you have one, right?). Use Google Chrome for best performance and awesomeness. I had to disable some awesomeness for Firefox users. You deserve it!
Learn about the game mechanics in the Tutorial mode and try finishing the endless mode afterwards. (Haha, you can't finish it! It's endless! But I didn't get past LVL 7, so... try to beat that. Should be easy.)
Be careful, there might be red particles around. They will absorb you, regardless of your size.
Protect and improve (or evolve! Yes, there's the Evolution!) yourself by absorbing power ups. There are three kinds of power ups: Speed, Attraction, Protection.
But try it out yourself, it's available for everybody who has a browser. (I guess you have one, right?). Use Google Chrome for best performance and awesomeness. I had to disable some awesomeness for Firefox users. You deserve it!
Learn about the game mechanics in the Tutorial mode and try finishing the endless mode afterwards. (Haha, you can't finish it! It's endless! But I didn't get past LVL 7, so... try to beat that. Should be easy.)
| Web | http://filshmedia.net/ld24/ |
| Source | https://github.com/saschagehlich/ld24/zipball/master |
| Original URL | https://ludumdare.com/compo/ludum-dare-24/?action=preview&uid=15282 |
Ratings
| Coolness | 48% | 582 |
| Overall | 3.65 | 67 |
| Audio | 3.31 | 102 |
| Fun | 3.53 | 70 |
| Graphics | 3.62 | 133 |
| Humor | 1.90 | 434 |
| Innovation | 2.41 | 556 |
| Mood | 3.41 | 82 |
| Theme | 3.29 | 222 |
The gameplay was fulfilling and rewarding. Graphically it was nice, the addition to minor details, such as the small movement of shimmer on the particles.
Good experience.
Your game reminds me Spore at the cell phase.
The tutorial was nice. Endless mode is a good addition to any game, but with the "level-based" gameplay, I have to ask myself why are there no other modes with different types of challenges? Another thing about the level-based choice, why levels? There seems to be no clear goal between any level other than sucking up a certain number of dust particles. I feel like a more seamless growth between phases would've more rewarding. You could encounter massive entities early on, but after a while you'd be the one eating them up.
Overall, it's a tried and true game type, one that's fairly fun and was implemented well, there are just a lot of minor things that bug me about the game. The graphics are nice, and you can tell you paid attention to detail, but gameplay is just too lacking to keep me really involved.