Radioactive Space Bunnies by zimmy87

[raw]
made by zimmy87 for LD24 (JAM)
Mad scientist has irradiated bunnies and fed them to his horde of mechanical space worms. The bunnies must breed to survive the gauntlet of the innermost depths of danger.

Zachary Murray
David Zimmermann
Music: Revolution Void: "Time Flux"

Ratings

Coolness 17% 1040
Overall(Jam) 3.00 139
Audio(Jam) 3.82 23
Fun(Jam) 3.11 88
Graphics(Jam) 3.22 130
Humor(Jam) 3.36 34
Innovation(Jam) 2.71 148
Mood(Jam) 3.07 84
Theme(Jam) 1.69 253

Feedback

TwilightFlandre
27. Aug 2012 · 21:47 UTC
I liked the concept behind the randomly-generated platformer but several times I got levels that literally could not be finished. I found the physics to be a bit "wonky" at times since I could clear large gaps with the ability tog enerate lots of momentum.
TwilightFlandre
27. Aug 2012 · 21:47 UTC
I liked the concept behind the randomly-generated platformer but several times I got levels that literally could not be finished. I found the physics to be a bit "wonky" at times since I could clear large gaps with the ability to generate lots of momentum.
Amoaeba Junior
28. Aug 2012 · 02:24 UTC
Loved the environment and song!
evilseanbot
28. Aug 2012 · 04:56 UTC
Who can say to radioactive bunnies?

I found the controls abit unforgiving, especially when things would happen like worms killing me through the little diagonal openings.
raoz
28. Aug 2012 · 15:44 UTC
Fun little game
darkshadow
28. Aug 2012 · 16:54 UTC
What made the game something different, was the persistant bodies. A dead rabbit killing a worm was hillarious, and using the bodies as a carpet to safely cross spikes was useful. Despite that the game was hard really hard, I couldn't see how to jump through some sets of spikes as every jump was the same height no matter how breifly you press space.
Spelchan
28. Aug 2012 · 20:42 UTC
Simple but surprisingly fun. Don't really think the game covers the theme well. Levels are quite inconsistant.
5n4k3
28. Aug 2012 · 21:35 UTC
I loved the death mechanic, each life have a different color, the bodies didn't disappears... great details and great game!!
kato9
28. Aug 2012 · 23:26 UTC
Kind of wonky platforming and hit-detection, some seemingly impossible sections.
whilefun
29. Aug 2012 · 01:13 UTC
Great music :) I liked the bunny's animation as well. After falling down the first major hole, I couldn't jump passed the spikes. I re-tried the level, but that section of it kept coming up, so I couldn't progress. Randomly generated levels is a cool idea though, and it seems to work with this game.
Kinokochan
29. Aug 2012 · 23:30 UTC
The music and the concept are both brilliant!
The graphics, while simple, get the point across very well.

On top of that, the gameplay was very fun. I love that the dead bunnies persist and can be pushed, stood on, etc.
Nice work! :)
Sestren
03. Sep 2012 · 03:53 UTC
Apparently you can safely walk through the spikes, provided you don't fall on them from above (Not sure if this is intentional or a bug). This definitely makes some of the seemingly impossible areas much easier to navigate. The music was very catchy, and the camera zooming in and out as you moved added to the visuals nicely.