Do the Evolution, baby! by atraxgames

[raw]
made by atraxgames for LD24 (JAM)
DESCRIPTION:
In the role of a evil multinational you must force some little creature to evolve to follow the actual food market trend.
Every creature have his own dna string that changes due to casual mutation, adaptation to the environment, crossing-over between parents chromosomes.

HOW TO PLAY:
Click to the creatures to view their stats and to slaughter them.
Click to the lateral menu icons to give them food and to change the ambient.
And remember to follow the market trend to gain more money.


EDIT:
fixed a crash bug

IMPORTANT INFO:

- you win if you reach more than $ 40.000


- how pressure/temperature/radioactive waste works:
if you place the radioactive waste in a cell
with some kind of atmospheric conditions, you force the
creature that goes in that cell to mutate depending on:
rain(high pressure): tentacles
ondulate waves(low pressure): chicken legs
snow(cold): moustaches
cloud(hot): horn

Ratings

Coolness 66% 3
Overall(Jam) 2.93 155
Audio(Jam) 1.48 207
Fun(Jam) 2.24 220
Graphics(Jam) 3.33 115
Humor(Jam) 2.71 85
Innovation(Jam) 2.98 108
Mood(Jam) 2.50 169
Theme(Jam) 3.81 21

Feedback

BMacIntosh
28. Aug 2012 · 01:51 UTC
Not bad, solid game, and great art style. The only thing I would change would be to add hotkeys (clicking over to the menu bar every time I wanted to do something was tedious). I never really figured out what the pressure and temperature features did.

I also had one game where I think the critters reached some sort of critical mass where they were actually spawning faster than they were dying of starvation and faster than I could slaughter them!
stevesefchick
28. Aug 2012 · 02:13 UTC
Solid game! Took me a short while to find how to sell (slaughter) them, and by that time my population was out of control! Nice graphics and variety!
quasist
28. Aug 2012 · 02:18 UTC
No sound?
evilseanbot
28. Aug 2012 · 04:27 UTC
Also would've liked it if temperature and pressure were more explicit.
LemonTree
28. Aug 2012 · 05:19 UTC
Very strange gameplay
SimianLogic
28. Aug 2012 · 05:30 UTC
Fun graphics--loved the "ads" at the bottom.
Capro
28. Aug 2012 · 08:58 UTC
It's well made and has nice graphics. It needs time to learn how to play, but it's a good game.
Aceria
28. Aug 2012 · 09:49 UTC
Well done, love the graphics. Gameplay was a bit "meh"-ish, but the art definitely made up for that. Well done!
eyehawk
28. Aug 2012 · 09:52 UTC
Very cool style - I wasn't sure if there was an objective beyond the sandpit?
MrDanH
28. Aug 2012 · 12:35 UTC
Represents the theme well although I felt like the gameplay was mostly outside of my control.
chamberlainpi
28. Aug 2012 · 12:47 UTC
Hmm wasn't too sure what to do with the temperature and the pressure. I placed a few plants, flowers, trees, and a nuclear bomb (or whatever it is lol) and most of my "babies" started to die.
Nice variations in the characters' facial expressions.
Qaterknan
28. Aug 2012 · 14:26 UTC
I liked graphic very much. It took me while to figure what to do, but after you added tutorial to the description it was much better. It´s quite funny, but it seems it´s hard to win. But anyway - I like it.
kato9
28. Aug 2012 · 15:57 UTC
Interesting, kinda bizarre gameplay = but even when you know the 'formula' it seems pretty hard to actually get these things to transform.
xk
28. Aug 2012 · 18:43 UTC
Great concept! Graphics are pretty smooth, but gameplay is kinda boring. Those bastards wont seem to evolve fast.
talhakaya
28. Aug 2012 · 19:13 UTC
i love weird experiments on cute creatures! great game, congrats :)
wombatica
28. Aug 2012 · 20:50 UTC
nice little game.
whilefun
29. Aug 2012 · 00:18 UTC
it was...interesting. But I couldn't really figure out how to make the little dudes do stuff. I like the ridiculous humour. Some sounds would have helped the overall feel I think.
Mago
30. Aug 2012 · 07:36 UTC
Nice and complex game. It took me awhile to figure it out. Some in game tutorial would be nice. Very cool graphic
Yakka
30. Aug 2012 · 21:07 UTC
The theme is perfectly respected! You're right, we had the same ideas, especially with unicorns! :-)
But I think it misses some feedback about creatures (when they die or they reproduce).
thewiseguy99
06. Sep 2012 · 23:35 UTC
Cool game. Related well to the theme. Really liked the graphics. Agreed with some of the helpful comments/suggestion but have nothing new to add. Really good effort and something to build on for sure.